Player Matchup

Kukulkan
Kukulkan
MADDABSTERGAINZ
Kukulkan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 168L
1,353 Elo+
Solo
Chaac
Chaac
SpitFire1130
Chaac
Level 26
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 21L
1,306 Elo+
Party 1
Ishtar
Ishtar
Str8BakedBeast
Ishtar
Level 97
God Stats
6W - 7L
1,360 SR
Queue Stats
267W - 274L
1,319 Elo+
Solo
Pele
Pele
vShdeTTV
Pele
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,360 Elo+
Party 1
Nu Wa
Nu Wa
xSaty-_-
Nu Wa
Level 54
God Stats
4W - 1L
1,496 SR
Queue Stats
58W - 77L
1,381 Elo+
Party 1
Team Averages
Level 72
1,419 SR
1,344 Elo+

VS

Team Averages
Level 50
1,381 SR
1,144 Elo+
Nu Wa
Nu Wa
Aalcs
Nu Wa
Level 30
God Stats
1W - 3L
1,329 SR
Queue Stats
10W - 21L
935 Elo+
Party 2
Da Ji
Da Ji
Angel1234589
Da Ji
Level 34
God Stats
12W - 10L
1,433 SR
Queue Stats
85W - 117L
1,373 Elo+
Party 3
Chaac
Chaac
Manuel00
Chaac
Level 103
God Stats
24W - 10L
1,614 SR
Queue Stats
236W - 240L
1,443 Elo+
Party 3
Achilles
Achilles
sG YungSavage
Achilles
Level 68
God Stats
2W - 9L
1,344 SR
Queue Stats
2W - 16L
1,035 Elo+
Party 2
Ishtar
Ishtar
shot me 25
Ishtar
Level 14
God Stats
1W - 9L
1,184 SR
Queue Stats
1W - 13L
935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 2
8,730
380
6,539
13,065
8,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 3 / 0
9,458
411
7,616
20,954
28,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 3
9,288
404
6,120
17,618
6,922
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
17
5 / 6 / 2
10,537
458
17,812
30,242
12,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
xSaty-_-
Nu Wa
17
1 / 3 / 4
10,714
466
10,955
17,401
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aalcs
Nu Wa
18
2 / 2 / 5
11,740
510
18,214
12,388
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 1 / 5
11,999
522
14,365
24,724
11,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Manuel00
Chaac
20
6 / 0 / 0
14,373
625
18,500
19,214
18,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
sG YungSavage
Achilles
16
7 / 2 / 4
10,826
471
10,648
18,066
21,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
shot me 25
Ishtar
16
2 / 4 / 6
10,429
453
7,315
14,464
5,963
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
8
Kills
21
21
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aalcs
Nu Wa
2
2
5
2.25
W
4
1
5
6.5
L
Kukulkan
1
4
2
0.5
W
Chaac
Manuel00
Chaac
6
0
0
6
L
0
3
0
0
L
1
5
3
0.5
W
Achilles
sG YungSavage
Achilles
7
2
4
4.5
W
Ishtar
shot me 25
Ishtar
2
4
6
1.25
L
Pele
5
6
2
1
L
Nu Wa
xSaty-_-
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,042
Damage
69,042
99,280
Taken
88,856
63,219
Mitigated
62,164
28,993
Healing
26,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aalcs
Nu Wa
18,214
8,695
0
2,901
12,388
4,640
1,654
4,790
7,598
105,169
0
W
14,365
4,342
0
9,946
24,724
11,799
1,162
3,871
20,853
0
120,980
L
Kukulkan
6,539
1,126
393
1,876
13,065
8,685
50
1,620
11,353
54,868
0
W
Chaac
Manuel00
Chaac
18,500
7,553
0
10,415
19,214
18,478
0
1,119
18,095
0
141,251
L
7,616
1,582
0
2,344
20,954
28,441
0
1,714
19,122
0
66,641
L
6,120
3,847
0
5,532
17,618
6,922
0
1,838
15,736
0
75,345
W
Achilles
sG YungSavage
Achilles
10,648
2,369
0
844
18,066
21,284
512
5,728
12,338
0
39,288
W
Ishtar
shot me 25
Ishtar
7,315
4,557
137
2,533
14,464
5,963
2,058
2,725
11,739
0
52,438
L
Pele
17,812
5,165
0
15,006
30,242
12,734
0
4,184
25,886
0
113,461
L
Nu Wa
xSaty-_-
Nu Wa
10,955
4,072
0
3,842
17,401
6,437
706
8,124
8,969
108,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,727
Gold Earned
59,367
594
Minions Killed
651
0
Camps Cleared
0
1,995,398
Distance Traveled
2,234,726
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,740
510
151
7
0
397,731
1
W
Da Ji
11,999
522
143
6
0
459,127
3
L
Kukulkan
8,730
380
75
3
0
391,896
1
W
Chaac
14,373
625
231
10
0
499,654
2
L
Chaac
9,458
411
111
5
0
372,369
0
L
Ishtar
9,288
404
111
5
0
398,949
1
W
Achilles
10,826
471
47
2
0
474,973
5
W
Ishtar
10,429
453
79
3
0
403,241
0
L
Pele
10,537
458
137
6
0
466,526
2
L
Nu Wa
10,714
466
160
7
0
365,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role