Player Matchup

Raijin
Raijin
 
Raijin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Backy Wacky
Cthulhu
Level 158
God Stats
13W - 5L
1,560 SR
Queue Stats
201W - 208L
1,478 Elo+
Solo
Geb
Geb
Pawninat0r
Geb
Level 85
God Stats
3W - 1L
1,875 SR
Queue Stats
461W - 495L
1,552 Elo+
Solo
Olorun
Olorun
ZioLui
Olorun
Level 109
God Stats
8W - 5L
1,553 SR
Queue Stats
695W - 687L
1,504 Elo+
Solo
Heimdallr
Heimdallr
taysal
Heimdallr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,769 Elo+
Solo
Team Averages
Level 112
1,598 SR
1,561 Elo+

VS

Team Averages
Level 135
1,566 SR
1,539 Elo+
Tyr
Tyr
Arvdawg
Tyr
Level 147
God Stats
1W - 3L
1,407 SR
Queue Stats
218W - 211L
1,582 Elo+
Solo
Jing Wei
Jing Wei
CodeArcher
Jing Wei
Level 158
God Stats
1W - 1L
1,725 SR
Queue Stats
80W - 112L
1,506 Elo+
Solo
Camazotz
Camazotz
DysphoriaDumplin
Camazotz
Level 100
God Stats
3W - 6L
1,498 SR
Queue Stats
203W - 204L
1,582 Elo+
Solo
Serqet
Serqet
FlecherdsNasty
Serqet
Level 139
God Stats
0W - 1L
1,332 SR
Queue Stats
209W - 184L
1,547 Elo+
Party 1
Olorun
Olorun
NovaSpartan06
Olorun
Level 131
God Stats
1W - 2L
1,866 SR
Queue Stats
79W - 96L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
11 / 0 / 13
9,738
974
14,403
8,843
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Backy Wacky
Cthulhu
15
2 / 1 / 22
8,928
893
10,735
14,452
18,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 17
9,664
966
6,761
14,115
21,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
ZioLui
Olorun
13
2 / 1 / 14
7,842
784
6,036
8,924
6,168
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
taysal
Heimdallr
14
4 / 2 / 15
8,406
841
9,523
7,706
4,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
13
1 / 6 / 1
6,987
699
5,546
14,288
12,275
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
CodeArcher
Jing Wei
13
0 / 3 / 2
6,821
682
4,629
7,664
3,720
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 3
6,526
653
6,147
11,943
7,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 3 / 0
7,462
746
8,390
10,151
11,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 6 / 4
7,481
748
5,522
12,339
6,032
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
14
25
Kills
4
6
Deaths
25
81
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
11
0
13
17.5
L
Tyr
1
6
1
0.25
W
Cthulhu
Backy Wacky
Cthulhu
2
1
22
13
L
Jing Wei
CodeArcher
Jing Wei
0
3
2
0.33
L
0
7
3
0.21
L
2
3
0
0.67
L
1
6
4
0.5
W
6
2
17
7.25
W
Olorun
ZioLui
Olorun
2
1
14
9
W
Heimdallr
taysal
Heimdallr
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,458
Damage
30,234
54,040
Taken
56,385
55,973
Mitigated
41,495
24,767
Healing
12,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
14,403
1,200
2,493
1,520
8,843
5,344
488
762
7,962
28,092
0
L
Tyr
5,546
541
317
1,602
14,288
12,275
130
9,155
5,133
0
10,185
W
Cthulhu
Backy Wacky
Cthulhu
10,735
490
3,624
2,022
14,452
18,233
100
1,721
12,731
17,524
0
L
Jing Wei
CodeArcher
Jing Wei
4,629
2,837
926
1,565
7,664
3,720
712
3,794
3,870
0
14,427
L
6,147
826
326
1,787
11,943
7,866
0
8,142
3,801
0
11,224
L
8,390
1,334
600
2,930
10,151
11,602
362
6,700
3,451
0
9,841
L
5,522
2,952
362
2,548
12,339
6,032
728
10,144
2,195
17,046
0
W
6,761
526
975
3,121
14,115
21,662
609
1,286
12,391
12,238
0
W
Olorun
ZioLui
Olorun
6,036
3,340
5,441
3,861
8,924
6,168
2,933
855
7,967
15,575
0
W
Heimdallr
taysal
Heimdallr
9,523
2,987
645
1,065
7,706
4,566
1,731
898
6,740
0
14,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
35,277
100
Minions Killed
62
0
Camps Cleared
0
933,462
Distance Traveled
936,072
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,738
974
33
3
0
195,607
0
L
Tyr
6,987
699
8
1
0
223,259
0
W
Cthulhu
8,928
893
19
2
0
212,122
0
L
Jing Wei
6,821
682
20
2
0
164,346
0
L
Camazotz
6,526
653
7
1
0
194,782
0
L
Serqet
7,462
746
1
0
0
198,969
1
L
Olorun
7,481
748
26
3
0
154,716
0
W
Geb
9,664
966
15
2
0
203,720
1
W
Olorun
7,842
784
17
2
0
158,058
1
W
Heimdallr
8,406
841
16
2
0
163,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role