Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Edathron
Sun Wukong
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 20L
1,557 Elo+
Party 2
Neith
Neith
Mr_Nahoox
Neith
Level 146
God Stats
4W - 2L
1,403 SR
Queue Stats
113W - 81L
1,601 Elo+
Party 2
Cliodhna
Cliodhna
TheSweetyViper
Cliodhna
Level 29
God Stats
4W - 1L
1,649 SR
Queue Stats
167W - 72L
1,677 Elo+
Party 2
Janus
Janus
iTp_Snafous
Janus
Level 149
God Stats
7W - 8L
1,456 SR
Queue Stats
102W - 78L
1,542 Elo+
Party 2
Team Averages
Level 100
1,501 SR
1,575 Elo+

VS

Team Averages
Level 90
1,553 SR
1,499 Elo+
Cernunnos
Cernunnos
CARLVII
Cernunnos
Level 148
God Stats
7W - 6L
1,634 SR
Queue Stats
281W - 253L
1,545 Elo+
Party 1
Mulan
Mulan
JamesG546
Mulan
Level 48
God Stats
2W - 2L
1,523 SR
Queue Stats
117W - 110L
1,520 Elo+
Party 1
Scylla
Scylla
TheBreadman02
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 14L
1,456 Elo+
Party 1
Susano
Susano
TheRedHorizonZ
Susano
Level 109
God Stats
14W - 17L
1,445 SR
Queue Stats
96W - 99L
1,462 Elo+
Solo
Horus
Horus
u1326413096
Horus
Level 62
God Stats
22W - 12L
1,662 SR
Queue Stats
51W - 41L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 2 / 11
9,085
478
7,751
16,398
20,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Edathron
Sun Wukong
17
8 / 3 / 3
11,284
594
15,681
21,245
16,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Mr_Nahoox
Neith
17
4 / 4 / 2
10,242
539
9,324
15,011
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
18
9 / 0 / 7
11,268
593
14,374
14,404
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 6
8,854
466
7,305
7,334
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CARLVII
Cernunnos
16
7 / 5 / 0
9,943
523
14,866
18,347
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
JamesG546
Mulan
14
0 / 6 / 1
8,702
458
5,780
18,122
10,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 6 / 0
9,071
477
7,756
13,449
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 5 / 1
7,969
419
5,117
13,465
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 6
8,309
437
5,721
14,946
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
22
Kills
10
10
Deaths
22
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
2
11
3.25
L
Cernunnos
CARLVII
Cernunnos
7
5
0
1.4
W
Sun Wukong
Edathron
Sun Wukong
8
3
3
3.17
L
Mulan
JamesG546
Mulan
0
6
1
0.08
W
Neith
Mr_Nahoox
Neith
4
4
2
1.25
L
2
6
0
0.33
L
1
5
1
0.3
W
Cliodhna
9
0
7
12.5
W
0
1
6
3
L
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,435
Damage
39,240
74,392
Taken
78,329
52,720
Mitigated
42,127
19,752
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
7,751
2,739
0
4,061
16,398
20,677
328
2,290
14,108
19,927
0
L
Cernunnos
CARLVII
Cernunnos
14,866
6,874
0
5,686
18,347
7,845
2,659
2,715
15,632
0
92,358
W
Sun Wukong
Edathron
Sun Wukong
15,681
3,876
415
7,999
21,245
16,908
21
1,691
19,554
378
92,875
L
Mulan
JamesG546
Mulan
5,780
1,057
0
6,583
18,122
10,725
120
1,176
16,946
0
61,608
W
Neith
Mr_Nahoox
Neith
9,324
2,110
0
4,627
15,011
5,606
893
350
14,661
0
83,605
L
7,756
1,301
0
1,134
13,449
5,513
0
4,411
9,038
71,249
0
L
5,117
1,056
0
250
13,465
5,384
0
2,822
10,643
0
46,640
W
Cliodhna
14,374
1,532
0
692
14,404
6,900
259
1,626
12,778
0
111,422
W
7,305
228
89
1,869
7,334
2,629
565
2,571
4,763
67,017
0
L
5,721
2,140
1,085
5,724
14,946
12,660
0
4,310
10,636
0
24,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,733
Gold Earned
43,994
547
Minions Killed
483
0
Camps Cleared
0
1,956,494
Distance Traveled
1,615,612
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,085
478
29
2
0
402,567
12
L
Cernunnos
9,943
523
151
8
0
321,433
2
W
Sun Wukong
11,284
594
153
8
0
369,833
1
L
Mulan
8,702
458
116
6
0
335,607
0
W
Neith
10,242
539
118
6
0
340,699
1
L
Scylla
9,071
477
111
6
0
316,219
6
L
Susano
7,969
419
72
4
0
346,100
2
W
Cliodhna
11,268
593
136
7
0
472,787
5
W
Janus
8,854
466
111
6
0
370,608
3
L
Horus
8,309
437
33
2
0
296,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role