Player Matchup

Ishtar
Ishtar
Silver V
DEID4RAA
Ishtar
Silver V
Level 100
God Stats
4W - 2L
1,598 SR
Queue Stats
15W - 19L
1,263 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Luikiz iwnl
Baron Samedi
Silver II
Level 44
God Stats
8W - 9L
1,556 SR
Queue Stats
32W - 60L
1,078 MMR
Party 1
Geb
Geb
Silver V
OdeioMoba
Geb
Silver V
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 74L
707 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 75
1,551 SR
1,016 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,471 SR
999 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver III
Kaiido066591
Ah Muzen Cab
Silver III
Level 127
God Stats
5W - 8L
1,421 SR
Queue Stats
278W - 307L
1,005 MMR
Party 2
Vulcan
Vulcan
Silver III
Norbit6946
Vulcan
Silver III
Level 65
God Stats
34W - 28L
1,564 SR
Queue Stats
309W - 351L
989 MMR
Party 2
Jormungandr
Jormungandr
Silver II
meacgoentumadre
Jormungandr
Silver II
Level 41
God Stats
1W - 5L
1,429 SR
Queue Stats
7W - 21L
1,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DEID4RAA
Ishtar
19
6 / 6 / 5
14,829
674
19,483
25,306
12,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Luikiz iwnl
Baron Samedi
20
6 / 2 / 7
14,324
651
15,290
20,973
12,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 7 / 9
13,453
612
13,154
37,198
41,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BacchusAtlasChaacBastetPoseidon

VS

Bans
ShivaAgniAresOlorunCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kaiido066591
Ah Muzen Cab
20
6 / 6 / 9
15,724
715
27,045
22,280
11,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Norbit6946
Vulcan
20
4 / 5 / 6
15,096
686
31,497
17,321
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
meacgoentumadre
Jormungandr
17
5 / 3 / 8
14,439
656
12,380
15,818
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
13
Kills
15
15
Deaths
14
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DEID4RAA
Ishtar
6
6
5
1.42
L
Ah Muzen Cab
Kaiido066591
Ah Muzen Cab
6
6
9
1.75
W
Baron Samedi
Luikiz iwnl
Baron Samedi
6
2
7
4.75
L
Vulcan
Norbit6946
Vulcan
4
5
6
1.4
W
1
7
9
0.79
L
Jormungandr
meacgoentumadre
Jormungandr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
70,922
83,477
Taken
55,419
66,967
Mitigated
28,223
27,075
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DEID4RAA
Ishtar
19,483
10,224
0
5,541
25,306
12,896
1,652
14,395
10,911
0
86,030
L
Ah Muzen Cab
Kaiido066591
Ah Muzen Cab
27,045
10,856
449
6,520
22,280
11,148
690
9,974
11,518
0
75,336
W
Baron Samedi
Luikiz iwnl
Baron Samedi
15,290
550
2,706
9,388
20,973
12,251
1,096
12,509
8,464
64,813
0
L
Vulcan
Norbit6946
Vulcan
31,497
11,614
0
1,000
17,321
8,534
431
10,771
6,089
80,417
0
W
13,154
387
1,055
8,385
37,198
41,820
302
17,185
20,013
38,511
0
L
Jormungandr
meacgoentumadre
Jormungandr
12,380
4,977
0
2,481
15,818
8,541
0
6,641
8,784
37,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,606
Gold Earned
45,259
284
Minions Killed
246
8
Camps Cleared
10
1,198,630
Distance Traveled
1,074,675
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
14,829
674
132
6
6
380,439
4
L
Ah Muzen Cab
15,724
715
92
4
5
367,214
1
W
Baron Samedi
14,324
651
105
5
2
387,821
3
L
Vulcan
15,096
686
100
5
2
412,688
0
W
Geb
13,453
612
47
2
0
430,370
2
L
Jormungandr
14,439
656
54
2
3
294,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role