Player Matchup

Sobek
Sobek
EliteBlockz
Sobek
Level 54
God Stats
1W - 0L
1,517 SR
Queue Stats
17W - 41L
1,240 Elo+
Party 1
Baron Samedi
Baron Samedi
LordBobRoss
Baron Samedi
Level 69
God Stats
3W - 0L
1,809 SR
Queue Stats
30W - 40L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Midwater
Ah Muzen Cab
Level 47
God Stats
2W - 1L
1,725 SR
Queue Stats
7W - 5L
1,443 Elo+
Party 1
Team Averages
Level 57
1,684 SR
1,354 Elo+

VS

Team Averages
Level 81
1,604 SR
1,467 Elo+
Mercury
Mercury
 
Mercury
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ivano_Br0
Cernunnos
Level 69
God Stats
2W - 1L
1,812 SR
Queue Stats
47W - 62L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
8,610
718
2,874
16,577
15,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
LordBobRoss
Baron Samedi
14
5 / 2 / 5
9,182
765
11,159
8,325
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Midwater
Ah Muzen Cab
15
6 / 3 / 3
9,646
804
11,169
10,072
4,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 4 / 4
7,798
650
4,782
11,420
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
 
Raijin
12
2 / 6 / 3
7,762
647
8,388
10,771
4,001
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ivano_Br0
Cernunnos
12
3 / 1 / 4
8,141
678
9,728
8,683
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
11
Kills
7
7
Deaths
11
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
4
1
L
Raijin
 
Raijin
2
6
3
0.58
W
0
2
8
2
L
Cernunnos
Ivano_Br0
Cernunnos
3
1
4
5
W
Baron Samedi
LordBobRoss
Baron Samedi
5
2
5
3.75
W
Ah Muzen Cab
Midwater
Ah Muzen Cab
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
22,898
34,974
Taken
30,874
25,104
Mitigated
13,501
14,565
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,782
962
0
2,384
11,420
5,402
1,303
4,987
6,433
0
18,698
L
Raijin
 
Raijin
8,388
1,099
0
2,814
10,771
4,001
111
4,455
6,316
21,666
0
W
2,874
159
0
6,474
16,577
15,797
195
3,438
12,435
10,890
0
L
Cernunnos
Ivano_Br0
Cernunnos
9,728
2,878
0
844
8,683
4,098
0
5,333
3,350
0
27,920
W
Baron Samedi
LordBobRoss
Baron Samedi
11,159
1,048
1,687
2,874
8,325
4,954
156
2,337
5,988
31,640
0
W
Ah Muzen Cab
Midwater
Ah Muzen Cab
11,169
4,261
0
3,530
10,072
4,353
2,218
3,049
7,023
0
48,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,438
Gold Earned
23,701
121
Minions Killed
121
4
Camps Cleared
5
639,396
Distance Traveled
582,398
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,798
650
36
3
1
205,677
7
L
Raijin
7,762
647
36
3
1
171,901
4
W
Sobek
8,610
718
13
1
0
215,848
4
L
Cernunnos
8,141
678
49
4
3
204,820
0
W
Baron Samedi
9,182
765
38
3
3
207,502
6
W
Ah Muzen Cab
9,646
804
70
6
1
216,046
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role