Player Matchup

Mercury
Mercury
 
Mercury
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Adophire
Bellona
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 32L
1,424 Elo+
Party 1
Sol
Sol
WhatsGoodNyukka
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,412 Elo+
Party 1
Agni
Agni
setmir
Agni
Level 106
God Stats
8W - 7L
1,437 SR
Queue Stats
49W - 55L
1,393 Elo+
Party 1
Ymir
Ymir
smaschaap
Ymir
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,444 Elo+
Party 1
Team Averages
Level 50
1,487 SR
1,435 Elo+

VS

Team Averages
Level 40
1,315 SR
1,159 Elo+
Loki
Loki
COOKE_0410
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
Cobz94
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,244 Elo+
Party 2
Janus
Janus
peelyo
Janus
Level 23
God Stats
1W - 9L
934 SR
Queue Stats
1W - 14L
915 Elo+
Party 2
Athena
Athena
prawnyybabyy
Athena
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,004 Elo+
Party 2
Artemis
Artemis
supersumo22
Artemis
Level 48
God Stats
0W - 4L
1,138 SR
Queue Stats
42W - 62L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 3 / 4
7,285
560
6,365
9,589
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Adophire
Bellona
13
5 / 1 / 2
8,072
621
9,139
8,715
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 1
6,660
512
6,127
7,510
2,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
setmir
Agni
14
2 / 0 / 3
7,859
605
4,582
5,696
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
10
0 / 0 / 3
6,744
519
2,519
5,948
4,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,602
431
1,799
9,695
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Cobz94
Amaterasu
10
1 / 4 / 2
5,990
461
4,368
10,588
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
peelyo
Janus
9
0 / 3 / 0
5,229
402
2,365
7,050
2,439
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
9
1 / 2 / 0
5,692
438
1,232
10,194
6,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
supersumo22
Artemis
10
1 / 1 / 1
5,359
412
7,577
5,832
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
3
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
4
2.33
W
Bellona
Adophire
Bellona
5
1
2
6
L
0
4
1
0.13
L
Amaterasu
Cobz94
Amaterasu
1
4
2
0.5
W
2
1
1
2.5
L
Janus
peelyo
Janus
0
3
0
0
L
Athena
1
2
0
0.5
W
Agni
setmir
Agni
2
0
3
3.5
W
Ymir
0
0
3
1.5
L
Artemis
supersumo22
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
17,341
37,458
Taken
43,359
20,050
Mitigated
21,968
11,345
Healing
9,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,365
3,695
0
500
9,589
3,285
0
1,116
8,473
0
43,309
W
Bellona
Adophire
Bellona
9,139
3,800
0
3,810
8,715
8,230
540
0
8,715
0
50,191
L
1,799
859
27
3,437
9,695
2,891
0
804
8,891
0
24,754
L
Amaterasu
Cobz94
Amaterasu
4,368
2,111
0
3,276
10,588
7,418
0
50
10,538
0
20,385
W
6,127
4,428
0
4,140
7,510
2,046
1,765
323
7,013
51,441
0
L
Janus
peelyo
Janus
2,365
140
0
250
7,050
2,439
0
3,728
3,322
26,844
0
L
Athena
1,232
234
0
941
10,194
6,487
0
5,343
4,851
15,499
0
W
Agni
setmir
Agni
4,582
140
0
500
5,696
2,020
1,114
1,632
4,064
56,227
0
W
Ymir
2,519
281
0
2,395
5,948
4,469
116
526
4,852
20,341
0
L
Artemis
supersumo22
Artemis
7,577
2,067
0
1,978
5,832
2,733
0
3,303
2,529
0
36,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
27,872
395
Minions Killed
199
0
Camps Cleared
0
1,201,164
Distance Traveled
1,083,809
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,285
560
68
5
0
267,497
4
W
Bellona
8,072
621
84
6
0
257,875
0
L
Loki
5,602
431
49
4
0
236,478
1
L
Amaterasu
5,990
461
27
2
0
220,403
0
W
Sol
6,660
512
95
7
0
199,880
1
L
Janus
5,229
402
42
3
0
225,810
4
L
Athena
5,692
438
33
3
0
197,689
2
W
Agni
7,859
605
113
9
0
239,740
0
W
Ymir
6,744
519
35
3
0
236,172
1
L
Artemis
5,359
412
48
4
0
203,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role