Player Matchup

Ishtar
Ishtar
BABY_HUEY213
Ishtar
Level 64
God Stats
2W - 4L
1,284 SR
Queue Stats
189W - 206L
1,480 Elo+
Party 2
Cerberus
Cerberus
IGP_Drago
Cerberus
Level 60
God Stats
1W - 2L
1,404 SR
Queue Stats
119W - 132L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
INGBROCK16
Sun Wukong
Level 103
God Stats
1W - 1L
1,715 SR
Queue Stats
196W - 217L
1,432 Elo+
Solo
Sol
Sol
LegendarySeedot
Sol
Level 139
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Awilix
Awilix
SadBoyBlur
Awilix
Level 106
God Stats
3W - 7L
1,446 SR
Queue Stats
36W - 34L
1,486 Elo+
Party 1
Team Averages
Level 94
1,417 SR
1,453 Elo+

VS

Team Averages
Level 102
1,441 SR
1,462 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Benja78
Izanami
Level 88
God Stats
71W - 79L
1,402 SR
Queue Stats
117W - 131L
1,442 Elo+
Solo
Hel
Hel
Uzukage9
Hel
Level 117
God Stats
8W - 9L
1,477 SR
Queue Stats
194W - 218L
1,441 Elo+
Solo
Cerberus
Cerberus
epicsmithy010
Cerberus
Level 85
God Stats
4W - 2L
1,773 SR
Queue Stats
148W - 129L
1,482 Elo+
Solo
Skadi
Skadi
iTz-ToXic-47
Skadi
Level 106
God Stats
2W - 7L
1,055 SR
Queue Stats
53W - 58L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 2 / 2
7,963
442
9,720
10,722
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
IGP_Drago
Cerberus
9
0 / 9 / 1
6,634
369
5,666
19,806
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
INGBROCK16
Sun Wukong
15
2 / 1 / 1
9,291
516
12,439
15,748
11,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 0
7,593
422
2,588
5,760
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
SadBoyBlur
Awilix
12
2 / 3 / 0
7,627
424
5,940
13,687
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 7
8,327
463
7,372
15,179
18,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Benja78
Izanami
16
4 / 1 / 2
9,430
524
8,391
15,718
7,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 6
8,964
498
8,651
10,312
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
epicsmithy010
Cerberus
16
1 / 3 / 0
9,639
536
9,175
16,631
8,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 0 / 3
10,376
576
12,500
7,033
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
16
16
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
7
5.5
L
Ishtar
0
2
2
0.5
W
Izanami
Benja78
Izanami
4
1
2
5
L
Cerberus
IGP_Drago
Cerberus
0
9
1
0.06
L
Sun Wukong
INGBROCK16
Sun Wukong
2
1
1
2.5
L
0
1
0
0
L
Awilix
SadBoyBlur
Awilix
2
3
0
0.67
W
2
0
6
5
W
Cerberus
epicsmithy010
Cerberus
1
3
0
0.33
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
46,089
65,723
Taken
64,873
37,077
Mitigated
42,250
16,875
Healing
28,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,372
2,301
1,124
2,557
15,179
18,248
155
4,366
10,813
31,575
8,929
L
Ishtar
9,720
6,094
0
3,253
10,722
4,197
159
3,929
6,793
0
64,746
W
Izanami
Benja78
Izanami
8,391
6,451
0
2,335
15,718
7,174
0
988
14,730
0
112,281
L
Cerberus
IGP_Drago
Cerberus
5,666
1,210
0
3,433
19,806
14,880
0
5,619
14,187
27,096
0
L
Sun Wukong
INGBROCK16
Sun Wukong
12,439
2,421
0
7,451
15,748
11,156
7
10,292
5,456
0
80,748
L
2,588
636
0
1,512
5,760
1,686
487
558
5,202
48,392
0
L
Awilix
SadBoyBlur
Awilix
5,940
1,582
0
1,226
13,687
5,158
0
3,833
9,854
27
52,737
W
8,651
1,411
5,734
6,510
10,312
4,893
1,029
1,960
8,352
62,124
0
W
Cerberus
epicsmithy010
Cerberus
9,175
648
0
7,161
16,631
8,675
51
306
16,325
73,368
0
W
12,500
6,041
0
3,207
7,033
3,260
1,648
1,987
5,046
0
86,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
46,736
504
Minions Killed
651
0
Camps Cleared
0
1,700,282
Distance Traveled
1,565,906
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,327
463
71
4
0
276,378
2
L
Ishtar
7,963
442
128
7
0
329,329
1
W
Izanami
9,430
524
130
7
0
296,585
5
L
Cerberus
6,634
369
65
4
0
343,201
2
L
Sun Wukong
9,291
516
143
8
0
321,944
6
L
Sol
7,593
422
89
5
0
330,737
4
L
Awilix
7,627
424
79
4
0
375,071
4
W
Hel
8,964
498
117
7
0
330,913
5
W
Cerberus
9,639
536
193
11
0
327,266
0
W
Skadi
10,376
576
140
8
0
334,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role