Player Matchup

Ymir
Ymir
Gold IV
Brothus
Ymir
Gold IV
Level 106
God Stats
21W - 20L
1,596 SR
Queue Stats
201W - 194L
1,501 MMR
Solo
Ah Puch
Ah Puch
Gold II
Mαngo
Ah Puch
Gold II
Level 105
God Stats
7W - 3L
1,616 SR
Queue Stats
325W - 319L
1,618 MMR
Solo
Ne Zha
Ne Zha
Gold III
VENIW
Ne Zha
Gold III
Level 159
God Stats
25W - 19L
1,659 SR
Queue Stats
238W - 230L
1,484 MMR
Solo
Mulan
Mulan
Gold II
nixalix
Mulan
Gold II
Level 112
God Stats
4W - 1L
1,617 SR
Queue Stats
62W - 57L
1,604 MMR
Solo
Heimdallr
Heimdallr
Gold II
plzgankmemore
Heimdallr
Gold II
Level 64
God Stats
1W - 1L
1,501 SR
Queue Stats
132W - 116L
1,477 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 109
1,598 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,596 SR
1,518 MMR
Janus
Janus
Gold II
 
Janus
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
BennyFit
Cupid
Bronze III
Level 125
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 2L
1,500 MMR
Solo
Bellona
Bellona
Gold III
FraNchesco
Bellona
Gold III
Level 148
God Stats
6W - 11L
1,542 SR
Queue Stats
199W - 205L
1,552 MMR
Solo
Mercury
Mercury
Platinum V
Lev0uch
Mercury
Platinum V
Level 46
God Stats
17W - 13L
1,626 SR
Queue Stats
26W - 28L
1,565 MMR
Solo
Sobek
Sobek
Gold IV
Mental43
Sobek
Gold IV
Level 145
God Stats
10W - 10L
1,553 SR
Queue Stats
369W - 350L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brothus
Ymir
18
0 / 1 / 6
13,785
475
6,157
26,302
36,224
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
Mαngo
Ah Puch
20
2 / 0 / 7
15,129
522
24,945
14,837
8,156
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
VENIW
Ne Zha
20
7 / 1 / 1
16,452
567
14,722
20,193
12,012
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
nixalix
Mulan
20
4 / 2 / 5
16,182
558
33,936
38,933
51,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
plzgankmemore
Heimdallr
20
1 / 3 / 2
16,184
558
20,485
25,077
15,696
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliCernunnosAtlasPersephone

VS

Bans
UllrOsirisKing ArthurBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
0 / 4 / 5
12,146
419
16,590
17,876
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
BennyFit
Cupid
19
0 / 2 / 0
12,146
419
12,420
24,598
11,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
FraNchesco
Bellona
19
0 / 6 / 2
13,103
452
18,803
38,390
54,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Lev0uch
Mercury
20
6 / 2 / 1
13,625
470
16,728
27,950
15,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
Mental43
Sobek
16
1 / 0 / 4
11,647
402
5,137
22,407
32,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
14
Kills
7
7
Deaths
14
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
5
0.63
L
Cupid
BennyFit
Cupid
0
2
0
0
W
Ymir
Brothus
Ymir
0
1
6
3
L
Bellona
FraNchesco
Bellona
0
6
2
0.17
L
Mercury
Lev0uch
Mercury
6
2
1
3.25
L
Sobek
Mental43
Sobek
1
0
4
3
W
Ah Puch
Mαngo
Ah Puch
2
0
7
5.5
W
Ne Zha
VENIW
Ne Zha
7
1
1
7.5
W
Mulan
nixalix
Mulan
4
2
5
3.25
W
Heimdallr
plzgankmemore
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,245
Damage
69,678
125,342
Taken
131,221
123,395
Mitigated
124,234
57,786
Healing
30,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,590
1,216
0
2,405
17,876
9,721
0
9,145
8,731
122,657
0
L
Cupid
BennyFit
Cupid
12,420
6,435
1,150
12,384
24,598
11,926
0
2,178
22,417
0
116,191
W
Ymir
Brothus
Ymir
6,157
1,735
0
7,031
26,302
36,224
532
6,805
19,088
49,163
1,839
L
Bellona
FraNchesco
Bellona
18,803
6,257
0
6,890
38,390
54,394
3,434
6,305
32,085
0
108,954
L
Mercury
Lev0uch
Mercury
16,728
8,633
0
2,235
27,950
15,941
0
4,362
23,588
0
139,681
L
Sobek
Mental43
Sobek
5,137
614
0
5,595
22,407
32,252
0
10,832
11,575
20,561
0
W
Ah Puch
Mαngo
Ah Puch
24,945
769
0
6,429
14,837
8,156
4,784
5,049
9,788
149,726
0
W
Ne Zha
VENIW
Ne Zha
14,722
1,362
0
8,517
20,193
12,012
2,793
3,317
16,876
0
151,690
W
Mulan
nixalix
Mulan
33,936
4,301
0
24,306
38,933
51,307
2,691
6,181
32,752
1,887
142,153
W
Heimdallr
plzgankmemore
Heimdallr
20,485
7,629
0
11,503
25,077
15,696
9,457
3,138
21,939
0
182,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,732
Gold Earned
62,667
876
Minions Killed
796
0
Camps Cleared
0
2,858,378
Distance Traveled
2,965,492
50
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,146
419
184
6
0
595,236
6
L
Cupid
12,146
419
206
7
0
569,362
8
W
Ymir
13,785
475
45
2
0
586,742
22
L
Bellona
13,103
452
191
7
0
479,501
4
L
Mercury
13,625
470
177
6
0
754,973
7
L
Sobek
11,647
402
38
1
0
566,420
10
W
Ah Puch
15,129
522
219
8
0
560,397
10
W
Ne Zha
16,452
567
176
6
0
624,045
8
W
Mulan
16,182
558
195
7
0
555,912
7
W
Heimdallr
16,184
558
241
8
0
531,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role