Player Matchup

Ares
Ares
Bananapeele2735
Ares
Level 102
God Stats
51W - 58L
1,487 SR
Queue Stats
416W - 462L
1,489 Elo+
Party 1
Skadi
Skadi
BigFloppyToast
Skadi
Level 127
God Stats
18W - 12L
1,663 SR
Queue Stats
68W - 71L
1,485 Elo+
Solo
Anubis
Anubis
Hakeemyy
Anubis
Level 78
God Stats
9W - 14L
1,281 SR
Queue Stats
469W - 458L
1,488 Elo+
Party 1
Mulan
Mulan
N1cotineAddict
Mulan
Level 144
God Stats
8W - 8L
1,469 SR
Queue Stats
251W - 257L
1,478 Elo+
Solo
Nemesis
Nemesis
misaelol
Nemesis
Level 155
God Stats
3W - 0L
1,793 SR
Queue Stats
65W - 68L
1,530 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,494 Elo+

VS

Team Averages
Level 101
1,542 SR
1,495 Elo+
Thanatos
Thanatos
 
Thanatos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BOOMZA-1TH
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,440 Elo+
Solo
Nu Wa
Nu Wa
TICKLE my YOLK8
Nu Wa
Level 109
God Stats
11W - 5L
1,807 SR
Queue Stats
273W - 266L
1,508 Elo+
Solo
Chiron
Chiron
TyrantuIa
Chiron
Level 108
God Stats
0W - 3L
1,430 SR
Queue Stats
46W - 35L
1,574 Elo+
Solo
Arachne
Arachne
marcqemiras69
Arachne
Level 142
God Stats
28W - 19L
1,475 SR
Queue Stats
416W - 463L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 5
10,023
771
4,677
17,105
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 0 / 2
10,400
800
10,917
7,328
3,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Hakeemyy
Anubis
16
2 / 0 / 4
9,425
725
5,256
8,709
4,898
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 3
9,309
716
4,739
16,150
16,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
misaelol
Nemesis
17
1 / 1 / 3
10,108
778
7,028
11,747
5,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
1 / 1 / 0
8,513
655
3,907
5,802
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 0
9,133
703
3,209
5,355
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 0
8,692
669
21,451
9,586
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
TyrantuIa
Chiron
16
0 / 3 / 0
8,843
680
13,486
11,800
5,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
14
0 / 1 / 0
8,007
616
5,032
8,246
3,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
1
0
1
L
0
2
0
0
W
1
0
5
3.5
W
3
0
2
4
W
Anubis
Hakeemyy
Anubis
2
0
4
4
W
2
0
3
3.5
L
0
2
0
0
L
Chiron
TyrantuIa
Chiron
0
3
0
0
L
Arachne
0
1
0
0
W
Nemesis
misaelol
Nemesis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,617
Damage
47,085
61,039
Taken
40,789
48,551
Mitigated
17,910
16,533
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,907
565
0
5,146
5,802
2,810
0
266
5,536
0
13,845
L
3,209
192
523
906
5,355
2,089
0
1,903
3,452
33,929
0
W
4,677
94
0
3,758
17,105
17,784
0
8,180
8,925
20,616
0
W
10,917
3,039
0
1,214
7,328
3,789
5,178
3,021
4,307
0
65,089
W
Anubis
Hakeemyy
Anubis
5,256
193
0
3,588
8,709
4,898
492
2,941
5,768
40,108
0
W
4,739
499
0
6,737
16,150
16,108
315
5,698
10,452
0
41,206
L
21,451
6,381
0
980
9,586
3,923
0
1,477
8,109
57,840
0
L
Chiron
TyrantuIa
Chiron
13,486
3,868
368
3,266
11,800
5,303
0
3,799
8,001
0
48,361
L
Arachne
5,032
4,363
114
885
8,246
3,785
0
2,529
5,717
0
10,053
W
Nemesis
misaelol
Nemesis
7,028
1,113
0
1,236
11,747
5,972
1,529
4,820
6,927
41
49,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
43,188
367
Minions Killed
265
0
Camps Cleared
0
1,395,720
Distance Traveled
1,259,826
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,513
655
33
3
0
232,372
4
L
Ra
9,133
703
84
6
0
262,557
4
W
Ares
10,023
771
33
3
0
281,403
2
W
Skadi
10,400
800
108
8
0
264,585
0
W
Anubis
9,425
725
56
4
0
271,030
0
W
Mulan
9,309
716
81
6
0
271,712
2
L
Nu Wa
8,692
669
56
4
0
251,242
2
L
Chiron
8,843
680
77
6
0
245,957
1
L
Arachne
8,007
616
15
1
0
267,698
1
W
Nemesis
10,108
778
89
7
0
306,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role