Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Paiи
Hercules
Level 105
God Stats
1W - 0L
1,306 SR
Queue Stats
15W - 2L
1,794 Elo+
Party 1
Sobek
Sobek
Vaezyr
Sobek
Level 160
God Stats
3W - 0L
1,799 SR
Queue Stats
59W - 9L
1,926 Elo+
Party 1
Team Averages
Level 141
1,535 SR
1,740 Elo+

VS

Team Averages
Level 82
1,371 SR
1,289 Elo+
Bastet
Bastet
DOC-K4RMA-14
Bastet
Level 44
God Stats
7W - 16L
1,309 SR
Queue Stats
48W - 87L
1,242 Elo+
Party 2
Kuzenbo
Kuzenbo
Marqui PRO
Kuzenbo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
Sr_Moyaa112
Danzaburou
Level 66
God Stats
6W - 11L
1,303 SR
Queue Stats
68W - 108L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 0 / 5
7,788
779
7,923
3,815
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Paiи
Hercules
11
3 / 1 / 6
7,057
706
9,739
11,149
10,535
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Vaezyr
Sobek
12
2 / 0 / 7
8,024
802
5,279
12,226
13,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 5 / 0
5,755
576
4,267
8,556
4,264
Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Marqui PRO
Kuzenbo
11
1 / 1 / 0
7,047
705
6,037
9,867
13,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sr_Moyaa112
Danzaburou
10
0 / 3 / 1
6,193
619
6,941
8,217
4,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
5
6.5
L
Bastet
0
5
0
0
L
Kuzenbo
Marqui PRO
Kuzenbo
1
1
0
1
W
Hercules
Paiи
Hercules
3
1
6
6
L
Danzaburou
Sr_Moyaa112
Danzaburou
0
3
1
0.17
W
Sobek
Vaezyr
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,941
Damage
17,245
27,190
Taken
26,640
25,675
Mitigated
21,820
10,623
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,923
982
0
711
3,815
1,630
0
1,110
2,705
33,300
0
L
Bastet
4,267
1,149
184
491
8,556
4,264
0
4,452
4,104
0
10,092
L
Kuzenbo
Marqui PRO
Kuzenbo
6,037
2,882
0
1,649
9,867
13,416
0
5,021
4,846
18,253
0
W
Hercules
Paiи
Hercules
9,739
2,936
0
2,563
11,149
10,535
0
2,194
8,955
30
21,056
L
Danzaburou
Sr_Moyaa112
Danzaburou
6,941
2,871
210
790
8,217
4,140
0
4,314
3,903
0
18,904
W
Sobek
Vaezyr
Sobek
5,279
876
531
6,818
12,226
13,510
0
3,116
9,110
12,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,869
Gold Earned
18,995
122
Minions Killed
68
5
Camps Cleared
2
509,146
Distance Traveled
555,336
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,788
779
67
7
3
148,787
0
L
Bastet
5,755
576
15
2
1
182,088
0
L
Kuzenbo
7,047
705
27
3
0
201,119
0
W
Hercules
7,057
706
31
3
0
201,778
3
L
Danzaburou
6,193
619
26
3
1
172,129
1
W
Sobek
8,024
802
24
2
2
158,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role