Player Matchup

Terra
Terra
Mr baIlard
Terra
Level 86
God Stats
53W - 45L
1,542 SR
Queue Stats
177W - 243L
1,354 Elo+
Solo
Neith
Neith
daddySmalls
Neith
Level 40
God Stats
81W - 124L
1,355 SR
Queue Stats
168W - 255L
1,306 Elo+
Solo
Odin
Odin
hilolhi
Odin
Level 68
God Stats
4W - 7L
1,497 SR
Queue Stats
206W - 303L
1,303 Elo+
Solo
Team Averages
Level 65
1,465 SR
1,321 Elo+

VS

Team Averages
Level 125
1,466 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
LordRegis0214
Discordia
Level 129
God Stats
4W - 6L
1,398 SR
Queue Stats
32W - 33L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
9
0 / 3 / 2
6,893
627
2,133
10,835
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
1 / 4 / 0
6,807
619
4,026
12,540
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
hilolhi
Odin
9
0 / 5 / 1
6,096
554
2,616
10,934
7,221
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
3 / 0 / 7
8,505
773
9,177
5,220
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
 
King Arthur
12
4 / 1 / 6
8,172
743
6,181
8,028
6,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
LordRegis0214
Discordia
13
5 / 1 / 7
8,732
794
14,294
5,168
1,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
12
12
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
7
6.5
W
King Arthur
 
King Arthur
4
1
6
7
W
Discordia
LordRegis0214
Discordia
5
1
7
8.5
L
Terra
0
3
2
0.33
L
1
4
0
0.25
L
Odin
hilolhi
Odin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,775
Damage
29,652
34,309
Taken
18,416
19,049
Mitigated
10,953
5,482
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,177
4,040
0
2,265
5,220
2,692
1,809
241
4,979
0
41,976
W
King Arthur
 
King Arthur
6,181
0
378
909
8,028
6,377
99
1,271
6,757
1,526
15,403
W
Discordia
LordRegis0214
Discordia
14,294
736
869
418
5,168
1,884
378
693
4,475
33,190
0
L
Terra
2,133
301
814
2,373
10,835
6,260
0
3,786
7,049
9,145
0
L
4,026
1,295
0
2,295
12,540
5,568
0
6,151
6,389
0
22,399
L
Odin
hilolhi
Odin
2,616
109
0
0
10,934
7,221
0
5,332
5,602
0
11,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,796
Gold Earned
25,409
69
Minions Killed
146
2
Camps Cleared
9
428,079
Distance Traveled
572,722
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,505
773
82
7
7
187,609
5
W
King Arthur
8,172
743
27
2
1
197,547
1
W
Discordia
8,732
794
37
3
1
187,566
3
L
Terra
6,893
627
18
2
0
86,337
0
L
Neith
6,807
619
39
4
1
159,063
1
L
Odin
6,096
554
12
1
1
182,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role