Player Matchup

Yemoja
Yemoja
AvadaKedavra8761
Yemoja
Level 160
God Stats
4W - 2L
1,848 SR
Queue Stats
292W - 272L
1,506 Elo+
Party 1
Ao Kuang
Ao Kuang
AwsomeBrian5
Ao Kuang
Level 155
God Stats
5W - 0L
1,937 SR
Queue Stats
248W - 246L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
BallsOfDestinyz
Heimdallr
Level 49
God Stats
5W - 5L
1,507 SR
Queue Stats
60W - 62L
1,487 Elo+
Solo
Horus
Horus
I-Hypnos
Horus
Level 129
God Stats
3W - 9L
1,206 SR
Queue Stats
191W - 198L
1,495 Elo+
Party 1
Chiron
Chiron
OffDat_Pack
Chiron
Level 151
God Stats
9W - 4L
1,699 SR
Queue Stats
217W - 208L
1,474 Elo+
Party 1
Team Averages
Level 129
1,639 SR
1,483 Elo+

VS

Team Averages
Level 103
1,578 SR
1,514 Elo+
Gilgamesh
Gilgamesh
BluexDonut
Gilgamesh
Level 122
God Stats
5W - 3L
1,597 SR
Queue Stats
325W - 286L
1,555 Elo+
Party 2
Ao Kuang
Ao Kuang
MegaPoopyMan
Ao Kuang
Level 102
God Stats
5W - 8L
1,439 SR
Queue Stats
688W - 762L
1,503 Elo+
Solo
Horus
Horus
Smurf3425
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,596 Elo+
Party 2
Sol
Sol
Thee_Syrup
Sol
Level 138
God Stats
11W - 7L
1,644 SR
Queue Stats
278W - 312L
1,443 Elo+
Solo
Pele
Pele
jersainba
Pele
Level 126
God Stats
3W - 1L
1,710 SR
Queue Stats
195W - 226L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
9,527
501
7,459
12,418
8,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
AwsomeBrian5
Ao Kuang
17
9 / 0 / 3
10,879
573
13,084
16,443
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
BallsOfDestinyz
Heimdallr
15
5 / 2 / 7
10,141
534
15,961
18,243
9,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
I-Hypnos
Horus
14
2 / 5 / 2
9,128
480
9,232
15,496
11,216
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
15
5 / 3 / 5
9,512
501
13,393
15,487
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BluexDonut
Gilgamesh
15
6 / 3 / 2
9,878
520
14,331
18,555
20,885
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
MegaPoopyMan
Ao Kuang
11
2 / 6 / 1
7,873
414
6,236
13,103
6,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Smurf3425
Horus
12
2 / 5 / 4
7,929
417
10,482
22,394
20,665
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 4 / 3
8,512
448
12,416
11,868
4,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
13
0 / 4 / 1
8,329
438
6,915
17,269
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
22
Kills
12
12
Deaths
22
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Ao Kuang
AwsomeBrian5
Ao Kuang
9
0
3
10.5
W
Heimdallr
BallsOfDestinyz
Heimdallr
5
2
7
4.25
L
Gilgamesh
BluexDonut
Gilgamesh
6
3
2
2.33
W
Horus
I-Hypnos
Horus
2
5
2
0.6
L
Ao Kuang
MegaPoopyMan
Ao Kuang
2
6
1
0.42
W
Chiron
5
3
5
2.5
L
Horus
Smurf3425
Horus
2
5
4
0.8
L
2
4
3
0.88
L
Pele
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,129
Damage
50,380
78,087
Taken
83,189
43,756
Mitigated
59,847
37,571
Healing
18,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,459
1,918
5,064
3,068
12,418
8,830
461
2,842
9,576
28,707
0
W
Ao Kuang
AwsomeBrian5
Ao Kuang
13,084
3,646
0
12,514
16,443
7,746
689
2,532
13,911
76,835
0
W
Heimdallr
BallsOfDestinyz
Heimdallr
15,961
8,241
0
4,352
18,243
9,264
287
5,211
13,032
0
80,826
L
Gilgamesh
BluexDonut
Gilgamesh
14,331
3,219
0
2,522
18,555
20,885
0
2,747
15,808
505
74,445
W
Horus
I-Hypnos
Horus
9,232
4,138
914
5,256
15,496
11,216
488
1,910
13,586
0
51,750
L
Ao Kuang
MegaPoopyMan
Ao Kuang
6,236
2,080
0
3,774
13,103
6,545
0
3,021
10,082
31,471
5,067
W
Chiron
13,393
7,137
523
5,880
15,487
6,700
1,649
4,875
10,612
0
68,409
L
Horus
Smurf3425
Horus
10,482
4,262
380
2,955
22,394
20,665
0
8,461
13,933
46
38,607
L
12,416
4,575
0
3,230
11,868
4,958
1,382
2,770
9,098
55,882
8,544
L
Pele
6,915
1,645
0
5,724
17,269
6,794
0
3,544
13,725
0
71,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,187
Gold Earned
42,521
442
Minions Killed
458
0
Camps Cleared
0
1,729,854
Distance Traveled
1,718,954
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,527
501
33
2
0
344,967
3
W
Ao Kuang
10,879
573
123
6
0
392,575
0
W
Heimdallr
10,141
534
112
6
0
356,721
0
L
Gilgamesh
9,878
520
129
7
0
390,187
1
W
Horus
9,128
480
87
5
0
323,282
1
L
Ao Kuang
7,873
414
65
3
0
327,549
1
W
Chiron
9,512
501
87
5
0
312,309
1
L
Horus
7,929
417
56
3
0
347,241
0
L
Sol
8,512
448
101
5
0
317,307
2
L
Pele
8,329
438
107
6
0
336,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role