Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CallMeMrBowtie
Arachne
Level 122
God Stats
39W - 32L
1,577 SR
Queue Stats
91W - 89L
1,519 Elo+
Solo
Chiron
Chiron
Sagiveyder1
Chiron
Level 59
God Stats
2W - 2L
1,351 SR
Queue Stats
41W - 59L
1,282 Elo+
Party 1
Kukulkan
Kukulkan
kinskikhveyder28
Kukulkan
Level 66
God Stats
5W - 7L
1,522 SR
Queue Stats
41W - 58L
1,287 Elo+
Party 1
Team Averages
Level 99
1,490 SR
1,418 Elo+

VS

Team Averages
Level 103
1,487 SR
1,455 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
SebasteinMarrow
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,366 Elo+
Party 2
Pele
Pele
TwistedLuna7911
Pele
Level 118
God Stats
0W - 2L
1,440 SR
Queue Stats
4W - 4L
1,544 Elo+
Solo
Apollo
Apollo
victorfrog36
Apollo
Level 43
God Stats
1W - 2L
1,494 SR
Queue Stats
2W - 7L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 0 / 3
8,334
833
16,375
6,386
2,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
 
Guan Yu
13
2 / 2 / 9
7,520
752
6,080
13,187
12,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 6
7,559
756
5,641
6,131
3,284
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
2 / 1 / 3
7,712
771
6,370
7,828
3,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 6
7,782
778
9,123
7,384
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 2 / 2
6,790
679
4,819
5,607
2,116
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
 
Chang'e
12
0 / 4 / 2
6,328
633
6,893
11,178
4,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 3 / 4
6,413
641
4,380
8,979
3,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 3
7,160
716
4,529
13,520
5,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
13
3 / 3 / 0
6,975
698
7,447
9,459
3,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
4
4
Deaths
17
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
3
6.5
W
Guan Yu
 
Guan Yu
2
2
9
3.25
L
Hachiman
 
Hachiman
0
2
2
0.5
L
Chang'e
 
Chang'e
0
4
2
0.25
W
4
0
6
7
W
Chiron
2
1
3
3.5
L
0
3
4
0.67
L
1
5
3
0.5
W
4
1
6
7
L
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,589
Damage
28,068
40,916
Taken
48,743
25,229
Mitigated
18,099
16,844
Healing
10,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,375
2,073
3,120
3,263
6,386
2,943
1,194
2,143
4,243
43,994
0
W
Guan Yu
 
Guan Yu
6,080
1,094
1,969
2,533
13,187
12,226
53
2,606
10,581
2,620
12,045
L
Hachiman
 
Hachiman
4,819
2,525
0
125
5,607
2,116
0
3,146
2,461
0
26,161
L
Chang'e
 
Chang'e
6,893
767
2,951
3,403
11,178
4,049
0
6,905
4,273
16,441
0
W
5,641
3,446
0
2,311
6,131
3,284
704
712
5,419
0
15,962
W
Chiron
6,370
1,461
710
2,496
7,828
3,181
368
1,258
6,570
0
30,031
L
4,380
3,441
0
750
8,979
3,374
0
5,190
3,789
0
12,675
L
4,529
722
489
2,973
13,520
5,051
0
6,197
7,323
0
22,852
W
9,123
787
0
442
7,384
3,595
141
174
7,210
22,215
0
L
Apollo
7,447
4,790
0
0
9,459
3,509
0
5,061
4,398
0
14,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,907
Gold Earned
33,666
197
Minions Killed
175
0
Camps Cleared
0
1,036,170
Distance Traveled
896,074
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,334
833
59
6
0
190,112
1
W
Guan Yu
7,520
752
19
2
0
211,126
1
L
Hachiman
6,790
679
41
4
0
179,077
0
L
Chang'e
6,328
633
33
3
0
165,198
2
W
Arachne
7,559
756
24
2
0
247,938
3
W
Chiron
7,712
771
55
6
0
181,346
0
L
Ishtar
6,413
641
30
3
0
174,942
0
L
Pele
7,160
716
49
5
0
190,109
3
W
Kukulkan
7,782
778
40
4
0
205,648
1
L
Apollo
6,975
698
22
2
0
186,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role