Player Matchup

Kuzenbo
Kuzenbo
INSANE_UNCHAINED
Kuzenbo
Level 108
God Stats
1W - 4L
1,692 SR
Queue Stats
131W - 124L
1,501 Elo+
Solo
Hera
Hera
Reveangeful
Hera
Level 84
God Stats
0W - 1L
1,449 SR
Queue Stats
3W - 5L
1,606 Elo+
Party 1
Thanatos
Thanatos
ThatsTuffMarTTV
Thanatos
Level 104
God Stats
3W - 3L
1,628 SR
Queue Stats
257W - 257L
1,457 Elo+
Solo
Charybdis
Charybdis
Unwaryhorizon33
Charybdis
Level 87
God Stats
0W - 1L
1,832 SR
Queue Stats
13W - 11L
1,615 Elo+
Party 1
Awilix
Awilix
WolfFang Tyrant
Awilix
Level 143
God Stats
10W - 5L
1,655 SR
Queue Stats
66W - 75L
1,439 Elo+
Party 1
Team Averages
Level 105
1,651 SR
1,524 Elo+

VS

Team Averages
Level 116
1,646 SR
1,497 Elo+
Merlin
Merlin
JuanCr724
Merlin
Level 141
God Stats
10W - 9L
1,579 SR
Queue Stats
355W - 321L
1,506 Elo+
Party 2
Ishtar
Ishtar
K3Bobby
Ishtar
Level 120
God Stats
2W - 0L
1,580 SR
Queue Stats
9W - 5L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NoxiousGoat8069
Ne Zha
Level 101
God Stats
7W - 1L
1,920 SR
Queue Stats
122W - 120L
1,484 Elo+
Solo
Shiva
Shiva
maniacpainter
Shiva
Level 127
God Stats
46W - 38L
1,542 SR
Queue Stats
1,359W - 1,377L
1,479 Elo+
Solo
Amaterasu
Amaterasu
pichicho973
Amaterasu
Level 89
God Stats
3W - 3L
1,606 SR
Queue Stats
398W - 336L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,153
415
2,376
10,221
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,222
522
645
4,147
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
2 / 0 / 0
5,782
578
5,249
5,717
4,251
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
Unwaryhorizon33
Charybdis
7
0 / 2 / 0
4,607
461
4,059
6,278
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 1
5,251
525
2,382
7,882
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JuanCr724
Merlin
11
0 / 0 / 2
6,392
639
2,400
2,351
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
K3Bobby
Ishtar
9
2 / 0 / 1
5,225
523
7,811
4,856
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 1 / 0
5,902
590
3,472
8,039
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
1 / 0 / 3
5,462
546
4,602
6,911
3,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
pichicho973
Amaterasu
9
0 / 2 / 0
5,299
530
2,118
7,664
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Merlin
JuanCr724
Merlin
0
0
2
1
W
Ishtar
K3Bobby
Ishtar
2
0
1
2.5
W
3
1
0
3
L
0
2
0
0
L
Thanatos
2
0
0
2
L
Charybdis
Unwaryhorizon33
Charybdis
0
2
0
0
L
1
1
1
1.5
W
1
0
3
2.5
W
Amaterasu
pichicho973
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
20,403
34,245
Taken
29,821
16,129
Mitigated
11,993
15,785
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,376
768
79
2,684
10,221
6,556
0
0
10,221
11,218
0
W
Merlin
JuanCr724
Merlin
2,400
265
0
250
2,351
874
0
571
1,780
50,209
0
W
Ishtar
K3Bobby
Ishtar
7,811
4,653
0
1,837
4,856
1,710
56
736
3,939
0
39,564
W
3,472
1,515
0
4,328
8,039
2,658
0
74
7,965
0
34,231
L
645
220
0
10
4,147
1,259
0
1,718
2,429
31,423
0
L
Thanatos
5,249
1,254
0
6,522
5,717
4,251
0
0
5,717
0
35,589
L
Charybdis
Unwaryhorizon33
Charybdis
4,059
1,622
0
2,722
6,278
1,520
0
0
6,278
0
32,957
L
2,382
831
0
3,768
7,882
2,543
0
682
7,200
0
26,492
W
4,602
1,007
1,369
3,059
6,911
3,541
0
1,277
5,452
0
20,196
W
Amaterasu
pichicho973
Amaterasu
2,118
871
0
3,352
7,664
3,210
0
0
7,664
0
30,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
28,280
245
Minions Killed
331
0
Camps Cleared
0
924,128
Distance Traveled
993,086
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,153
415
15
2
0
181,567
3
W
Merlin
6,392
639
108
11
0
183,993
4
W
Ishtar
5,225
523
63
6
0
172,900
0
W
Ne Zha
5,902
590
69
7
0
237,355
2
L
Hera
5,222
522
65
7
0
193,457
0
L
Thanatos
5,782
578
54
5
0
176,607
1
L
Charybdis
4,607
461
58
6
0
166,173
1
L
Awilix
5,251
525
53
5
0
206,324
1
W
Shiva
5,462
546
32
3
0
201,315
1
W
Amaterasu
5,299
530
59
6
0
197,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role