Player Matchup

Ishtar
Ishtar
Bronze II
DEID4RAA
Ishtar
Bronze II
Level 100
God Stats
4W - 2L
1,544 SR
Queue Stats
15W - 19L
1,204 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Luikiz iwnl
Baron Samedi
Silver III
Level 44
God Stats
8W - 9L
1,526 SR
Queue Stats
32W - 60L
1,019 MMR
Party 2
Khepri
Khepri
Silver V
OdeioMoba
Khepri
Silver V
Level 82
God Stats
11W - 18L
1,409 SR
Queue Stats
46W - 74L
648 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 75
1,493 SR
957 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,409 SR
957 MMR
Sobek
Sobek
Silver II
G33KlSH_G0D69
Sobek
Silver II
Level 122
God Stats
3W - 6L
1,303 SR
Queue Stats
353W - 391L
1,169 MMR
Party 1
Bastet
Bastet
Silver II
Rafael215
Bastet
Silver II
Level 47
God Stats
7W - 12L
1,460 SR
Queue Stats
124W - 129L
1,207 MMR
Party 1
Hera
Hera
Bronze III
xxshadowgirlxx1
Hera
Bronze III
Level 69
God Stats
10W - 11L
1,465 SR
Queue Stats
50W - 81L
494 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DEID4RAA
Ishtar
18
5 / 1 / 4
12,381
688
28,191
20,604
15,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Luikiz iwnl
Baron Samedi
18
2 / 0 / 6
12,124
674
15,092
8,101
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
OdeioMoba
Khepri
17
2 / 0 / 7
12,242
680
7,719
22,045
35,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
BacchusAh Muzen CabMedusaChaacPoseidon

VS

Bans
AwilixKukulkanAtlasDiscordiaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
10,710
595
6,583
27,545
38,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
Rafael215
Bastet
16
1 / 3 / 0
10,647
592
15,220
21,538
10,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 2 / 1
10,891
605
13,650
12,488
6,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DEID4RAA
Ishtar
5
1
4
7
L
0
4
1
0.13
W
Baron Samedi
Luikiz iwnl
Baron Samedi
2
0
6
5
W
Khepri
OdeioMoba
Khepri
2
0
7
5.5
L
Bastet
Rafael215
Bastet
1
3
0
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,002
Damage
35,453
50,750
Taken
61,571
56,797
Mitigated
55,269
26,684
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DEID4RAA
Ishtar
28,191
18,471
0
9,570
20,604
15,015
1,515
7,055
13,549
0
105,915
L
6,583
801
0
5,629
27,545
38,519
0
11,754
15,791
24,251
0
W
Baron Samedi
Luikiz iwnl
Baron Samedi
15,092
1,298
5,691
3,269
8,101
6,103
1,061
5,579
2,522
53,837
0
W
Khepri
OdeioMoba
Khepri
7,719
681
1,976
6,178
22,045
35,679
625
7,952
14,093
23,809
0
L
Bastet
Rafael215
Bastet
15,220
4,378
0
4,262
21,538
10,341
0
8,045
13,493
0
56,000
L
13,650
4,089
2,049
1,687
12,488
6,409
0
3,492
8,996
43,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
32,248
250
Minions Killed
176
11
Camps Cleared
4
1,004,299
Distance Traveled
981,708
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,381
688
129
7
10
334,003
2
L
Sobek
10,710
595
40
2
0
326,810
4
W
Baron Samedi
12,124
674
81
5
1
324,264
1
W
Khepri
12,242
680
40
2
0
346,032
2
L
Bastet
10,647
592
84
5
2
344,786
0
L
Hera
10,891
605
52
3
2
310,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role