Player Matchup

Ares
Ares
F0RSEN
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,517 Elo+
Solo
Neith
Neith
KazanovVva
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,508 Elo+
Solo
Bellona
Bellona
UNINST
Bellona
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 96L
1,423 Elo+
Solo
Cliodhna
Cliodhna
bibdib
Cliodhna
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,371 Elo+
Solo
Tiamat
Tiamat
hmd741
Tiamat
Level 29
God Stats
6W - 11L
1,811 SR
Queue Stats
686W - 675L
1,531 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,470 Elo+

VS

Team Averages
Level 53
1,526 SR
1,456 Elo+
Chaac
Chaac
Aemyr
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 89L
1,559 Elo+
Solo
Raijin
Raijin
BRIGADE15
Raijin
Level 160
God Stats
11W - 10L
1,630 SR
Queue Stats
957W - 976L
1,490 Elo+
Solo
Cernunnos
Cernunnos
BigToeSniffer
Cernunnos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 52L
1,586 Elo+
Solo
Fafnir
Fafnir
Lightwisper
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,271 Elo+
Solo
Ullr
Ullr
MelnDenis
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 20L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
F0RSEN
Ares
17
3 / 4 / 11
10,201
680
7,974
20,620
27,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
18
8 / 5 / 6
10,666
711
22,125
23,362
13,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
UNINST
Bellona
16
1 / 7 / 14
9,548
637
8,877
21,040
26,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
bibdib
Cliodhna
17
1 / 5 / 10
9,410
627
10,437
14,784
8,381
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
hmd741
Tiamat
19
8 / 5 / 11
11,105
740
20,701
18,940
16,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aemyr
Chaac
19
5 / 5 / 10
12,273
818
19,666
27,024
19,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
BRIGADE15
Raijin
19
8 / 3 / 12
11,836
789
21,633
10,971
5,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
BigToeSniffer
Cernunnos
19
8 / 4 / 14
12,108
807
29,071
17,598
8,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
17
0 / 4 / 18
11,606
774
5,737
16,505
24,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
4 / 5 / 13
10,906
727
14,388
13,674
6,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
21
Kills
25
26
Deaths
21
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Chaac
Aemyr
Chaac
5
5
10
2
W
Raijin
BRIGADE15
Raijin
8
3
12
4.67
W
Cernunnos
BigToeSniffer
Cernunnos
8
4
14
3.75
L
Ares
F0RSEN
Ares
3
4
11
2.13
L
Neith
8
5
6
2.2
W
Fafnir
0
4
18
2.25
W
Ullr
4
5
13
2.1
L
Bellona
UNINST
Bellona
1
7
14
1.14
L
Cliodhna
bibdib
Cliodhna
1
5
10
1.2
L
Tiamat
hmd741
Tiamat
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,114
Damage
90,495
98,746
Taken
85,772
92,029
Mitigated
64,216
31,199
Healing
35,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Aemyr
Chaac
19,666
3,190
1,093
14,072
27,024
19,808
863
6,766
20,258
0
40,222
W
Raijin
BRIGADE15
Raijin
21,633
1,742
1,862
3,758
10,971
5,200
975
3,836
7,135
45,246
0
W
Cernunnos
BigToeSniffer
Cernunnos
29,071
12,147
2,176
6,056
17,598
8,722
2,691
6,800
10,798
0
50,390
L
Ares
F0RSEN
Ares
7,974
124
1,319
3,191
20,620
27,602
117
6,577
14,043
14,618
0
L
Neith
22,125
7,811
1,541
7,033
23,362
13,790
876
4,802
18,560
0
38,778
W
Fafnir
5,737
2,102
289
3,341
16,505
24,188
1,176
6,100
10,405
9,845
0
W
Ullr
14,388
3,593
1,768
593
13,674
6,298
1,800
5,173
8,501
0
27,449
L
Bellona
UNINST
Bellona
8,877
756
4,115
3,241
21,040
26,106
403
7,244
13,796
0
18,130
L
Cliodhna
bibdib
Cliodhna
10,437
542
1,073
1,782
14,784
8,381
80
4,685
10,099
0
21,058
L
Tiamat
hmd741
Tiamat
20,701
1,795
2,182
5,722
18,940
16,150
168
4,062
14,878
34,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
58,729
110
Minions Killed
196
0
Camps Cleared
0
1,388,713
Distance Traveled
1,362,408
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,273
818
37
2
0
283,905
0
W
Raijin
11,836
789
50
3
0
283,331
4
W
Cernunnos
12,108
807
73
5
0
244,511
0
L
Ares
10,201
680
12
1
0
294,054
0
L
Neith
10,666
711
33
2
0
246,904
1
W
Fafnir
11,606
774
6
0
0
276,137
0
W
Ullr
10,906
727
30
2
0
274,524
2
L
Bellona
9,548
637
16
1
0
300,812
1
L
Cliodhna
9,410
627
19
1
0
292,358
3
L
Tiamat
11,105
740
30
2
0
254,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role