Player Matchup

Khepri
Khepri
Fire_Marshal_Dan
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,347 Elo+
Solo
Bacchus
Bacchus
SWERVEONEM92
Bacchus
Level 152
God Stats
4W - 3L
1,591 SR
Queue Stats
464W - 501L
1,446 Elo+
Solo
Skadi
Skadi
ShadyMuffins
Skadi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 109L
1,403 Elo+
Solo
Hou Yi
Hou Yi
TheGreekGeek02
Hou Yi
Level 128
God Stats
5W - 4L
1,672 SR
Queue Stats
357W - 409L
1,399 Elo+
Solo
Hachiman
Hachiman
davidri
Hachiman
Level 120
God Stats
3W - 1L
1,715 SR
Queue Stats
38W - 35L
1,332 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,385 Elo+

VS

Team Averages
Level 117
1,448 SR
1,448 Elo+
Discordia
Discordia
EldestBuckets007
Discordia
Level 100
God Stats
2W - 1L
1,468 SR
Queue Stats
135W - 125L
1,476 Elo+
Solo
Jormungandr
Jormungandr
KvazaRmicro
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,396 Elo+
Solo
Athena
Athena
RiseAgainstHate
Athena
Level 107
God Stats
1W - 0L
1,288 SR
Queue Stats
28W - 29L
1,425 Elo+
Solo
Chernobog
Chernobog
St0rm124g3r
Chernobog
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,453 Elo+
Solo
Atlas
Atlas
bigmike4044
Atlas
Level 122
God Stats
12W - 9L
1,484 SR
Queue Stats
755W - 823L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
8,119
625
5,059
18,593
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bacchus
SWERVEONEM92
Bacchus
12
1 / 8 / 5
7,753
596
8,151
18,703
29,520
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 6 / 5
9,430
725
19,039
14,406
8,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
6 / 4 / 2
10,096
777
16,451
12,456
7,563
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
davidri
Hachiman
14
1 / 4 / 6
8,545
657
11,724
13,063
7,372
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
1 / 1 / 18
9,727
748
12,502
9,615
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
KvazaRmicro
Jormungandr
18
2 / 3 / 19
10,321
794
8,582
24,723
32,058
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 3 / 18
9,584
737
5,702
20,733
23,669
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
St0rm124g3r
Chernobog
20
22 / 5 / 4
12,796
984
32,072
19,775
12,188
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 17
9,744
750
11,790
16,259
14,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
13
Kills
29
29
Deaths
16
23
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Discordia
1
1
18
10
L
0
7
5
0.36
W
Jormungandr
KvazaRmicro
Jormungandr
2
3
19
3.83
W
2
3
18
3.67
L
Bacchus
SWERVEONEM92
Bacchus
1
8
5
0.44
L
5
6
5
1.25
W
Chernobog
St0rm124g3r
Chernobog
22
5
4
4.8
L
6
4
2
1.75
W
2
4
17
2.63
L
Hachiman
davidri
Hachiman
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,424
Damage
70,648
77,221
Taken
91,105
77,074
Mitigated
87,403
15,978
Healing
31,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
12,502
1,062
2,078
1,386
9,615
5,023
1,345
1,925
7,690
24,931
0
L
5,059
198
478
968
18,593
23,673
0
8,921
9,672
8,138
0
W
Jormungandr
KvazaRmicro
Jormungandr
8,582
1,733
2,599
8,421
24,723
32,058
856
1,983
22,740
22,023
0
W
5,702
2,093
2,598
4,259
20,733
23,669
1,959
3,742
16,991
11,088
0
L
Bacchus
SWERVEONEM92
Bacchus
8,151
1,156
1,510
1,999
18,703
29,520
0
7,596
11,107
11,031
0
L
19,039
7,328
621
1,617
14,406
8,946
0
6,880
7,526
0
35,960
W
Chernobog
St0rm124g3r
Chernobog
32,072
17,606
1,856
5,671
19,775
12,188
3,299
2,800
16,975
0
58,425
L
16,451
9,420
615
2,098
12,456
7,563
74
7,305
5,151
0
33,263
W
11,790
3,393
1,798
730
16,259
14,465
373
2,760
13,499
25,746
0
L
Hachiman
davidri
Hachiman
11,724
7,859
2,092
3,980
13,063
7,372
0
7,874
5,189
0
22,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,943
Gold Earned
52,172
105
Minions Killed
138
0
Camps Cleared
0
1,050,532
Distance Traveled
1,239,092
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,727
748
30
2
0
271,500
1
L
Khepri
8,119
625
6
0
0
222,597
0
W
Jormungandr
10,321
794
22
2
0
250,762
0
W
Athena
9,584
737
9
1
0
251,434
0
L
Bacchus
7,753
596
0
0
0
207,545
0
L
Skadi
9,430
725
26
2
0
213,195
1
W
Chernobog
12,796
984
52
4
0
227,025
1
L
Hou Yi
10,096
777
41
3
0
214,168
0
W
Atlas
9,744
750
25
2
0
238,371
0
L
Hachiman
8,545
657
32
2
0
193,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role