Player Matchup

Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SrLoveCraft2731
Danzaburou
Level 64
God Stats
2W - 2L
1,164 SR
Queue Stats
271W - 322L
1,449 Elo+
Solo
Khepri
Khepri
VinossauroRex
Khepri
Level 88
God Stats
4W - 2L
1,466 SR
Queue Stats
58W - 47L
1,519 Elo+
Solo
Vulcan
Vulcan
xgustavobelmontx
Vulcan
Level 126
God Stats
53W - 56L
1,482 SR
Queue Stats
274W - 319L
1,443 Elo+
Solo
Team Averages
Level 117
1,422 SR
1,482 Elo+

VS

Team Averages
Level 71
1,509 SR
1,382 Elo+
Kali
Kali
 
Kali
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
EOGUIGAS
Artio
Level 48
God Stats
2W - 1L
1,723 SR
Queue Stats
47W - 86L
1,368 Elo+
Party 1
Neith
Neith
SoledByZarbo
Neith
Level 148
God Stats
2W - 4L
1,609 SR
Queue Stats
607W - 616L
1,369 Elo+
Solo
Achilles
Achilles
allanrr_mello
Achilles
Level 47
God Stats
1W - 2L
1,229 SR
Queue Stats
70W - 110L
1,295 Elo+
Party 1
Zeus
Zeus
tuiuRagnar
Zeus
Level 50
God Stats
9W - 10L
1,486 SR
Queue Stats
53W - 98L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
8 / 6 / 8
10,324
543
12,634
18,544
8,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
14
3 / 4 / 6
9,616
506
11,447
17,371
13,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
SrLoveCraft2731
Danzaburou
17
11 / 0 / 7
11,554
608
16,343
12,202
5,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 17
10,082
531
4,991
15,347
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 0 / 16
10,913
574
19,378
7,673
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 8 / 4
7,369
388
5,359
19,358
8,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
EOGUIGAS
Artio
12
2 / 4 / 4
8,456
445
4,465
17,804
15,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 4 / 2
7,511
395
6,363
12,573
4,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
allanrr_mello
Achilles
13
3 / 4 / 4
8,633
454
10,757
19,708
16,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
4 / 7 / 4
7,881
415
11,204
15,728
6,629
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
27
Kills
10
11
Deaths
27
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
6
8
2
W
Sylvanus
 
Sylvanus
3
4
6
1.5
L
Kali
 
Kali
1
8
4
0.38
L
Artio
EOGUIGAS
Artio
2
4
4
1
L
0
4
2
0.25
W
Danzaburou
SrLoveCraft2731
Danzaburou
11
0
7
14.5
W
1
1
17
9.5
L
Achilles
allanrr_mello
Achilles
3
4
4
1.25
L
4
7
4
0.86
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,793
Damage
38,148
71,137
Taken
85,171
47,491
Mitigated
51,955
32,480
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,634
3,691
0
6,399
18,544
8,464
2,550
3,814
14,657
0
53,972
W
Sylvanus
 
Sylvanus
11,447
3,484
4,122
6,888
17,371
13,404
1,349
3,059
14,312
47,600
11,579
L
Kali
 
Kali
5,359
2,602
0
2,182
19,358
8,567
0
5,820
13,538
0
44,026
L
Artio
EOGUIGAS
Artio
4,465
681
1,804
4,837
17,804
15,623
0
7,418
10,386
21,521
0
L
6,363
2,546
0
2,962
12,573
4,636
0
2,551
10,022
0
61,647
W
Danzaburou
SrLoveCraft2731
Danzaburou
16,343
5,661
0
7,628
12,202
5,932
3,052
2,980
9,222
0
94,070
W
4,991
636
579
4,364
15,347
15,832
1,175
4,357
10,990
23,403
0
L
Achilles
allanrr_mello
Achilles
10,757
3,015
0
2,784
19,708
16,500
0
9,077
10,631
0
51,662
L
11,204
2,598
0
1,201
15,728
6,629
0
9,828
5,900
42,232
0
W
19,378
6,629
0
2,500
7,673
3,859
1,801
2,220
5,453
89,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,489
Gold Earned
39,850
457
Minions Killed
373
0
Camps Cleared
0
1,756,569
Distance Traveled
1,558,395
32
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,324
543
74
4
0
351,429
2
W
Sylvanus
9,616
506
87
5
0
296,317
7
L
Kali
7,369
388
71
4
0
368,553
5
L
Artio
8,456
445
42
2
0
326,780
2
L
Neith
7,511
395
110
6
0
223,033
0
W
Danzaburou
11,554
608
145
8
0
352,514
8
W
Khepri
10,082
531
35
2
0
390,783
4
L
Achilles
8,633
454
88
5
0
344,239
4
L
Zeus
7,881
415
62
3
0
295,790
1
W
Vulcan
10,913
574
116
6
0
365,526
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role