Player Matchup

Zeus
Zeus
CORVIKNIGHT
Zeus
Level 160
God Stats
5W - 2L
1,771 SR
Queue Stats
222W - 220L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Jokei1
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,541 Elo+
Party 1
Awilix
Awilix
Piirkond
Awilix
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,543 Elo+
Party 1
Skadi
Skadi
Sardiin
Skadi
Level 150
God Stats
1W - 2L
1,839 SR
Queue Stats
107W - 111L
1,519 Elo+
Party 1
Rama
Rama
Vexeth
Rama
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,373 Elo+
Solo
Team Averages
Level 135
1,622 SR
1,501 Elo+

VS

Team Averages
Level 111
1,493 SR
1,544 Elo+
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Czen
Raijin
Level 157
God Stats
4W - 7L
1,617 SR
Queue Stats
458W - 443L
1,570 Elo+
Party 2
Ullr
Ullr
Rolix99
Ullr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 54L
1,599 Elo+
Party 2
Olorun
Olorun
UncommonLamp
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,492 Elo+
Solo
Nox
Nox
parasol-diverti
Nox
Level 61
God Stats
2W - 2L
1,349 SR
Queue Stats
35W - 28L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 16
10,855
835
25,437
12,319
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Jokei1
Baron Samedi
17
3 / 4 / 17
10,176
783
8,814
13,928
18,074
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Piirkond
Awilix
19
11 / 4 / 9
11,703
900
14,422
15,176
7,803
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
Sardiin
Skadi
18
5 / 3 / 15
11,263
866
15,635
16,184
9,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Vexeth
Rama
19
8 / 3 / 15
11,505
885
21,637
12,955
5,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 9 / 8
8,016
617
5,113
20,145
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Czen
Raijin
16
1 / 5 / 13
9,347
719
16,525
14,013
6,773
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Rolix99
Ullr
17
7 / 6 / 7
10,079
775
16,708
15,352
7,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Olorun
17
3 / 7 / 13
10,684
822
9,206
29,868
31,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 6 / 8
11,312
870
12,444
15,159
8,675
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
68
33
Kills
19
19
Deaths
33
72
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
9
8
0.44
W
6
5
16
2.8
L
Raijin
Czen
Raijin
1
5
13
1.5
W
Baron Samedi
Jokei1
Baron Samedi
3
4
17
2.88
W
Awilix
Piirkond
Awilix
11
4
9
3.88
L
Ullr
Rolix99
Ullr
7
6
7
1.75
W
Skadi
Sardiin
Skadi
5
3
15
4.17
L
Olorun
3
7
13
1.36
W
Rama
Vexeth
Rama
8
3
15
5.17
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,945
Damage
59,996
70,562
Taken
94,537
45,951
Mitigated
62,997
25,056
Healing
25,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,113
2,185
746
2,294
20,145
8,326
235
4,393
15,752
7,366
0
W
25,437
2,620
525
1,634
12,319
5,298
1,394
5,876
6,443
44,473
0
L
Raijin
Czen
Raijin
16,525
1,047
923
2,928
14,013
6,773
0
4,703
9,310
30,471
0
W
Baron Samedi
Jokei1
Baron Samedi
8,814
832
3,512
2,869
13,928
18,074
716
7,852
6,076
14,679
0
W
Awilix
Piirkond
Awilix
14,422
5,271
1,576
3,080
15,176
7,803
1,109
10,723
4,453
0
25,300
L
Ullr
Rolix99
Ullr
16,708
4,868
464
1,842
15,352
7,342
898
6,985
8,367
0
19,681
W
Skadi
Sardiin
Skadi
15,635
6,836
3,971
4,532
16,184
9,182
1,397
9,948
6,236
0
32,352
L
Olorun
9,206
3,288
3,928
7,476
29,868
31,881
0
13,300
16,568
16,817
0
W
Rama
Vexeth
Rama
21,637
12,004
1,062
2,295
12,955
5,594
3,581
8,889
4,066
0
38,863
L
12,444
542
2,541
1,874
15,159
8,675
536
4,870
10,289
33,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,502
Gold Earned
49,438
134
Minions Killed
111
0
Camps Cleared
0
1,112,827
Distance Traveled
1,046,604
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,016
617
1
0
0
197,288
0
W
Zeus
10,855
835
44
3
0
207,149
0
L
Raijin
9,347
719
27
2
0
217,361
2
W
Baron Samedi
10,176
783
17
1
0
212,819
0
W
Awilix
11,703
900
17
1
0
244,287
0
L
Ullr
10,079
775
8
1
0
230,445
0
W
Skadi
11,263
866
32
2
0
219,950
0
L
Olorun
10,684
822
18
1
0
197,274
0
W
Rama
11,505
885
24
2
0
228,622
3
L
Nox
11,312
870
57
4
0
204,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role