Player Matchup

Neith
Neith
Gold III
BlackLightningKG
Neith
Gold III
Level 139
God Stats
6W - 7L
1,556 SR
Queue Stats
200W - 207L
1,439 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GrumpyT
Baron Samedi
Silver I
Level 40
God Stats
6W - 1L
1,658 SR
Queue Stats
26W - 34L
1,489 MMR
Solo
Kali
Kali
Gold IV
NoahBoa
Kali
Gold IV
Level 158
God Stats
2W - 1L
1,507 SR
Queue Stats
106W - 99L
1,367 MMR
Solo
Bellona
Bellona
Gold V
SilkT
Bellona
Gold V
Level 125
God Stats
20W - 18L
1,622 SR
Queue Stats
169W - 163L
1,347 MMR
Solo
Yu Huang
Yu Huang
Gold III
The47thPharaoh
Yu Huang
Gold III
Level 66
God Stats
14W - 14L
1,572 SR
Queue Stats
322W - 334L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,583 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,615 SR
1,466 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
 
Terra
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
ACM22
Jing Wei
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 140L
1,331 MMR
Solo
Loki
Loki
Bronze III
hvrt
Loki
Bronze III
Level 34
God Stats
2W - 1L
1,967 SR
Queue Stats
2W - 1L
1,644 MMR
Party 1
Thor
Thor
Silver IV
rLAwkward
Thor
Silver IV
Level 156
God Stats
0W - 1L
1,607 SR
Queue Stats
12W - 11L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
15,992
640
27,331
15,988
7,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GrumpyT
Baron Samedi
19
2 / 1 / 15
13,536
541
13,053
18,365
20,096
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Kali
NoahBoa
Kali
20
6 / 3 / 8
15,412
616
23,378
30,470
18,177
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
SilkT
Bellona
20
6 / 0 / 7
14,915
597
18,910
23,816
35,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yu Huang
20
4 / 3 / 10
13,674
547
11,032
12,929
7,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
IshtarRavanaNemesisKing Arthur

VS

Bans
MercuryFreyaCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
0 / 4 / 2
11,265
451
12,529
14,264
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
 
Terra
16
0 / 7 / 4
10,962
438
4,553
30,866
34,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
ACM22
Jing Wei
18
0 / 6 / 0
11,467
459
4,512
18,764
7,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
hvrt
Loki
19
5 / 7 / 1
12,781
511
15,415
25,592
10,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thor
20
3 / 6 / 1
13,988
560
19,897
32,582
29,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
30
Kills
8
8
Deaths
30
47
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
4
2
0.25
L
Terra
 
Terra
0
7
4
0.29
L
Jing Wei
ACM22
Jing Wei
0
6
0
0
W
12
1
7
15.5
W
Baron Samedi
GrumpyT
Baron Samedi
2
1
15
9.5
W
Kali
NoahBoa
Kali
6
3
8
3.33
W
Bellona
SilkT
Bellona
6
0
7
9.5
W
Yu Huang
4
3
10
3
L
Loki
hvrt
Loki
5
7
1
0.79
L
Thor
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,704
Damage
56,906
101,568
Taken
122,068
88,461
Mitigated
88,053
36,914
Healing
33,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,529
397
224
1,522
14,264
6,108
129
5,131
8,957
106,857
0
L
Terra
 
Terra
4,553
435
5,265
6,574
30,866
34,673
0
12,308
18,222
36,929
0
L
Jing Wei
ACM22
Jing Wei
4,512
3,273
0
2,226
18,764
7,481
1,800
1,813
16,875
0
113,761
W
27,331
14,221
0
4,776
15,988
7,183
5,654
2,346
13,642
0
137,794
W
Baron Samedi
GrumpyT
Baron Samedi
13,053
1,988
3,612
9,367
18,365
20,096
915
6,331
11,059
50,262
2,786
W
Kali
NoahBoa
Kali
23,378
12,076
0
10,388
30,470
18,177
2,158
5,378
24,812
0
175,469
W
Bellona
SilkT
Bellona
18,910
4,255
0
6,314
23,816
35,980
211
4,388
19,148
0
119,013
W
Yu Huang
11,032
850
0
2,457
12,929
7,025
396
3,639
9,150
117,378
0
L
Loki
hvrt
Loki
15,415
5,060
0
7,108
25,592
10,158
0
3,401
22,121
0
113,051
L
Thor
19,897
6,779
0
10,113
32,582
29,633
0
951
31,631
265
124,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,529
Gold Earned
60,463
834
Minions Killed
797
0
Camps Cleared
0
2,366,766
Distance Traveled
2,189,312
30
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,265
451
178
7
0
460,453
5
L
Terra
10,962
438
61
2
0
441,908
1
L
Jing Wei
11,467
459
194
8
0
441,766
3
W
Neith
15,992
640
192
8
0
442,621
4
W
Baron Samedi
13,536
541
58
2
0
432,494
12
W
Kali
15,412
616
197
8
0
505,014
3
W
Bellona
14,915
597
191
8
0
511,740
5
W
Yu Huang
13,674
547
196
8
0
474,897
6
L
Loki
12,781
511
143
6
0
472,214
1
L
Thor
13,988
560
221
9
0
372,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role