Player Matchup

Janus
Janus
Andro1d132
Janus
Level 24
God Stats
0W - 2L
1,570 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
Best1nCanada
Skadi
Level 98
God Stats
0W - 1L
1,322 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Danzaburou
Danzaburou
CREEDENCEKILLER
Danzaburou
Level 123
God Stats
0W - 1L
1,560 SR
Queue Stats
31W - 24L
1,475 Elo+
Solo
Mulan
Mulan
DominationGMC
Mulan
Level 67
God Stats
1W - 1L
1,574 SR
Queue Stats
1W - 6L
1,312 Elo+
Party 2
Ra
Ra
JusTryToStopMe
Ra
Level 88
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,420 Elo+

VS

Team Averages
Level 82
1,553 SR
1,482 Elo+
Achilles
Achilles
Adobo-704
Achilles
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
Austin31920
Ganesha
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
73W - 77L
1,471 Elo+
Party 1
Skadi
Skadi
FutureGhxst
Skadi
Level 65
God Stats
7W - 5L
1,672 SR
Queue Stats
24W - 26L
1,470 Elo+
Party 1
Agni
Agni
brutetactics91
Agni
Level 85
God Stats
8W - 4L
1,494 SR
Queue Stats
113W - 118L
1,481 Elo+
Solo
Da Ji
Da Ji
uRespectThePanda
Da Ji
Level 125
God Stats
1W - 1L
1,395 SR
Queue Stats
56W - 58L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 4 / 6
8,612
718
5,741
8,939
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 3
9,603
800
9,913
13,440
5,971
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
CREEDENCEKILLER
Danzaburou
15
4 / 4 / 5
9,141
762
8,102
11,628
5,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 6 / 5
8,413
701
12,035
16,698
11,000
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

15
0 / 5 / 5
8,219
685
5,363
11,027
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adobo-704
Achilles
15
1 / 4 / 13
8,614
718
5,548
12,247
11,249
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Austin31920
Ganesha
15
0 / 3 / 16
9,159
763
6,649
13,737
17,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 6
9,428
786
12,457
7,638
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 0 / 10
9,997
833
15,221
7,567
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 4 / 9
10,600
883
15,174
12,003
6,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
12
Kills
25
25
Deaths
12
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adobo-704
Achilles
1
4
13
1.88
L
Janus
0
4
6
0.75
W
Ganesha
Austin31920
Ganesha
0
3
16
2.67
L
7
6
3
1.42
L
Danzaburou
CREEDENCEKILLER
Danzaburou
4
4
5
1.63
L
1
6
5
0.58
W
6
1
6
9
L
0
5
5
0.5
W
7
0
10
12
W
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,154
Damage
55,049
61,732
Taken
53,192
31,177
Mitigated
42,374
7,588
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adobo-704
Achilles
5,548
1,626
0
749
12,247
11,249
420
2,226
10,021
0
18,700
L
Janus
5,741
147
0
59
8,939
3,822
632
3,182
5,757
27,650
0
W
Ganesha
Austin31920
Ganesha
6,649
304
626
2,200
13,737
17,568
448
3,074
10,663
15,499
0
L
9,913
4,227
0
0
13,440
5,971
1,229
4,187
9,253
0
30,535
L
Danzaburou
CREEDENCEKILLER
Danzaburou
8,102
4,544
0
876
11,628
5,210
476
2,212
9,416
0
19,575
L
12,035
1,428
231
2,900
16,698
11,000
0
7,561
9,137
0
27,422
W
12,457
5,231
0
134
7,638
3,603
1,336
1,950
5,688
0
36,581
L
5,363
478
774
2,748
11,027
5,174
368
4,728
6,299
23,475
0
W
15,221
1,303
234
3,547
7,567
3,420
571
1,579
5,988
43,918
0
W
15,174
3,118
0
125
12,003
6,534
0
2,275
9,728
0
38,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,988
Gold Earned
47,798
202
Minions Killed
209
0
Camps Cleared
0
1,141,621
Distance Traveled
1,189,343
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,614
718
28
2
0
255,831
0
L
Janus
8,612
718
50
4
0
257,288
0
W
Ganesha
9,159
763
1
0
0
227,113
0
L
Skadi
9,603
800
40
3
0
221,366
0
L
Danzaburou
9,141
762
29
2
0
224,588
2
L
Mulan
8,413
701
34
3
0
225,625
1
W
Skadi
9,428
786
78
7
0
249,244
0
L
Ra
8,219
685
49
4
0
212,754
0
W
Agni
9,997
833
50
4
0
229,510
0
W
Da Ji
10,600
883
52
4
0
227,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role