Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SYST3MDOMINATOR
Tyr
Level 154
God Stats
7W - 16L
1,340 SR
Queue Stats
364W - 402L
1,378 Elo+
Solo
Loki
Loki
akaSCRIBBS
Loki
Level 100
God Stats
41W - 38L
1,438 SR
Queue Stats
547W - 631L
1,420 Elo+
Solo
Team Averages
Level 134
1,426 SR
1,433 Elo+

VS

Team Averages
Level 92
1,632 SR
1,419 Elo+
Athena
Athena
Diego morais27
Athena
Level 123
God Stats
50W - 86L
1,378 SR
Queue Stats
471W - 720L
1,268 Elo+
Solo
Hercules
Hercules
HailMorningstar
Hercules
Level 45
God Stats
12W - 10L
1,666 SR
Queue Stats
84W - 82L
1,448 Elo+
Solo
Zeus
Zeus
lvelez78
Zeus
Level 109
God Stats
4W - 3L
1,850 SR
Queue Stats
15W - 16L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 2
7,233
658
9,782
4,682
2,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 0 / 1
7,231
657
4,806
7,731
6,004
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 0 / 2
7,227
657
8,010
6,731
3,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
7,241
658
3,082
11,108
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
11
0 / 1 / 0
6,376
580
4,912
13,715
10,959
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
10
0 / 2 / 0
6,529
594
4,003
6,297
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
2
2
L
0
0
0
0
L
Hercules
0
1
0
0
W
1
0
1
1.5
W
1
0
2
2
L
Zeus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,598
Damage
11,997
19,144
Taken
31,120
12,266
Mitigated
21,438
8,714
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,782
1,363
1,017
2,393
4,682
2,571
418
2,499
2,183
32,055
0
L
3,082
1,081
0
4,980
11,108
8,186
0
3,324
7,784
12,576
0
L
Hercules
4,912
1,249
0
6,852
13,715
10,959
0
4,929
8,786
1,835
13,567
W
4,806
1,521
0
4,171
7,731
6,004
175
2,968
4,763
0
15,021
W
8,010
2,045
0
1,133
6,731
3,691
0
2,901
3,830
0
29,641
L
Zeus
4,003
421
0
962
6,297
2,293
0
1,697
4,600
23,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,691
Gold Earned
20,146
124
Minions Killed
93
6
Camps Cleared
2
647,002
Distance Traveled
528,196
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,233
658
50
5
2
197,366
5
L
Athena
7,241
658
19
2
0
186,729
0
L
Hercules
6,376
580
17
2
1
192,202
1
W
Tyr
7,231
657
25
2
2
229,137
7
W
Loki
7,227
657
49
4
2
220,499
3
L
Zeus
6,529
594
57
5
1
149,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role