Player Matchup

Sylvanus
Sylvanus
Achilles of Sin
Sylvanus
Level 149
God Stats
5W - 5L
1,532 SR
Queue Stats
150W - 131L
1,567 Elo+
Party 2
Cliodhna
Cliodhna
BarkingGore
Cliodhna
Level 157
God Stats
11W - 6L
1,608 SR
Queue Stats
285W - 260L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
ChakoPaulCity
Baron Samedi
Level 147
God Stats
17W - 27L
1,382 SR
Queue Stats
163W - 167L
1,532 Elo+
Party 2
Artemis
Artemis
Itachi313
Artemis
Level 141
God Stats
11W - 8L
1,775 SR
Queue Stats
165W - 177L
1,461 Elo+
Solo
King Arthur
King Arthur
QuantumPerc
King Arthur
Level 129
God Stats
4W - 5L
1,606 SR
Queue Stats
142W - 123L
1,470 Elo+
Party 2
Team Averages
Level 145
1,580 SR
1,509 Elo+

VS

Team Averages
Level 115
1,382 SR
1,480 Elo+
Jing Wei
Jing Wei
Dradn
Jing Wei
Level 160
God Stats
0W - 3L
1,278 SR
Queue Stats
146W - 166L
1,503 Elo+
Party 1
Loki
Loki
ElMystics9003
Loki
Level 49
God Stats
4W - 6L
1,473 SR
Queue Stats
309W - 351L
1,468 Elo+
Solo
Cabrakan
Cabrakan
ImaDieYou
Cabrakan
Level 140
God Stats
2W - 2L
1,520 SR
Queue Stats
93W - 83L
1,533 Elo+
Solo
Tyr
Tyr
Jmunoz98
Tyr
Level 158
God Stats
0W - 3L
1,296 SR
Queue Stats
228W - 259L
1,504 Elo+
Solo
Ah Puch
Ah Puch
YoungDrSnow
Ah Puch
Level 69
God Stats
1W - 4L
1,341 SR
Queue Stats
28W - 49L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 1 / 1
4,367
728
1,464
4,078
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cliodhna
BarkingGore
Cliodhna
10
2 / 0 / 1
4,944
824
3,300
1,172
445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ChakoPaulCity
Baron Samedi
11
3 / 1 / 1
5,419
903
4,511
4,788
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Itachi313
Artemis
11
1 / 0 / 2
5,271
879
1,364
3,237
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
QuantumPerc
King Arthur
10
0 / 0 / 2
4,612
769
2,758
3,531
2,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dradn
Jing Wei
11
1 / 0 / 1
5,138
856
1,543
1,900
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
4,495
749
1,245
3,881
1,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ImaDieYou
Cabrakan
8
0 / 1 / 0
4,314
719
450
1,455
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
5,043
841
2,352
5,485
3,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
YoungDrSnow
Ah Puch
10
0 / 2 / 0
4,707
785
4,816
4,202
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
6
Kills
2
2
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
1
1
0.5
W
Cliodhna
BarkingGore
Cliodhna
2
0
1
2.5
W
Baron Samedi
ChakoPaulCity
Baron Samedi
3
1
1
3.5
L
Jing Wei
Dradn
Jing Wei
1
0
1
1.5
L
0
2
0
0
L
Cabrakan
ImaDieYou
Cabrakan
0
1
0
0
W
Artemis
Itachi313
Artemis
1
0
2
2
L
1
1
1
1.5
W
King Arthur
QuantumPerc
King Arthur
0
0
2
1
L
Ah Puch
YoungDrSnow
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,397
Damage
10,406
16,806
Taken
16,923
9,320
Mitigated
7,790
7,394
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
1,464
104
944
1,708
4,078
2,780
0
1,565
2,513
3,322
0
W
Cliodhna
BarkingGore
Cliodhna
3,300
295
0
0
1,172
445
0
105
1,067
0
9,584
W
Baron Samedi
ChakoPaulCity
Baron Samedi
4,511
428
259
1,420
4,788
2,189
0
1,056
3,686
18,027
0
L
Jing Wei
Dradn
Jing Wei
1,543
1,412
0
260
1,900
698
0
381
1,477
0
12,812
L
1,245
211
0
242
3,881
1,397
0
926
2,877
0
9,924
L
Cabrakan
ImaDieYou
Cabrakan
450
38
0
25
1,455
943
0
889
566
3,934
0
W
Artemis
Itachi313
Artemis
1,364
481
0
1,129
3,237
1,441
0
1,700
1,537
0
17,197
L
2,352
124
90
1,392
5,485
3,217
0
640
4,531
0
7,231
W
King Arthur
QuantumPerc
King Arthur
2,758
364
218
1,716
3,531
2,465
0
794
2,737
0
12,567
L
Ah Puch
YoungDrSnow
Ah Puch
4,816
25
0
493
4,202
1,535
0
2,901
1,183
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,613
Gold Earned
23,697
131
Minions Killed
117
0
Camps Cleared
0
547,547
Distance Traveled
570,647
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,367
728
3
1
0
86,479
0
W
Cliodhna
4,944
824
21
4
0
136,452
1
W
Baron Samedi
5,419
903
27
5
0
106,966
0
L
Jing Wei
5,138
856
44
7
0
132,014
3
L
Loki
4,495
749
21
4
0
132,933
1
L
Cabrakan
4,314
719
10
2
0
39,289
0
W
Artemis
5,271
879
58
10
0
98,591
1
L
Tyr
5,043
841
7
1
0
146,142
2
W
King Arthur
4,612
769
22
4
0
119,059
0
L
Ah Puch
4,707
785
35
6
0
120,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role