Player Matchup

Geb
Geb
DaB055_MKII
Geb
Level 73
God Stats
1W - 0L
1,203 SR
Queue Stats
47W - 35L
1,596 Elo+
Solo
Nu Wa
Nu Wa
I-AKD-I
Nu Wa
Level 160
God Stats
63W - 45L
1,576 SR
Queue Stats
2,349W - 2,451L
1,559 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Läuw
Morgan Le Fay
Level 148
God Stats
19W - 23L
1,450 SR
Queue Stats
862W - 866L
1,522 Elo+
Solo
Guan Yu
Guan Yu
helberto
Guan Yu
Level 137
God Stats
1W - 0L
1,743 SR
Queue Stats
28W - 16L
1,617 Elo+
Solo
Agni
Agni
kippig_gruis
Agni
Level 57
God Stats
5W - 5L
1,385 SR
Queue Stats
406W - 347L
1,533 Elo+
Solo
Team Averages
Level 115
1,471 SR
1,566 Elo+

VS

Team Averages
Level 140
1,634 SR
1,560 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
PastelPink-Twink
Tiamat
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,595 Elo+
Solo
Hercules
Hercules
PureeSouI
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,597 Elo+
Party 1
Guan Yu
Guan Yu
Saiyen
Guan Yu
Level 160
God Stats
4W - 2L
1,938 SR
Queue Stats
332W - 346L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
Sweaughnal
Kuzenbo
Level 143
God Stats
0W - 1L
1,730 SR
Queue Stats
43W - 33L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 9
9,582
799
7,682
15,894
17,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
I-AKD-I
Nu Wa
16
2 / 0 / 8
8,925
744
13,905
9,444
4,181
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Morgan Le Fay
Läuw
Morgan Le Fay
16
4 / 1 / 7
9,609
801
18,172
12,593
6,450
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
helberto
Guan Yu
16
5 / 1 / 5
9,392
783
13,406
14,082
17,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
1 / 2 / 8
8,803
734
17,587
11,028
5,132
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
0 / 4 / 1
7,479
623
4,428
11,108
5,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 1
7,588
632
17,122
11,687
9,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
PureeSouI
Hercules
14
1 / 1 / 3
7,631
636
5,607
15,501
17,789
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
Saiyen
Guan Yu
13
0 / 3 / 2
7,237
603
3,828
19,021
22,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kuzenbo
Sweaughnal
Kuzenbo
14
1 / 1 / 2
8,286
691
7,205
18,570
29,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
12
Kills
4
5
Deaths
12
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
1
0.13
W
0
1
9
4.5
W
Nu Wa
I-AKD-I
Nu Wa
2
0
8
6
W
Morgan Le Fay
Läuw
Morgan Le Fay
4
1
7
7.5
L
2
3
1
0.83
L
Hercules
PureeSouI
Hercules
1
1
3
2.5
L
Guan Yu
Saiyen
Guan Yu
0
3
2
0.33
L
Kuzenbo
Sweaughnal
Kuzenbo
1
1
2
2
W
Guan Yu
helberto
Guan Yu
5
1
5
7.5
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,752
Damage
38,190
63,041
Taken
75,887
50,698
Mitigated
84,831
41,239
Healing
43,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,428
108
1,563
481
11,108
5,947
136
8,921
1,979
29,464
0
W
7,682
546
1,037
4,156
15,894
17,256
350
5,901
9,910
19,700
0
W
Nu Wa
I-AKD-I
Nu Wa
13,905
5,215
1,321
2,751
9,444
4,181
3,668
4,927
4,378
25,121
0
W
Morgan Le Fay
Läuw
Morgan Le Fay
18,172
1,636
349
1,836
12,593
6,450
2,205
5,497
6,948
32,038
0
L
17,122
1,002
2,244
2,827
11,687
9,142
156
9,898
1,571
34,451
0
L
Hercules
PureeSouI
Hercules
5,607
453
1,665
7,112
15,501
17,789
0
10,660
4,418
0
14,222
L
Guan Yu
Saiyen
Guan Yu
3,828
230
13,209
8,708
19,021
22,028
29
12,205
6,352
0
13,420
L
Kuzenbo
Sweaughnal
Kuzenbo
7,205
1,885
2,410
3,559
18,570
29,925
0
14,074
4,142
14,753
0
W
Guan Yu
helberto
Guan Yu
13,406
2,777
18,012
8,524
14,082
17,679
927
5,238
8,618
79
20,227
W
17,587
838
340
2,913
11,028
5,132
1,807
7,192
3,568
35,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
38,221
158
Minions Killed
129
0
Camps Cleared
0
1,226,416
Distance Traveled
1,116,953
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,479
623
39
3
0
199,650
0
W
Geb
9,582
799
14
1
0
232,700
3
W
Nu Wa
8,925
744
42
4
0
232,205
0
W
Morgan Le Fay
9,609
801
36
3
0
252,020
1
L
Tiamat
7,588
632
36
3
0
219,358
1
L
Hercules
7,631
636
20
2
0
228,368
1
L
Guan Yu
7,237
603
23
2
0
218,068
0
L
Kuzenbo
8,286
691
11
1
0
251,509
0
W
Guan Yu
9,392
783
19
2
0
285,254
0
W
Agni
8,803
734
47
4
0
224,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role