Player Matchup

Sol
Sol
Antho Lbarjo
Sol
Level 81
God Stats
28W - 24L
1,551 SR
Queue Stats
427W - 410L
1,493 Elo+
Party 3
Cthulhu
Cthulhu
AxeAltair
Cthulhu
Level 29
God Stats
47W - 44L
1,476 SR
Queue Stats
133W - 133L
1,397 Elo+
Party 3
Olorun
Olorun
Cerbere1704
Olorun
Level 64
God Stats
1W - 8L
1,083 SR
Queue Stats
270W - 275L
1,380 Elo+
Party 3
Lancelot
Lancelot
Harenward
Lancelot
Level 90
God Stats
3W - 5L
1,476 SR
Queue Stats
39W - 47L
1,353 Elo+
Party 2
Bellona
Bellona
matteo2991
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 2
Team Averages
Level 53
1,417 SR
1,425 Elo+

VS

Team Averages
Level 67
1,478 SR
1,350 Elo+
Amaterasu
Amaterasu
Louisroy01
Amaterasu
Level 69
God Stats
3W - 1L
1,797 SR
Queue Stats
63W - 52L
1,424 Elo+
Solo
Medusa
Medusa
Pharao2607
Medusa
Level 120
God Stats
4W - 1L
1,523 SR
Queue Stats
28W - 30L
1,396 Elo+
Party 1
Fenrir
Fenrir
Radion_Btw
Fenrir
Level 74
God Stats
9W - 5L
1,428 SR
Queue Stats
253W - 236L
1,421 Elo+
Party 1
Mulan
Mulan
Yekune
Mulan
Level 29
God Stats
17W - 16L
1,346 SR
Queue Stats
154W - 171L
1,351 Elo+
Party 1
Cu Chulainn
Cu Chulainn
luffy-luffyk
Cu Chulainn
Level 41
God Stats
15W - 23L
1,298 SR
Queue Stats
151W - 195L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
7,998
444
15,532
17,854
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
AxeAltair
Cthulhu
13
2 / 1 / 4
8,508
473
6,361
12,464
12,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Olorun
13
1 / 7 / 1
7,718
429
4,891
13,938
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lancelot
Harenward
Lancelot
10
0 / 6 / 2
6,990
388
2,607
13,011
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
matteo2991
Bellona
14
2 / 4 / 1
8,675
482
9,939
19,361
20,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Louisroy01
Amaterasu
17
1 / 2 / 3
10,701
595
9,649
13,345
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Medusa
Pharao2607
Medusa
14
3 / 0 / 8
8,767
487
7,919
10,963
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Radion_Btw
Fenrir
18
18 / 0 / 4
11,939
663
20,724
16,133
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
Yekune
Mulan
14
1 / 0 / 14
9,020
501
11,219
18,379
11,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
luffy-luffyk
Cu Chulainn
14
1 / 7 / 6
8,533
474
4,088
14,179
11,431
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
24
24
Deaths
9
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Cthulhu
AxeAltair
Cthulhu
2
1
4
4
L
Olorun
1
7
1
0.21
L
Lancelot
Harenward
Lancelot
0
6
2
0.17
W
Amaterasu
Louisroy01
Amaterasu
1
2
3
1.25
W
Medusa
Pharao2607
Medusa
3
0
8
7
W
Fenrir
Radion_Btw
Fenrir
18
0
4
20
W
Mulan
Yekune
Mulan
1
0
14
8
W
Cu Chulainn
luffy-luffyk
Cu Chulainn
1
7
6
0.57
L
Bellona
matteo2991
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,330
Damage
53,599
76,628
Taken
72,999
49,752
Mitigated
46,395
24,436
Healing
24,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,532
5,661
532
7,465
17,854
7,163
221
0
17,854
63,315
9,034
L
Cthulhu
AxeAltair
Cthulhu
6,361
401
243
1,810
12,464
12,102
44
0
12,464
36,504
0
L
Olorun
4,891
2,843
829
3,153
13,938
5,614
1,271
0
13,938
45,439
0
L
Lancelot
Harenward
Lancelot
2,607
1,123
0
4,618
13,011
4,305
0
0
13,011
0
37,099
W
Amaterasu
Louisroy01
Amaterasu
9,649
4,552
0
7,926
13,345
10,324
1,695
0
13,345
0
88,890
W
Medusa
Pharao2607
Medusa
7,919
3,739
0
3,049
10,963
4,616
943
3,817
7,146
0
62,820
W
Fenrir
Radion_Btw
Fenrir
20,724
5,178
0
7,530
16,133
8,537
1,156
6,043
10,090
0
86,573
W
Mulan
Yekune
Mulan
11,219
1,433
0
6,021
18,379
11,487
102
7,947
10,432
0
67,644
W
Cu Chulainn
luffy-luffyk
Cu Chulainn
4,088
905
0
0
14,179
11,431
600
7,128
7,051
0
43,640
L
Bellona
matteo2991
Bellona
9,939
4,252
0
5,786
19,361
20,568
0
0
19,361
0
58,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
48,960
431
Minions Killed
559
0
Camps Cleared
0
1,532,018
Distance Traveled
1,797,925
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,998
444
99
6
0
317,941
4
L
Cthulhu
8,508
473
81
5
0
361,093
1
L
Olorun
7,718
429
79
4
0
267,778
1
L
Lancelot
6,990
388
63
4
0
257,320
2
W
Amaterasu
10,701
595
178
10
0
351,267
0
W
Medusa
8,767
487
84
5
0
365,605
7
W
Fenrir
11,939
663
127
7
0
404,738
1
W
Mulan
9,020
501
87
5
0
348,730
2
W
Cu Chulainn
8,533
474
83
5
0
327,585
0
L
Bellona
8,675
482
109
6
0
327,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role