Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HoverFlex
Ah Puch
Level 83
God Stats
1W - 4L
1,405 SR
Queue Stats
113W - 120L
1,493 Elo+
Solo
Chiron
Chiron
Jpdixon7
Chiron
Level 109
God Stats
4W - 9L
1,361 SR
Queue Stats
402W - 417L
1,524 Elo+
Solo
Fenrir
Fenrir
LuisCastillo107
Fenrir
Level 86
God Stats
3W - 7L
1,310 SR
Queue Stats
131W - 132L
1,494 Elo+
Solo
Team Averages
Level 79
1,415 SR
1,502 Elo+

VS

Team Averages
Level 112
1,493 SR
1,504 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dakonis
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 88L
1,466 Elo+
Solo
Sylvanus
Sylvanus
SimplyTheOkest
Sylvanus
Level 107
God Stats
118W - 87L
1,565 SR
Queue Stats
487W - 505L
1,464 Elo+
Solo
Hel
Hel
blkkat
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,686 Elo+
Solo
Fenrir
Fenrir
goblikon69
Fenrir
Level 149
God Stats
7W - 11L
1,402 SR
Queue Stats
330W - 363L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 2 / 0
5,331
533
5,313
11,379
6,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
 
Loki
7
0 / 3 / 0
4,350
435
1,210
6,352
2,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
HoverFlex
Ah Puch
10
1 / 2 / 0
5,530
553
3,846
4,505
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Jpdixon7
Chiron
9
1 / 2 / 0
5,309
531
4,841
5,270
1,509
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,887
489
2,063
6,737
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
2 / 1 / 1
6,291
629
6,747
8,169
4,418
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Dakonis
Ullr
9
1 / 1 / 3
5,341
534
2,390
5,189
1,740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
9
3 / 0 / 3
5,593
559
3,654
7,093
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hel
blkkat
Hel
9
3 / 1 / 1
5,535
554
3,812
5,002
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
goblikon69
Fenrir
10
1 / 0 / 4
5,509
551
3,310
6,222
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
10
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
0
0.5
L
Loki
 
Loki
0
3
0
0
W
Cabrakan
 
Cabrakan
2
1
1
2.5
W
Ullr
Dakonis
Ullr
1
1
3
2.5
L
Ah Puch
HoverFlex
Ah Puch
1
2
0
0.5
L
Chiron
Jpdixon7
Chiron
1
2
0
0.5
L
0
2
1
0.25
W
Sylvanus
3
0
3
4.5
W
Hel
blkkat
Hel
3
1
1
3.5
W
Fenrir
goblikon69
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,273
Damage
19,913
34,243
Taken
31,675
14,856
Mitigated
13,557
8,171
Healing
13,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,313
763
0
2,249
11,379
6,582
0
6,936
4,443
0
35,421
L
Loki
 
Loki
1,210
299
97
1,711
6,352
2,200
0
1,519
4,833
0
26,537
W
Cabrakan
 
Cabrakan
6,747
1,530
0
3,425
8,169
4,418
0
0
8,169
43,127
0
W
Ullr
Dakonis
Ullr
2,390
1,073
0
912
5,189
1,740
0
0
5,189
0
24,700
L
Ah Puch
HoverFlex
Ah Puch
3,846
256
0
485
4,505
1,956
0
2,385
2,120
34,889
0
L
Chiron
Jpdixon7
Chiron
4,841
2,849
274
2,307
5,270
1,509
0
831
4,439
0
33,305
L
2,063
258
0
1,048
6,737
2,609
0
1,827
4,910
0
28,585
W
Sylvanus
3,654
1,657
1,285
2,695
7,093
3,428
0
836
4,957
17,763
6,619
W
Hel
blkkat
Hel
3,812
406
257
1,745
5,002
1,562
95
1,468
3,534
29,078
0
W
Fenrir
goblikon69
Fenrir
3,310
1,413
0
3,212
6,222
2,409
0
1,542
4,680
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,269
305
Minions Killed
311
0
Camps Cleared
0
903,410
Distance Traveled
924,362
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,331
533
65
7
0
190,488
1
L
Loki
4,350
435
47
5
0
186,836
1
W
Cabrakan
6,291
629
92
9
0
141,067
1
W
Ullr
5,341
534
43
4
0
185,138
4
L
Ah Puch
5,530
553
64
6
0
177,216
3
L
Chiron
5,309
531
66
7
0
177,420
1
L
Fenrir
4,887
489
63
6
0
171,450
3
W
Sylvanus
5,593
559
53
5
0
201,663
2
W
Hel
5,535
554
66
7
0
181,369
3
W
Fenrir
5,509
551
57
6
0
215,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role