Player Matchup

Danzaburou
Danzaburou
Amgems93
Danzaburou
Level 17
God Stats
2W - 11L
1,365 SR
Queue Stats
12W - 32L
1,261 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Geisness
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Hercules
Hercules
OvErHeAdK
Hercules
Level 62
God Stats
4W - 8L
1,459 SR
Queue Stats
17W - 38L
1,274 Elo+
Party 1
Team Averages
Level 32
1,441 SR
1,345 Elo+

VS

Team Averages
Level 129
1,729 SR
1,631 Elo+
Sylvanus
Sylvanus
Tur6o Charged
Sylvanus
Level 105
God Stats
63W - 55L
1,635 SR
Queue Stats
565W - 415L
1,679 Elo+
Solo
Serqet
Serqet
fReeze R IV
Serqet
Level 157
God Stats
9W - 5L
1,859 SR
Queue Stats
415W - 285L
1,701 Elo+
Solo
Ao Kuang
Ao Kuang
tomm_bomb04
Ao Kuang
Level 126
God Stats
7W - 1L
1,691 SR
Queue Stats
153W - 141L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amgems93
Danzaburou
7
0 / 6 / 0
5,051
561
3,382
8,338
2,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Geisness
Morgan Le Fay
9
0 / 6 / 0
5,345
594
4,420
6,629
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
OvErHeAdK
Hercules
9
0 / 3 / 0
5,717
635
2,279
9,062
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Tur6o Charged
Sylvanus
12
4 / 0 / 9
7,754
862
5,306
8,061
7,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
11
4 / 0 / 11
7,834
870
10,218
8,212
8,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
tomm_bomb04
Ao Kuang
12
7 / 0 / 7
7,832
870
6,039
7,304
3,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amgems93
Danzaburou
0
6
0
0
L
Morgan Le Fay
Geisness
Morgan Le Fay
0
6
0
0
L
Hercules
OvErHeAdK
Hercules
0
3
0
0
W
Sylvanus
Tur6o Charged
Sylvanus
4
0
9
8.5
W
Serqet
4
0
11
9.5
W
Ao Kuang
tomm_bomb04
Ao Kuang
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,081
Damage
21,563
24,029
Taken
23,577
9,423
Mitigated
19,440
2,119
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amgems93
Danzaburou
3,382
1,820
0
552
8,338
2,740
0
3,221
4,811
0
7,751
L
Morgan Le Fay
Geisness
Morgan Le Fay
4,420
561
0
32
6,629
2,489
0
3,315
3,224
12,135
0
L
Hercules
OvErHeAdK
Hercules
2,279
496
0
1,535
9,062
4,194
0
5,119
3,858
0
8,466
W
Sylvanus
Tur6o Charged
Sylvanus
5,306
1,945
1,880
3,505
8,061
7,157
506
1,201
6,860
17,119
0
W
Serqet
10,218
1,993
0
2,619
8,212
8,422
237
2,036
6,176
649
19,057
W
Ao Kuang
tomm_bomb04
Ao Kuang
6,039
1,626
0
2,702
7,304
3,861
1,406
1,772
5,532
31,980
3,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,113
Gold Earned
23,420
48
Minions Killed
113
0
Camps Cleared
8
414,186
Distance Traveled
504,831
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,051
561
8
1
0
118,561
0
L
Morgan Le Fay
5,345
594
28
3
0
137,407
1
L
Hercules
5,717
635
12
1
0
158,218
2
W
Sylvanus
7,754
862
29
3
1
164,595
1
W
Serqet
7,834
870
19
2
3
168,025
4
W
Ao Kuang
7,832
870
65
7
4
172,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role