Player Matchup

Medusa
Medusa
Demon_Lord_Dubz
Medusa
Level 149
God Stats
1W - 1L
1,781 SR
Queue Stats
104W - 139L
1,414 Elo+
Party 2
Anubis
Anubis
MssWolfie
Anubis
Level 120
God Stats
16W - 17L
1,534 SR
Queue Stats
71W - 90L
1,421 Elo+
Party 2
Athena
Athena
RaykuBlazer
Athena
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,231 Elo+
Party 2
Team Averages
Level 119
1,605 SR
1,355 Elo+

VS

Team Averages
Level 92
1,533 SR
1,565 Elo+
Cerberus
Cerberus
Kobe Nuf
Cerberus
Level 148
God Stats
1W - 0L
1,276 SR
Queue Stats
137W - 88L
1,566 Elo+
Party 1
Izanami
Izanami
McRichard108
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,575 Elo+
Party 1
Ganesha
Ganesha
chumpers90
Ganesha
Level 105
God Stats
16W - 5L
1,823 SR
Queue Stats
134W - 94L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 6
11,814
738
21,061
18,036
6,051
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
MssWolfie
Anubis
16
7 / 7 / 6
12,089
756
19,060
19,364
12,491
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
15
2 / 6 / 6
11,241
703
6,969
21,692
22,519
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kobe Nuf
Cerberus
18
10 / 5 / 11
13,610
851
16,265
20,175
11,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
McRichard108
Izanami
17
11 / 5 / 9
13,150
822
23,228
17,095
5,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
chumpers90
Ganesha
16
0 / 3 / 21
12,318
770
11,907
27,150
24,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
21
21
Deaths
13
18
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
8
6
0.88
W
Cerberus
Kobe Nuf
Cerberus
10
5
11
3.1
W
Izanami
McRichard108
Izanami
11
5
9
3.1
L
Anubis
MssWolfie
Anubis
7
7
6
1.43
L
Athena
2
6
6
0.83
W
Ganesha
chumpers90
Ganesha
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
51,400
59,092
Taken
64,420
41,061
Mitigated
41,642
8,537
Healing
19,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,061
7,976
0
1,717
18,036
6,051
687
9,834
8,202
0
43,528
W
Cerberus
Kobe Nuf
Cerberus
16,265
1,220
0
5,474
20,175
11,251
294
8,024
12,151
49,996
0
W
Izanami
McRichard108
Izanami
23,228
16,777
0
4,802
17,095
5,535
1,662
9,382
7,713
0
68,416
L
Anubis
MssWolfie
Anubis
19,060
1,092
0
5,667
19,364
12,491
382
9,687
9,677
42,791
0
L
Athena
6,969
2,176
0
1,153
21,692
22,519
264
9,904
11,788
18,218
0
W
Ganesha
chumpers90
Ganesha
11,907
2,023
0
9,531
27,150
24,856
378
9,364
17,768
31,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
39,078
133
Minions Killed
220
3
Camps Cleared
11
714,406
Distance Traveled
826,270
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,814
738
53
3
2
239,343
0
W
Cerberus
13,610
851
113
7
6
292,821
0
W
Izanami
13,150
822
97
6
5
251,606
4
L
Anubis
12,089
756
57
4
1
217,493
0
L
Athena
11,241
703
23
1
0
257,570
1
W
Ganesha
12,318
770
10
1
0
281,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role