Player Matchup

Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
SapinRonin
Bellona
Level 153
God Stats
2W - 1L
1,505 SR
Queue Stats
41W - 72L
1,305 Elo+
Party 1
Sol
Sol
orangejuanma
Sol
Level 153
God Stats
4W - 7L
1,418 SR
Queue Stats
28W - 66L
1,316 Elo+
Party 1
Team Averages
Level 141
1,474 SR
1,374 Elo+

VS

Team Averages
Level 135
1,423 SR
1,454 Elo+
Cthulhu
Cthulhu
Batata5001
Cthulhu
Level 158
God Stats
3W - 4L
1,432 SR
Queue Stats
214W - 242L
1,457 Elo+
Solo
Agni
Agni
DrSativaa
Agni
Level 125
God Stats
13W - 19L
1,094 SR
Queue Stats
60W - 84L
1,393 Elo+
Solo
Ishtar
Ishtar
SinisTTro
Ishtar
Level 122
God Stats
0W - 2L
1,742 SR
Queue Stats
4W - 9L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 0 / 4
9,680
745
15,759
10,273
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SapinRonin
Bellona
14
3 / 0 / 5
9,758
751
8,279
14,980
14,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 6
8,876
683
6,303
7,392
3,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Batata5001
Cthulhu
12
0 / 1 / 1
8,398
646
9,829
12,374
11,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
1 / 5 / 0
8,029
618
7,549
10,796
4,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
SinisTTro
Ishtar
12
0 / 3 / 1
7,650
588
6,812
11,460
5,107
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
4
7
L
Cthulhu
Batata5001
Cthulhu
0
1
1
0.5
L
Agni
1
5
0
0.2
W
Bellona
SapinRonin
Bellona
3
0
5
5.5
L
Ishtar
SinisTTro
Ishtar
0
3
1
0.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,341
Damage
24,190
32,645
Taken
34,630
23,352
Mitigated
21,288
12,094
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,759
6,784
0
1,022
10,273
4,913
1,060
6,232
4,041
0
48,269
L
Cthulhu
Batata5001
Cthulhu
9,829
550
218
2,967
12,374
11,733
0
3,896
8,478
24,225
0
L
Agni
7,549
692
0
1,091
10,796
4,448
0
1,170
9,626
30,707
0
W
Bellona
SapinRonin
Bellona
8,279
3,542
2,274
4,850
14,980
14,998
599
6,420
8,560
0
18,647
L
Ishtar
SinisTTro
Ishtar
6,812
4,613
0
2,240
11,460
5,107
0
918
10,542
0
20,763
W
6,303
2,078
0
3,948
7,392
3,441
1,366
5,021
2,371
41,729
3,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
24,077
164
Minions Killed
135
7
Camps Cleared
5
716,365
Distance Traveled
686,900
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,680
745
74
6
3
254,614
3
L
Cthulhu
8,398
646
38
3
1
256,138
1
L
Agni
8,029
618
54
4
3
216,353
3
W
Bellona
9,758
751
18
1
1
216,134
3
L
Ishtar
7,650
588
43
3
1
214,409
3
W
Sol
8,876
683
72
6
3
245,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role