Player Matchup

Terra
Terra
Platinum IV
FarmerHelen
Terra
Platinum IV
Level 126
God Stats
11W - 13L
1,543 SR
Queue Stats
48W - 38L
1,834 MMR
Party 2
Mulan
Mulan
Platinum I
SirPeelBot
Mulan
Platinum I
Level 160
God Stats
1W - 1L
1,451 SR
Queue Stats
107W - 79L
1,869 MMR
Party 2
Discordia
Discordia
Platinum III
me_thbaby
Discordia
Platinum III
Level 141
God Stats
70W - 56L
1,626 SR
Queue Stats
113W - 106L
2,057 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,540 SR
1,920 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,444 SR
1,912 MMR
Neith
Neith
Gold V
Im Jukez x
Neith
Gold V
Level 138
God Stats
1W - 1L
1,332 SR
Queue Stats
11W - 3L
1,885 MMR
Party 1
Hun Batz
Hun Batz
Gold V
NickIsCozy
Hun Batz
Gold V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,925 MMR
Party 1
Ishtar
Ishtar
Platinum V
RofleShannon
Ishtar
Platinum V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,925 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 4
15,198
661
6,056
23,710
44,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
16
3 / 2 / 1
13,398
583
17,580
26,971
44,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
me_thbaby
Discordia
19
0 / 4 / 2
13,358
581
19,982
18,186
10,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ah Muzen CabCabrakanThothGilgameshAres

VS

Bans
AchillesAtlasUllrScyllaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
1 / 3 / 3
14,713
640
15,789
18,854
9,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
NickIsCozy
Hun Batz
19
4 / 1 / 2
14,775
642
23,946
23,664
21,225
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
20
1 / 1 / 3
15,014
653
17,126
14,937
6,585
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
6
6
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
0
4
3
W
Neith
1
3
3
0.83
W
Hun Batz
NickIsCozy
Hun Batz
4
1
2
5
W
Ishtar
1
1
3
2.5
L
Mulan
3
2
1
1.75
L
Discordia
me_thbaby
Discordia
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,618
Damage
56,861
68,867
Taken
57,455
100,098
Mitigated
37,546
23,933
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
536
6,000
11,933
23,710
44,468
0
0
23,710
25,315
0
W
Neith
15,789
7,640
0
5,651
18,854
9,736
1,466
8,460
9,326
0
94,589
W
Hun Batz
NickIsCozy
Hun Batz
23,946
5,405
0
6,452
23,664
21,225
534
9,133
13,075
100
66,090
W
Ishtar
17,126
8,725
0
3,459
14,937
6,585
1,520
8,671
5,427
0
84,362
L
Mulan
17,580
1,652
693
5,307
26,971
44,754
0
520
26,451
838
43,674
L
Discordia
me_thbaby
Discordia
19,982
464
0
0
18,186
10,876
222
100
18,086
99,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,954
Gold Earned
44,502
227
Minions Killed
314
3
Camps Cleared
19
1,141,506
Distance Traveled
1,265,965
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
15,198
661
38
2
0
397,653
6
W
Neith
14,713
640
150
7
5
384,967
7
W
Hun Batz
14,775
642
63
3
6
452,920
5
W
Ishtar
15,014
653
101
4
8
428,078
2
L
Mulan
13,398
583
43
2
1
298,929
2
L
Discordia
13,358
581
146
6
2
444,924
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role