Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Boss_babuka5
Ao Kuang
Level 83
God Stats
11W - 10L
1,568 SR
Queue Stats
419W - 466L
1,317 Elo+
Party 1
Poseidon
Poseidon
Cyb3rTrOn2666
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 35L
1,238 Elo+
Party 1
Bakasura
Bakasura
Exèll
Bakasura
Level 56
God Stats
3W - 1L
1,696 SR
Queue Stats
66W - 49L
1,460 Elo+
Solo
Izanami
Izanami
TheRealMirza
Izanami
Level 81
God Stats
33W - 35L
1,544 SR
Queue Stats
521W - 554L
1,350 Elo+
Party 1
Team Averages
Level 50
1,562 SR
1,373 Elo+

VS

Team Averages
Level 50
1,428 SR
1,355 Elo+
Mulan
Mulan
 
Mulan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hansvaal
Ymir
Level 28
God Stats
3W - 6L
1,247 SR
Queue Stats
93W - 107L
1,189 Elo+
Party 2
Ishtar
Ishtar
Kementaridil
Ishtar
Level 47
God Stats
1W - 3L
1,420 SR
Queue Stats
63W - 83L
1,216 Elo+
Party 2
Arachne
Arachne
mackostas15
Arachne
Level 48
God Stats
5W - 1L
1,690 SR
Queue Stats
7W - 3L
1,564 Elo+
Solo
Baron Samedi
Baron Samedi
pekas0302
Baron Samedi
Level 65
God Stats
2W - 0L
1,285 SR
Queue Stats
9W - 17L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 0
6,867
404
2,520
10,105
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
Boss_babuka5
Ao Kuang
14
5 / 7 / 2
8,702
512
12,868
21,559
9,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Cyb3rTrOn2666
Poseidon
11
1 / 9 / 0
7,671
451
5,485
15,003
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Exèll
Bakasura
15
3 / 6 / 2
9,667
569
10,750
14,856
8,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TheRealMirza
Izanami
13
1 / 3 / 2
7,614
448
6,946
12,478
4,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 2 / 3
10,337
608
14,296
17,835
14,245
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
14
2 / 0 / 2
7,993
470
6,894
9,122
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
14
1 / 1 / 2
7,478
440
8,994
7,076
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
mackostas15
Arachne
15
5 / 5 / 5
9,443
555
6,209
15,728
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
pekas0302
Baron Samedi
17
13 / 2 / 3
10,856
639
19,306
14,155
7,803
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
10
Kills
27
27
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Mulan
 
Mulan
6
2
3
3.75
L
Ao Kuang
Boss_babuka5
Ao Kuang
5
7
2
0.86
L
Poseidon
Cyb3rTrOn2666
Poseidon
1
9
0
0.11
L
Bakasura
Exèll
Bakasura
3
6
2
0.67
W
Ymir
2
0
2
3
W
Ishtar
1
1
2
2
L
Izanami
TheRealMirza
Izanami
1
3
2
0.67
W
Arachne
mackostas15
Arachne
5
5
5
1.5
W
Baron Samedi
pekas0302
Baron Samedi
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,569
Damage
55,699
74,001
Taken
63,916
34,009
Mitigated
36,464
15,734
Healing
24,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,520
284
0
1,243
10,105
5,273
138
3,415
6,434
14,127
0
W
Mulan
 
Mulan
14,296
1,984
0
8,850
17,835
14,245
689
4,290
12,050
0
89,109
L
Ao Kuang
Boss_babuka5
Ao Kuang
12,868
3,953
0
7,843
21,559
9,972
0
5,462
16,029
46,425
12,359
L
Poseidon
Cyb3rTrOn2666
Poseidon
5,485
1,401
0
1,393
15,003
5,354
64
12,017
2,986
39,369
0
L
Bakasura
Exèll
Bakasura
10,750
6,112
0
3,621
14,856
8,634
816
1,452
13,404
0
48,211
W
Ymir
6,894
1,522
439
4,502
9,122
4,811
301
1,589
7,533
57,016
9,721
W
Ishtar
8,994
3,891
0
2,035
7,076
2,783
809
2,245
4,831
0
37,536
L
Izanami
TheRealMirza
Izanami
6,946
5,060
0
1,634
12,478
4,776
737
2,634
9,610
0
61,600
W
Arachne
mackostas15
Arachne
6,209
4,394
0
2,550
15,728
6,822
0
3,629
11,750
0
57,931
W
Baron Samedi
pekas0302
Baron Samedi
19,306
3,413
209
6,369
14,155
7,803
1,765
7,714
6,154
79,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,521
Gold Earned
46,107
395
Minions Killed
542
0
Camps Cleared
0
1,371,408
Distance Traveled
1,524,622
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,867
404
25
1
0
252,623
0
W
Mulan
10,337
608
152
9
0
320,852
3
L
Ao Kuang
8,702
512
79
5
0
281,738
0
L
Poseidon
7,671
451
80
5
0
248,931
0
L
Bakasura
9,667
569
112
7
0
300,750
5
W
Ymir
7,993
470
115
7
0
301,780
3
W
Ishtar
7,478
440
56
3
0
305,341
1
L
Izanami
7,614
448
99
6
0
287,366
3
W
Arachne
9,443
555
89
5
0
310,994
2
W
Baron Samedi
10,856
639
130
8
0
285,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role