Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
IceWearRay
Poseidon
Level 101
God Stats
4W - 9L
1,222 SR
Queue Stats
436W - 465L
1,361 Elo+
Solo
Fenrir
Fenrir
IlIIlxlIIlIl
Fenrir
Level 93
God Stats
10W - 18L
1,371 SR
Queue Stats
21W - 33L
1,397 Elo+
Solo
Cernunnos
Cernunnos
SirGuttington69
Cernunnos
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,356 Elo+
Solo
Guan Yu
Guan Yu
老司机带带我
Guan Yu
Level 134
God Stats
2W - 2L
1,715 SR
Queue Stats
145W - 130L
1,537 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,430 Elo+

VS

Team Averages
Level 84
1,500 SR
1,437 Elo+
Ra
Ra
IMyOuRDadOk76
Ra
Level 157
God Stats
1W - 4L
1,535 SR
Queue Stats
357W - 339L
1,520 Elo+
Solo
Izanami
Izanami
RecordedOrb378
Izanami
Level 36
God Stats
5W - 15L
1,298 SR
Queue Stats
7W - 24L
1,255 Elo+
Solo
Nike
Nike
SpeakTheQuiet
Nike
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Bastet
Bastet
borakes-000
Bastet
Level 64
God Stats
30W - 15L
1,656 SR
Queue Stats
390W - 441L
1,408 Elo+
Solo
Merlin
Merlin
oBlazeman43o
Merlin
Level 107
God Stats
43W - 44L
1,511 SR
Queue Stats
585W - 589L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
2 / 0 / 11
11,494
1,045
10,042
8,020
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
IceWearRay
Poseidon
17
4 / 3 / 5
11,257
1,023
11,739
8,389
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
7 / 0 / 4
11,920
1,084
7,481
6,258
3,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cernunnos
SirGuttington69
Cernunnos
17
1 / 0 / 9
10,739
976
10,224
8,763
4,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 8
11,118
1,011
17,865
14,538
15,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

300

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,804
800
0
0
0
15
1 / 3 / 0
10,073
916
7,462
12,064
4,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 5 / 3
9,629
875
6,080
12,961
12,519
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
16
1 / 5 / 2
10,326
939
12,198
21,003
8,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Merlin
16
1 / 3 / 1
10,764
979
11,798
14,805
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
16
Kills
3
3
Deaths
16
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
11
7.5
L
0
0
0
0
W
Poseidon
IceWearRay
Poseidon
4
3
5
2.17
W
Fenrir
7
0
4
9
L
1
3
0
0.33
W
Cernunnos
SirGuttington69
Cernunnos
1
0
9
5.5
L
0
5
3
0.3
L
Bastet
1
5
2
0.4
L
Merlin
1
3
1
0.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
37,538
45,968
Taken
60,833
39,083
Mitigated
33,200
6,946
Healing
4,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,042
731
0
1,064
8,020
11,354
0
2,523
5,225
23,306
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
IceWearRay
Poseidon
11,739
1,774
90
332
8,389
4,186
0
2,637
5,562
29,033
0
W
Fenrir
7,481
1,282
0
511
6,258
3,318
0
1,160
4,962
0
20,690
L
7,462
5,797
0
62
12,064
4,261
0
5,258
6,806
0
27,351
W
Cernunnos
SirGuttington69
Cernunnos
10,224
3,982
194
995
8,763
4,991
0
1,730
6,921
0
27,547
L
6,080
1,461
0
0
12,961
12,519
0
5,228
7,733
0
9,650
L
Bastet
12,198
3,192
0
2,524
21,003
8,355
0
6,379
14,624
0
23,574
L
Merlin
11,798
1,199
0
1,538
14,805
8,065
0
4,916
9,889
46,841
0
W
17,865
3,145
1,688
2,072
14,538
15,234
0
2,768
11,500
0
41,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
49,596
218
Minions Killed
159
14
Camps Cleared
4
1,086,930
Distance Traveled
672,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,494
1,045
37
3
4
235,320
0
L
Ra
8,804
800
0
0
0
0
0
W
Poseidon
11,257
1,023
57
5
0
186,254
0
W
Fenrir
11,920
1,084
31
3
6
228,590
0
L
Izanami
10,073
916
51
5
1
156,627
0
W
Cernunnos
10,739
976
49
4
1
197,257
0
L
Nike
9,629
875
4
0
1
113,699
0
L
Bastet
10,326
939
16
1
1
213,241
3
L
Merlin
10,764
979
88
8
1
188,640
0
W
Guan Yu
11,118
1,011
44
4
3
239,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role