Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Roughnekk
Fafnir
Level 33
God Stats
4W - 6L
1,081 SR
Queue Stats
65W - 63L
1,328 Elo+
Solo
Janus
Janus
Stukje_eelt
Janus
Level 100
God Stats
17W - 20L
1,463 SR
Queue Stats
306W - 304L
1,457 Elo+
Party 1
Hachiman
Hachiman
Thanisorn
Hachiman
Level 36
God Stats
2W - 3L
1,595 SR
Queue Stats
6W - 10L
1,502 Elo+
Solo
Ne Zha
Ne Zha
okæyfine
Ne Zha
Level 25
God Stats
1W - 1L
1,303 SR
Queue Stats
35W - 28L
1,542 Elo+
Party 1
Team Averages
Level 64
1,388 SR
1,466 Elo+

VS

Team Averages
Level 72
1,505 SR
1,316 Elo+
Hercules
Hercules
MagiskeMikkel
Hercules
Level 158
God Stats
0W - 2L
1,457 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Artemis
Artemis
Marcopoloz
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Party 2
Shiva
Shiva
OuMetjen
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Lancelot
Lancelot
PrincessTibtib
Lancelot
Level 65
God Stats
5W - 6L
1,424 SR
Queue Stats
18W - 31L
1,322 Elo+
Party 3
Scylla
Scylla
Quaddepos
Scylla
Level 118
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 0 / 2
7,484
624
3,184
6,140
4,150
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
Roughnekk
Fafnir
8
0 / 1 / 3
6,576
548
3,276
8,756
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 1 / 0
7,064
589
2,705
2,837
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Thanisorn
Hachiman
9
1 / 2 / 0
5,812
484
5,822
6,510
1,891
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
okæyfine
Ne Zha
12
2 / 0 / 1
7,189
599
3,339
10,036
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MagiskeMikkel
Hercules
9
1 / 1 / 2
5,921
493
4,409
11,103
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
Marcopoloz
Artemis
8
0 / 2 / 1
4,795
400
3,802
5,149
1,823
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
OuMetjen
Shiva
10
0 / 2 / 0
5,416
451
1,447
5,759
3,432
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
9
2 / 1 / 1
5,429
452
2,629
6,857
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Quaddepos
Scylla
1
0 / 0 / 0
3,666
306
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
4
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
2
2
L
Hercules
MagiskeMikkel
Hercules
1
1
2
2
L
Artemis
Marcopoloz
Artemis
0
2
1
0.25
L
Shiva
OuMetjen
Shiva
0
2
0
0
L
Lancelot
2
1
1
2.5
L
Scylla
Quaddepos
Scylla
0
0
0
0
W
Fafnir
Roughnekk
Fafnir
0
1
3
1.5
W
2
1
0
2
W
Hachiman
Thanisorn
Hachiman
1
2
0
0.5
W
Ne Zha
okæyfine
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,326
Damage
12,287
34,279
Taken
28,868
17,302
Mitigated
14,731
10,131
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,184
1,521
0
750
6,140
4,150
0
310
5,830
0
50,574
L
Hercules
MagiskeMikkel
Hercules
4,409
1,283
0
3,628
11,103
6,970
0
1,526
9,503
0
21,974
L
Artemis
Marcopoloz
Artemis
3,802
2,231
0
811
5,149
1,823
0
1,401
3,706
0
23,302
L
Shiva
OuMetjen
Shiva
1,447
482
0
449
5,759
3,432
52
1,414
4,304
0
28,943
L
Lancelot
2,629
1,092
0
260
6,857
2,506
0
565
6,218
0
26,319
L
Scylla
Quaddepos
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
Roughnekk
Fafnir
3,276
710
1,281
2,402
8,756
6,674
3
0
8,756
10,266
5,713
W
2,705
527
0
625
2,837
818
1,656
0
2,837
37,302
0
W
Hachiman
Thanisorn
Hachiman
5,822
3,364
0
1,361
6,510
1,891
1,377
0
6,510
0
21,670
W
Ne Zha
okæyfine
Ne Zha
3,339
1,908
0
3,712
10,036
3,769
0
558
9,478
0
60,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,125
Gold Earned
25,227
294
Minions Killed
173
0
Camps Cleared
0
1,123,411
Distance Traveled
841,609
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,484
624
84
7
0
210,751
1
L
Hercules
5,921
493
24
2
0
226,641
3
L
Artemis
4,795
400
48
4
0
174,475
0
L
Shiva
5,416
451
56
5
0
185,121
1
L
Lancelot
5,429
452
45
4
0
254,962
1
L
Scylla
3,666
306
0
0
0
410
0
W
Fafnir
6,576
548
21
2
0
225,973
3
W
Janus
7,064
589
75
6
0
241,269
1
W
Hachiman
5,812
484
30
3
0
197,145
0
W
Ne Zha
7,189
599
84
7
0
248,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role