Player Matchup

Baron Samedi
Baron Samedi
CousThus
Baron Samedi
Level 155
God Stats
7W - 5L
1,745 SR
Queue Stats
425W - 426L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Schischeck2810
Zhong Kui
Level 103
God Stats
2W - 6L
1,278 SR
Queue Stats
147W - 194L
1,375 Elo+
Solo
Sobek
Sobek
Vanvett
Sobek
Level 128
God Stats
7W - 9L
1,538 SR
Queue Stats
465W - 504L
1,464 Elo+
Solo
Cliodhna
Cliodhna
topolka
Cliodhna
Level 29
God Stats
5W - 8L
1,370 SR
Queue Stats
206W - 264L
1,362 Elo+
Party 1
Ravana
Ravana
ТеодоРУС
Ravana
Level 89
God Stats
2W - 2L
1,658 SR
Queue Stats
206W - 263L
1,362 Elo+
Party 1
Team Averages
Level 101
1,518 SR
1,401 Elo+

VS

Team Averages
Level 116
1,435 SR
1,507 Elo+
Olorun
Olorun
 
Olorun
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DanskerSvinet
Thor
Level 106
God Stats
1W - 0L
1,280 SR
Queue Stats
24W - 9L
1,593 Elo+
Party 2
Cernunnos
Cernunnos
NTKzone
Cernunnos
Level 100
God Stats
1W - 1L
1,253 SR
Queue Stats
16W - 10L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
PandaFistMonkey
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 121L
1,539 Elo+
Party 2
Fenrir
Fenrir
josetk777
Fenrir
Level 141
God Stats
8W - 5L
1,639 SR
Queue Stats
474W - 484L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CousThus
Baron Samedi
17
3 / 8 / 12
9,787
816
13,139
16,249
11,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Schischeck2810
Zhong Kui
19
6 / 6 / 11
10,075
840
9,853
17,470
13,067
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Vanvett
Sobek
7
0 / 2 / 1
6,470
539
1,638
5,054
3,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
topolka
Cliodhna
19
12 / 8 / 9
11,873
989
21,058
23,045
11,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 9 / 12
8,858
738
6,984
18,365
18,139
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
2 / 4 / 20
10,472
873
15,691
12,102
6,003
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 8 / 9
8,445
704
4,828
14,611
6,245
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
NTKzone
Cernunnos
19
8 / 4 / 15
11,793
983
14,155
11,287
5,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 3 / 11
11,209
934
23,908
11,304
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
josetk777
Fenrir
20
12 / 5 / 16
12,067
1,006
13,580
19,021
20,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
104
22
Kills
33
33
Deaths
24
45
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
4
20
3
L
Baron Samedi
CousThus
Baron Samedi
3
8
12
1.13
W
1
8
9
0.69
W
Cernunnos
NTKzone
Cernunnos
8
4
15
3.88
W
10
3
11
5.17
L
Zhong Kui
Schischeck2810
Zhong Kui
6
6
11
1.92
L
Sobek
Vanvett
Sobek
0
2
1
0.25
W
Fenrir
josetk777
Fenrir
12
5
16
4
L
Cliodhna
topolka
Cliodhna
12
8
9
2.06
L
1
9
12
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
72,162
80,183
Taken
68,325
58,138
Mitigated
43,643
22,503
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,691
7,723
3,309
3,961
12,102
6,003
3,059
4,482
7,620
32,601
0
L
Baron Samedi
CousThus
Baron Samedi
13,139
410
2,552
3,288
16,249
11,566
0
8,108
7,767
30,339
0
W
4,828
1,067
1,047
1,526
14,611
6,245
0
5,865
8,746
0
9,492
W
Cernunnos
NTKzone
Cernunnos
14,155
5,459
675
966
11,287
5,062
3,276
4,196
7,091
0
24,132
W
23,908
1,160
831
3,377
11,304
5,420
812
4,443
6,861
40,038
0
L
Zhong Kui
Schischeck2810
Zhong Kui
9,853
501
879
3,029
17,470
13,067
321
8,145
9,126
22,570
0
L
Sobek
Vanvett
Sobek
1,638
191
596
1,218
5,054
3,854
0
2,596
2,378
2,570
0
W
Fenrir
josetk777
Fenrir
13,580
2,150
1,341
6,468
19,021
20,913
1,147
5,644
13,377
0
20,050
L
Cliodhna
topolka
Cliodhna
21,058
2,273
1,427
6,471
23,045
11,512
0
11,083
11,776
0
34,980
L
6,984
1,175
593
2,450
18,365
18,139
0
9,667
8,375
0
10,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
53,986
116
Minions Killed
130
0
Camps Cleared
0
922,037
Distance Traveled
1,114,576
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,472
873
38
3
0
209,797
1
L
Baron Samedi
9,787
816
34
3
0
194,002
0
W
Thor
8,445
704
7
1
0
208,350
0
W
Cernunnos
11,793
983
23
2
0
229,693
0
W
Ah Puch
11,209
934
40
3
0
212,617
0
L
Zhong Kui
10,075
840
40
3
0
218,453
0
L
Sobek
6,470
539
2
0
0
66,083
1
W
Fenrir
12,067
1,006
22
2
0
254,119
1
L
Cliodhna
11,873
989
31
3
0
225,411
0
L
Ravana
8,858
738
9
1
0
218,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role