Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Kawazzaki
Ah Puch
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 50L
1,488 Elo+
Solo
Jormungandr
Jormungandr
morceu
Jormungandr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,515 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,501 Elo+

VS

Team Averages
Level 86
1,470 SR
1,414 Elo+
Thanatos
Thanatos
ALMIR_SANTOS-
Thanatos
Level 128
God Stats
1W - 1L
1,517 SR
Queue Stats
151W - 274L
1,260 Elo+
Party 1
Nu Wa
Nu Wa
Hometown__
Nu Wa
Level 95
God Stats
5W - 17L
1,564 SR
Queue Stats
439W - 485L
1,488 Elo+
Solo
He Bo
He Bo
Resakado
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bastet
Bastet
igmecenas
Bastet
Level 125
God Stats
4W - 3L
1,692 SR
Queue Stats
281W - 281L
1,492 Elo+
Solo
Odin
Odin
trakkinasss
Odin
Level 31
God Stats
1W - 6L
1,076 SR
Queue Stats
148W - 256L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
10 / 4 / 10
11,845
790
17,223
15,330
6,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Hades
 
Hades
18
6 / 5 / 19
11,285
752
14,224
17,655
16,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
 
Jing Wei
18
1 / 3 / 16
10,737
716
11,190
13,747
5,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
Kawazzaki
Ah Puch
20
9 / 1 / 15
12,643
843
15,386
11,988
6,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
morceu
Jormungandr
18
4 / 3 / 23
11,216
748
12,619
23,282
28,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALMIR_SANTOS-
Thanatos
14
2 / 7 / 9
9,522
635
6,539
12,550
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
20
4 / 5 / 10
11,610
774
25,638
13,794
7,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Resakado
He Bo
15
3 / 10 / 3
9,164
611
9,518
14,819
7,584
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
igmecenas
Bastet
18
4 / 5 / 9
10,057
670
13,006
18,083
10,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 8
10,034
669
5,476
18,209
16,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
30
Kills
16
16
Deaths
30
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
4
10
3.75
W
Hades
 
Hades
6
5
19
3.1
W
Jing Wei
 
Jing Wei
1
3
16
3
L
Thanatos
ALMIR_SANTOS-
Thanatos
2
7
9
0.93
L
Nu Wa
4
5
10
1.8
W
Ah Puch
Kawazzaki
Ah Puch
9
1
15
16.5
L
He Bo
Resakado
He Bo
3
10
3
0.45
L
Bastet
igmecenas
Bastet
4
5
9
1.7
W
Jormungandr
morceu
Jormungandr
4
3
23
5.17
L
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,642
Damage
60,177
82,002
Taken
77,455
63,194
Mitigated
48,312
28,925
Healing
23,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,223
6,414
1,525
5,131
15,330
6,474
949
7,560
7,596
0
37,090
W
Hades
 
Hades
14,224
790
1,166
4,408
17,655
16,812
1,075
6,672
10,712
27,431
0
W
Jing Wei
 
Jing Wei
11,190
8,377
890
3,001
13,747
5,770
4,471
7,877
5,614
0
33,604
L
Thanatos
ALMIR_SANTOS-
Thanatos
6,539
1,193
247
4,252
12,550
6,562
0
7,880
4,670
0
12,478
L
Nu Wa
25,638
6,055
893
3,014
13,794
7,120
730
7,414
6,380
52,168
0
W
Ah Puch
Kawazzaki
Ah Puch
15,386
898
1,185
4,169
11,988
6,119
1,488
4,215
7,567
44,079
0
L
He Bo
Resakado
He Bo
9,518
549
1,271
1,215
14,819
7,584
0
8,233
6,586
15,299
0
L
Bastet
igmecenas
Bastet
13,006
4,100
1,124
4,892
18,083
10,139
513
11,352
6,731
0
29,189
W
Jormungandr
morceu
Jormungandr
12,619
1,704
2,587
4,863
23,282
28,019
605
7,571
15,357
27,835
0
L
5,476
683
1,275
4,898
18,209
16,907
0
7,350
10,859
0
12,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
50,387
234
Minions Killed
204
0
Camps Cleared
0
1,367,110
Distance Traveled
1,305,605
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,845
790
39
3
0
257,928
0
W
Hades
11,285
752
48
3
0
252,731
0
W
Jing Wei
10,737
716
55
4
0
275,486
2
L
Thanatos
9,522
635
13
1
0
265,980
0
L
Nu Wa
11,610
774
114
8
0
240,345
2
W
Ah Puch
12,643
843
64
4
0
292,380
2
L
He Bo
9,164
611
14
1
0
204,527
0
L
Bastet
10,057
670
45
3
0
301,387
2
W
Jormungandr
11,216
748
28
2
0
288,585
0
L
Odin
10,034
669
18
1
0
293,366
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role