Player Matchup

Geb
Geb
Deadlytiger86
Geb
Level 83
God Stats
3W - 0L
1,740 SR
Queue Stats
124W - 130L
1,408 Elo+
Party 1
Yemoja
Yemoja
JnfJareau
Yemoja
Level 157
God Stats
4W - 1L
1,667 SR
Queue Stats
101W - 105L
1,500 Elo+
Party 2
Thoth
Thoth
LittleSnake2003
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 73L
1,525 Elo+
Party 1
Lancelot
Lancelot
Malek_7900
Lancelot
Level 158
God Stats
5W - 12L
1,271 SR
Queue Stats
689W - 758L
1,461 Elo+
Party 2
Medusa
Medusa
mm10001
Medusa
Level 131
God Stats
1W - 0L
1,617 SR
Queue Stats
55W - 41L
1,582 Elo+
Party 1
Team Averages
Level 119
1,559 SR
1,495 Elo+

VS

Team Averages
Level 98
1,578 SR
1,499 Elo+
Hel
Hel
Attef
Hel
Level 123
God Stats
4W - 4L
1,424 SR
Queue Stats
242W - 232L
1,530 Elo+
Party 3
Zeus
Zeus
baddkKarma
Zeus
Level 48
God Stats
4W - 1L
1,596 SR
Queue Stats
109W - 108L
1,522 Elo+
Party 3
Arachne
Arachne
bendzsi9
Arachne
Level 93
God Stats
2W - 3L
1,516 SR
Queue Stats
307W - 332L
1,477 Elo+
Solo
Chaac
Chaac
sikkmedia
Chaac
Level 103
God Stats
2W - 2L
1,585 SR
Queue Stats
53W - 48L
1,486 Elo+
Party 4
Cthulhu
Cthulhu
tauriwabi
Cthulhu
Level 125
God Stats
2W - 1L
1,769 SR
Queue Stats
150W - 130L
1,480 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 20
9,993
666
9,781
22,807
29,235
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
JnfJareau
Yemoja
17
2 / 4 / 15
11,022
735
10,708
20,510
26,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 3 / 13
11,618
775
23,263
11,676
6,899
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Malek_7900
Lancelot
20
14 / 4 / 8
12,513
834
29,672
20,852
15,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
mm10001
Medusa
18
4 / 2 / 14
10,761
717
16,688
12,005
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Attef
Hel
16
1 / 5 / 10
9,665
644
14,407
18,533
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 4 / 8
10,480
699
11,625
12,904
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
bendzsi9
Arachne
13
2 / 8 / 8
8,967
598
13,555
20,736
12,589
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
sikkmedia
Chaac
19
3 / 3 / 8
10,795
720
17,178
23,592
29,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
tauriwabi
Cthulhu
20
8 / 6 / 7
12,126
808
22,225
26,912
32,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
26
Kills
16
16
Deaths
26
70
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hel
Attef
Hel
1
5
10
1.2
W
0
3
20
3.33
W
Yemoja
JnfJareau
Yemoja
2
4
15
2.38
W
6
3
13
4.17
W
Lancelot
Malek_7900
Lancelot
14
4
8
4.5
L
2
4
8
1.5
L
Arachne
bendzsi9
Arachne
2
8
8
0.75
W
Medusa
mm10001
Medusa
4
2
14
5.5
L
Chaac
sikkmedia
Chaac
3
3
8
2.33
L
Cthulhu
tauriwabi
Cthulhu
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,112
Damage
78,990
87,850
Taken
102,677
84,185
Mitigated
88,336
39,533
Healing
49,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Attef
Hel
14,407
1,266
16,901
9,414
18,533
8,533
361
8,325
10,208
22,022
0
W
9,781
1,506
3,086
5,500
22,807
29,235
270
11,744
10,614
16,342
0
W
Yemoja
JnfJareau
Yemoja
10,708
3,117
8,808
3,508
20,510
26,252
476
11,394
8,688
24,880
0
W
23,263
1,444
1,784
665
11,676
6,899
1,565
7,058
4,520
43,365
0
W
Lancelot
Malek_7900
Lancelot
29,672
5,951
1,390
6,867
20,852
15,114
1,047
11,158
9,321
0
56,015
L
11,625
1,117
1,027
1,797
12,904
5,516
1,390
4,496
8,408
30,239
0
L
Arachne
bendzsi9
Arachne
13,555
10,344
224
3,265
20,736
12,589
0
9,127
11,609
0
17,159
W
Medusa
mm10001
Medusa
16,688
6,375
5,318
2,607
12,005
6,685
1,626
7,436
4,413
0
35,271
L
Chaac
sikkmedia
Chaac
17,178
2,102
786
8,549
23,592
29,070
567
10,186
13,406
962
22,246
L
Cthulhu
tauriwabi
Cthulhu
22,225
2,858
2,007
5,753
26,912
32,628
334
11,618
15,294
46,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,907
Gold Earned
52,033
196
Minions Killed
143
0
Camps Cleared
0
1,366,112
Distance Traveled
1,379,421
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,665
644
27
2
0
291,892
1
W
Geb
9,993
666
8
1
0
285,560
1
W
Yemoja
11,022
735
38
3
0
227,765
0
W
Thoth
11,618
775
58
4
0
264,118
0
W
Lancelot
12,513
834
60
4
0
264,455
5
L
Zeus
10,480
699
46
3
0
261,530
0
L
Arachne
8,967
598
10
1
0
248,280
0
W
Medusa
10,761
717
32
2
0
324,214
0
L
Chaac
10,795
720
11
1
0
301,106
0
L
Cthulhu
12,126
808
49
3
0
276,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role