Player Matchup

Kukulkan
Kukulkan
ComePeek
Kukulkan
Level 40
God Stats
0W - 1L
1,467 SR
Queue Stats
6W - 15L
1,311 Elo+
Party 1
Neith
Neith
GrimOrphan
Neith
Level 132
God Stats
15W - 15L
1,506 SR
Queue Stats
352W - 358L
1,435 Elo+
Solo
Bakasura
Bakasura
GustabloPlayz
Bakasura
Level 82
God Stats
16W - 19L
1,655 SR
Queue Stats
424W - 465L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItzStubbssTTV
Kumbhakarna
Level 36
God Stats
0W - 2L
1,265 SR
Queue Stats
27W - 26L
1,560 Elo+
Party 1
Ravana
Ravana
SGSOnlyPeek
Ravana
Level 100
God Stats
1W - 1L
1,415 SR
Queue Stats
17W - 14L
1,526 Elo+
Party 1
Team Averages
Level 78
1,461 SR
1,461 Elo+

VS

Team Averages
Level 76
1,496 SR
1,562 Elo+
Baron Samedi
Baron Samedi
Dev1778
Baron Samedi
Level 69
God Stats
1W - 0L
1,312 SR
Queue Stats
117W - 126L
1,480 Elo+
Solo
Pele
Pele
Dj2200
Pele
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,522 Elo+
Party 2
Ishtar
Ishtar
JoeyHatton
Ishtar
Level 107
God Stats
19W - 8L
1,407 SR
Queue Stats
138W - 106L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Kh4kis
Nu Wa
Level 107
God Stats
23W - 12L
1,666 SR
Queue Stats
138W - 106L
1,614 Elo+
Party 2
Lancelot
Lancelot
Warriortakeover
Lancelot
Level 84
God Stats
4W - 1L
1,598 SR
Queue Stats
124W - 95L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComePeek
Kukulkan
18
2 / 6 / 1
11,341
436
8,255
19,026
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
3 / 9 / 3
11,839
455
13,170
25,655
11,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
GustabloPlayz
Bakasura
18
1 / 7 / 0
11,421
439
7,295
26,963
14,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
ItzStubbssTTV
Kumbhakarna
14
0 / 7 / 2
10,042
386
6,296
28,903
25,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
17
4 / 5 / 0
11,500
442
19,125
22,968
22,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dev1778
Baron Samedi
19
3 / 4 / 10
12,804
492
15,436
20,533
16,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Dj2200
Pele
20
6 / 3 / 9
14,699
565
11,057
21,988
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
JoeyHatton
Ishtar
20
10 / 1 / 12
16,199
623
22,354
17,095
8,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Kh4kis
Nu Wa
20
10 / 0 / 12
15,642
602
33,441
6,259
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
20
5 / 2 / 10
14,880
572
16,312
26,973
27,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
10
Kills
34
34
Deaths
10
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ComePeek
Kukulkan
2
6
1
0.42
W
Baron Samedi
Dev1778
Baron Samedi
3
4
10
2
W
Pele
Dj2200
Pele
6
3
9
3.5
L
Neith
3
9
3
0.5
L
Bakasura
GustabloPlayz
Bakasura
1
7
0
0.14
L
Kumbhakarna
ItzStubbssTTV
Kumbhakarna
0
7
2
0.14
W
Ishtar
JoeyHatton
Ishtar
10
1
12
16
W
Nu Wa
Kh4kis
Nu Wa
10
0
12
16
L
Ravana
4
5
0
0.8
W
Lancelot
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,141
Damage
98,600
123,515
Taken
92,848
82,985
Mitigated
65,529
30,507
Healing
45,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ComePeek
Kukulkan
8,255
735
0
2,114
19,026
8,122
0
9,759
8,633
92,285
0
W
Baron Samedi
Dev1778
Baron Samedi
15,436
2,369
3,025
9,496
20,533
16,040
2,211
8,173
12,218
51,736
0
W
Pele
Dj2200
Pele
11,057
2,866
0
12,869
21,988
10,118
3,542
1,963
19,282
0
134,629
L
Neith
13,170
4,039
0
6,374
25,655
11,745
0
9,891
15,334
0
103,356
L
Bakasura
GustabloPlayz
Bakasura
7,295
4,461
0
8,445
26,963
14,185
1,254
7,160
19,413
0
95,786
L
Kumbhakarna
ItzStubbssTTV
Kumbhakarna
6,296
372
546
5,279
28,903
25,947
0
11,903
16,360
33,978
0
W
Ishtar
JoeyHatton
Ishtar
22,354
13,599
0
6,243
17,095
8,568
11,928
2,409
14,313
0
172,931
W
Nu Wa
Kh4kis
Nu Wa
33,441
3,442
146
3,342
6,259
2,810
2,176
1,599
4,385
132,416
0
L
Ravana
19,125
4,741
0
7,749
22,968
22,986
0
7,783
14,898
743
91,965
W
Lancelot
16,312
2,677
0
10,018
26,973
27,993
789
3,676
21,492
0
112,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,143
Gold Earned
74,224
671
Minions Killed
814
0
Camps Cleared
0
2,291,947
Distance Traveled
2,606,536
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,341
436
168
6
0
446,927
5
W
Baron Samedi
12,804
492
66
3
0
460,498
7
W
Pele
14,699
565
175
7
0
549,114
4
L
Neith
11,839
455
168
6
0
394,118
2
L
Bakasura
11,421
439
162
6
0
547,500
2
L
Kumbhakarna
10,042
386
36
1
0
474,337
6
W
Ishtar
16,199
623
221
9
0
509,465
4
W
Nu Wa
15,642
602
177
7
0
506,720
6
L
Ravana
11,500
442
137
5
0
429,065
5
W
Lancelot
14,880
572
175
7
0
580,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role