Player Matchup

Merlin
Merlin
Silver I
ExtraSnazzy4
Merlin
Silver I
Level 66
God Stats
1W - 1L
1,719 SR
Queue Stats
31W - 32L
1,337 MMR
Party 1
Nox
Nox
Silver III
GR_Kagami11
Nox
Silver III
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,388 MMR
Solo
Hercules
Hercules
Gold V
HarleyRidingAg
Hercules
Gold V
Level 160
God Stats
22W - 39L
1,392 SR
Queue Stats
780W - 808L
1,288 MMR
Solo
Apollo
Apollo
Silver III
KILLERSOCKPUPET
Apollo
Silver III
Level 66
God Stats
0W - 1L
1,337 SR
Queue Stats
3W - 10L
1,483 MMR
Party 1
Atlas
Atlas
Gold III
memphismo
Atlas
Gold III
Level 160
God Stats
9W - 7L
1,641 SR
Queue Stats
363W - 378L
1,566 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,518 SR
1,412 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,667 SR
1,412 MMR
Kukulkan
Kukulkan
Gold V
By_Cl4uD10xX
Kukulkan
Gold V
Level 129
God Stats
8W - 2L
1,715 SR
Queue Stats
83W - 86L
1,408 MMR
Solo
Ne Zha
Ne Zha
Gold I
HmmAlright
Ne Zha
Gold I
Level 63
God Stats
43W - 35L
1,617 SR
Queue Stats
91W - 98L
1,606 MMR
Solo
Chaac
Chaac
Silver I
Panazutraa
Chaac
Silver I
Level 125
God Stats
40W - 33L
1,576 SR
Queue Stats
101W - 109L
1,147 MMR
Solo
Ganesha
Ganesha
Gold III
agorilla1
Ganesha
Gold III
Level 150
God Stats
31W - 18L
1,692 SR
Queue Stats
295W - 305L
1,320 MMR
Solo
Chiron
Chiron
Platinum III
lExtiinctionl
Chiron
Platinum III
Level 157
God Stats
11W - 6L
1,737 SR
Queue Stats
223W - 208L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 8 / 0
7,290
384
5,600
16,715
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 4 / 1
8,188
431
7,516
10,633
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
0 / 1 / 0
8,918
469
4,944
14,982
13,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 8 / 1
7,586
399
4,047
15,510
5,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
memphismo
Atlas
10
1 / 1 / 0
7,394
389
4,845
9,763
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
KaliIzanamiLokiKing ArthurPoseidon

VS

Bans
Ah Muzen CabPersephoneArtioArachneTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
By_Cl4uD10xX
Kukulkan
16
8 / 0 / 4
10,609
558
11,890
9,764
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
HmmAlright
Ne Zha
19
5 / 1 / 4
11,715
617
8,866
17,459
9,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
17
2 / 0 / 4
11,113
585
12,996
14,547
12,890
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
agorilla1
Ganesha
16
0 / 1 / 14
10,585
557
6,457
20,775
23,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 0 / 3
12,917
680
8,995
10,810
5,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
22
22
Deaths
2
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
By_Cl4uD10xX
Kukulkan
8
0
4
10
L
Merlin
0
8
0
0
L
0
4
1
0.13
L
Hercules
0
1
0
0
W
Ne Zha
HmmAlright
Ne Zha
5
1
4
7
L
1
8
1
0.19
W
Chaac
2
0
4
4
W
Ganesha
agorilla1
Ganesha
0
1
14
7
W
7
0
3
8.5
L
Atlas
memphismo
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,952
Damage
49,204
67,603
Taken
73,355
35,813
Mitigated
55,672
12,768
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
By_Cl4uD10xX
Kukulkan
11,890
836
0
3,219
9,764
4,433
1,646
3,426
6,338
69,161
0
L
Merlin
5,600
682
571
3,153
16,715
6,367
0
5,740
10,975
52,611
0
L
7,516
556
0
696
10,633
4,770
0
4,469
6,164
56,446
0
L
Hercules
4,944
1,236
0
5,072
14,982
13,664
0
2,790
12,192
0
76,104
W
Ne Zha
HmmAlright
Ne Zha
8,866
1,721
0
7,747
17,459
9,153
0
2,999
14,460
0
123,173
L
4,047
1,865
0
1,145
15,510
5,179
106
5,325
10,185
0
36,382
W
Chaac
12,996
2,614
0
6,076
14,547
12,890
2,318
2,731
11,816
11,634
80,509
W
Ganesha
agorilla1
Ganesha
6,457
542
312
6,147
20,775
23,352
551
7,477
13,014
43,169
0
W
8,995
4,722
1,028
7,520
10,810
5,844
5,201
2,378
8,432
0
138,079
L
Atlas
memphismo
Atlas
4,845
2,424
211
1,920
9,763
5,833
0
2,233
7,280
31,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
56,939
441
Minions Killed
672
0
Camps Cleared
0
1,654,330
Distance Traveled
1,925,803
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,609
558
126
7
0
360,050
6
L
Merlin
7,290
384
87
5
0
296,589
1
L
Nox
8,188
431
105
6
0
339,943
0
L
Hercules
8,918
469
145
8
0
364,907
4
W
Ne Zha
11,715
617
189
10
0
425,166
2
L
Apollo
7,586
399
70
4
0
329,410
0
W
Chaac
11,113
585
130
7
0
407,892
0
W
Ganesha
10,585
557
23
1
0
364,421
3
W
Chiron
12,917
680
204
11
0
368,274
3
L
Atlas
7,394
389
34
2
0
323,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role