Player Matchup

Anhur
Anhur
 
Anhur
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Reveangeful
Chronos
Level 84
God Stats
1W - 0L
1,429 SR
Queue Stats
3W - 5L
1,536 Elo+
Party 1
Set
Set
Unwaryhorizon33
Set
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,584 Elo+
Party 1
Chang'e
Chang'e
WolfFang Tyrant
Chang'e
Level 143
God Stats
2W - 0L
1,311 SR
Queue Stats
66W - 75L
1,427 Elo+
Party 1
Hercules
Hercules
coolasauris-rex
Hercules
Level 81
God Stats
98W - 83L
1,557 SR
Queue Stats
149W - 134L
1,506 Elo+
Solo
Team Averages
Level 90
1,459 SR
1,511 Elo+

VS

Team Averages
Level 133
1,424 SR
1,469 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
TootieTheAsasin
Ao Kuang
Level 159
God Stats
8W - 8L
1,300 SR
Queue Stats
823W - 802L
1,440 Elo+
Solo
Freya
Freya
jtomaleri
Freya
Level 124
God Stats
12W - 26L
1,352 SR
Queue Stats
326W - 313L
1,451 Elo+
Party 2
Neith
Neith
renan_ods
Neith
Level 121
God Stats
108W - 125L
1,468 SR
Queue Stats
108W - 126L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
5 / 1 / 3
7,772
555
8,684
8,653
3,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Reveangeful
Chronos
11
0 / 1 / 1
6,070
434
5,562
10,858
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 5
7,501
536
8,384
10,538
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
0 / 1 / 0
6,688
478
2,868
8,135
3,020
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
14
3 / 0 / 2
8,168
583
5,930
8,383
5,982
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
1 / 2 / 1
6,741
482
12,147
10,949
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
10
1 / 1 / 2
5,954
425
6,089
9,924
8,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
12
1 / 0 / 0
7,040
503
3,268
12,336
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
jtomaleri
Freya
11
1 / 6 / 0
6,149
439
4,053
11,683
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
renan_ods
Neith
9
0 / 2 / 1
6,140
439
3,964
5,487
1,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
3
6.5
L
Cernunnos
 
Cernunnos
1
2
1
0.75
L
Horus
 
Horus
1
1
2
2
W
Chronos
Reveangeful
Chronos
0
1
1
0.5
L
Ao Kuang
1
0
0
1
W
3
1
5
5.5
W
0
1
0
0
W
Hercules
3
0
2
4
L
Freya
jtomaleri
Freya
1
6
0
0.17
L
Neith
renan_ods
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,428
Damage
29,521
46,567
Taken
50,379
19,699
Mitigated
21,886
20,853
Healing
20,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,684
5,494
0
3,592
8,653
3,349
0
3,883
4,412
0
47,572
L
Cernunnos
 
Cernunnos
12,147
5,393
0
4,208
10,949
3,951
0
4,428
6,521
0
61,506
L
Horus
 
Horus
6,089
3,359
1,461
4,225
9,924
8,396
0
3,105
6,819
0
17,835
W
Chronos
Reveangeful
Chronos
5,562
2,923
0
3,952
10,858
3,004
0
122
10,736
50,069
0
L
Ao Kuang
3,268
1,210
0
4,992
12,336
4,291
0
538
11,798
54,070
0
W
8,384
4,078
0
3,811
10,538
4,344
48
1,999
8,423
0
54,864
W
2,868
139
1,641
5,171
8,135
3,020
441
82
8,053
17,324
5,796
W
Hercules
5,930
2,284
0
2,686
8,383
5,982
138
737
7,622
0
51,141
L
Freya
jtomaleri
Freya
4,053
1,581
71
3,676
11,683
3,360
0
0
11,683
31,833
0
L
Neith
renan_ods
Neith
3,964
1,650
0
2,087
5,487
1,888
427
0
5,487
0
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
32,024
375
Minions Killed
311
0
Camps Cleared
0
1,299,491
Distance Traveled
1,275,036
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,772
555
73
5
0
237,672
1
L
Cernunnos
6,741
482
91
7
0
255,280
4
L
Horus
5,954
425
9
1
0
316,069
5
W
Chronos
6,070
434
77
6
0
242,700
0
L
Ao Kuang
7,040
503
81
6
0
269,944
0
W
Set
7,501
536
85
6
0
304,680
1
W
Chang'e
6,688
478
35
3
0
238,295
2
W
Hercules
8,168
583
105
8
0
276,144
4
L
Freya
6,149
439
65
5
0
235,981
2
L
Neith
6,140
439
65
5
0
197,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role