Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MSI_LION
Ao Kuang
Level 160
God Stats
3W - 2L
1,283 SR
Queue Stats
331W - 290L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
OriZon LiTHiUM
Ne Zha
Level 150
God Stats
4W - 3L
1,459 SR
Queue Stats
158W - 160L
1,458 Elo+
Party 4
Olorun
Olorun
lu-__12
Olorun
Level 160
God Stats
20W - 16L
1,504 SR
Queue Stats
463W - 352L
1,552 Elo+
Party 1
Skadi
Skadi
oH KraaTos
Skadi
Level 119
God Stats
2W - 3L
1,496 SR
Queue Stats
33W - 29L
1,497 Elo+
Party 4
Team Averages
Level 150
1,449 SR
1,521 Elo+

VS

Team Averages
Level 144
1,475 SR
1,517 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
FunnySlayer777
Danzaburou
Level 142
God Stats
0W - 2L
1,268 SR
Queue Stats
6W - 7L
1,556 Elo+
Party 2
Chronos
Chronos
Lehre_des_Wambos
Chronos
Level 146
God Stats
8W - 3L
1,694 SR
Queue Stats
24W - 18L
1,570 Elo+
Party 3
Sylvanus
Sylvanus
mdanko2000
Sylvanus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 2
Thanatos
Thanatos
snipersid424
Thanatos
Level 149
God Stats
26W - 18L
1,414 SR
Queue Stats
227W - 211L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 0
4,641
516
2,012
5,338
2,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MSI_LION
Ao Kuang
10
3 / 1 / 1
5,682
631
5,889
10,311
4,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 2 / 3
5,720
636
4,221
8,616
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
lu-__12
Olorun
10
2 / 0 / 3
6,010
668
3,612
4,056
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
8
0 / 0 / 0
4,697
522
3,492
3,339
1,057
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 3 / 0
5,550
617
7,562
8,649
5,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
FunnySlayer777
Danzaburou
8
0 / 0 / 0
4,536
504
3,002
4,135
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 1
5,064
563
2,247
6,726
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
mdanko2000
Sylvanus
6
0 / 1 / 0
4,534
504
2,551
6,777
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
snipersid424
Thanatos
2
0 / 2 / 0
3,381
376
1,313
1,942
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
8
Kills
2
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
L
King Arthur
 
King Arthur
2
3
0
0.67
L
Danzaburou
FunnySlayer777
Danzaburou
0
0
0
0
L
0
2
1
0.25
W
Ao Kuang
MSI_LION
Ao Kuang
3
1
1
3.5
W
3
2
3
2.25
W
Olorun
lu-__12
Olorun
2
0
3
3.5
L
Sylvanus
mdanko2000
Sylvanus
0
1
0
0
W
Skadi
0
0
0
0
L
Thanatos
snipersid424
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
16,675
31,660
Taken
28,229
12,381
Mitigated
14,105
14,295
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,012
89
84
1,986
5,338
2,677
0
1,480
3,858
12,991
0
L
King Arthur
 
King Arthur
7,562
1,576
0
625
8,649
5,577
0
5,359
3,290
0
38,124
L
Danzaburou
FunnySlayer777
Danzaburou
3,002
994
0
1,901
4,135
1,420
0
905
3,230
0
28,877
L
2,247
532
0
2,029
6,726
2,562
0
2,911
3,815
34,632
0
W
Ao Kuang
MSI_LION
Ao Kuang
5,889
1,369
0
6,771
10,311
4,149
0
806
9,505
37,491
0
W
4,221
2,497
0
2,025
8,616
2,888
0
649
7,967
0
31,993
W
Olorun
lu-__12
Olorun
3,612
1,931
83
2,849
4,056
1,610
279
1,602
2,454
45,736
0
L
Sylvanus
mdanko2000
Sylvanus
2,551
1,152
539
2,631
6,777
3,806
0
1,734
5,043
16,652
0
W
Skadi
3,492
944
0
497
3,339
1,057
0
261
3,078
0
33,839
L
Thanatos
snipersid424
Thanatos
1,313
429
0
590
1,942
740
0
604
1,338
0
4,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,750
Gold Earned
23,065
303
Minions Killed
222
0
Camps Cleared
0
902,007
Distance Traveled
687,365
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,641
516
19
2
0
180,319
4
L
King Arthur
5,550
617
70
8
0
161,303
2
L
Danzaburou
4,536
504
55
6
0
161,857
4
L
Chronos
5,064
563
65
7
0
168,769
1
W
Ao Kuang
5,682
631
61
7
0
178,734
5
W
Ne Zha
5,720
636
63
7
0
199,117
1
W
Olorun
6,010
668
80
9
0
169,423
3
L
Sylvanus
4,534
504
26
3
0
148,269
2
W
Skadi
4,697
522
80
9
0
174,414
1
L
Thanatos
3,381
376
6
1
0
47,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role