Player Matchup

Artemis
Artemis
BinhoStarL0rd
Artemis
Level 95
God Stats
13W - 13L
1,509 SR
Queue Stats
81W - 126L
1,387 Elo+
Solo
Lancelot
Lancelot
Floppy487 YT
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,454 Elo+
Solo
Discordia
Discordia
MythicGod21
Discordia
Level 69
God Stats
0W - 3L
1,224 SR
Queue Stats
80W - 122L
1,414 Elo+
Solo
Team Averages
Level 69
1,411 SR
1,418 Elo+

VS

Team Averages
Level 111
1,609 SR
1,411 Elo+
Thanatos
Thanatos
Fraudi
Thanatos
Level 149
God Stats
2W - 1L
1,654 SR
Queue Stats
498W - 455L
1,644 Elo+
Party 1
Discordia
Discordia
Mannkan
Discordia
Level 138
God Stats
17W - 21L
1,452 SR
Queue Stats
211W - 214L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
SheRa717
Cthulhu
Level 45
God Stats
2W - 2L
1,721 SR
Queue Stats
7W - 29L
1,014 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 12 / 2
12,862
643
12,343
21,527
5,777
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Floppy487 YT
Lancelot
18
0 / 7 / 7
13,248
662
12,115
22,713
14,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
MythicGod21
Discordia
19
4 / 9 / 2
14,806
740
8,641
17,111
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fraudi
Thanatos
20
17 / 2 / 11
18,238
912
34,686
25,841
15,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Discordia
Mannkan
Discordia
20
11 / 4 / 11
16,455
823
19,167
14,134
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SheRa717
Cthulhu
7
0 / 1 / 1
10,429
521
404
2,799
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
28
28
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
12
2
0.33
L
Lancelot
Floppy487 YT
Lancelot
0
7
7
0.5
W
Thanatos
Fraudi
Thanatos
17
2
11
11.25
W
Discordia
Mannkan
Discordia
11
4
11
4.13
L
Discordia
MythicGod21
Discordia
4
9
2
0.56
W
Cthulhu
SheRa717
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
54,257
61,351
Taken
42,774
25,456
Mitigated
24,053
5,548
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
12,343
4,493
0
1,172
21,527
5,777
1,313
8,011
13,516
0
33,726
L
Lancelot
Floppy487 YT
Lancelot
12,115
3,196
0
3,609
22,713
14,483
917
6,854
15,859
0
51,995
W
Thanatos
Fraudi
Thanatos
34,686
12,571
0
26,306
25,841
15,702
2,802
4,678
21,163
0
102,066
W
Discordia
Mannkan
Discordia
19,167
1,061
0
1,598
14,134
6,616
830
3,669
10,465
71,700
0
L
Discordia
MythicGod21
Discordia
8,641
1,065
0
767
17,111
5,196
1,137
5,469
11,642
51,448
0
W
Cthulhu
SheRa717
Cthulhu
404
0
0
445
2,799
1,735
0
595
2,204
2,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,916
Gold Earned
45,122
189
Minions Killed
215
6
Camps Cleared
10
955,083
Distance Traveled
794,679
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,862
643
44
2
3
296,287
3
L
Lancelot
13,248
662
83
4
3
387,966
3
W
Thanatos
18,238
912
107
5
8
413,038
12
W
Discordia
16,455
823
100
5
2
317,398
7
L
Discordia
14,806
740
62
3
0
270,830
0
W
Cthulhu
10,429
521
8
0
0
64,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role