Player Matchup

Horus
Horus
BeastOfBoys
Horus
Level 81
God Stats
8W - 8L
1,591 SR
Queue Stats
278W - 269L
1,493 Elo+
Solo
Mulan
Mulan
FlaminFenix75
Mulan
Level 143
God Stats
1W - 2L
1,537 SR
Queue Stats
92W - 100L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
POACHINxPRODIGY
Cthulhu
Level 100
God Stats
1W - 2L
1,823 SR
Queue Stats
98W - 107L
1,533 Elo+
Party 2
Izanami
Izanami
Thejaconinater
Izanami
Level 109
God Stats
10W - 7L
1,679 SR
Queue Stats
93W - 100L
1,500 Elo+
Party 2
Ra
Ra
gahwyn
Ra
Level 160
God Stats
3W - 5L
1,419 SR
Queue Stats
366W - 364L
1,512 Elo+
Party 3
Team Averages
Level 119
1,610 SR
1,499 Elo+

VS

Team Averages
Level 78
1,490 SR
1,539 Elo+
Hou Yi
Hou Yi
Beliefs rS
Hou Yi
Level 124
God Stats
1W - 1L
1,428 SR
Queue Stats
108W - 113L
1,470 Elo+
Solo
Ares
Ares
Cahana
Ares
Level 61
God Stats
6W - 0L
1,500 SR
Queue Stats
251W - 136L
1,624 Elo+
Party 1
Ymir
Ymir
DeakGodx
Ymir
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
85W - 42L
1,618 Elo+
Party 1
Ra
Ra
Krypticducky
Ra
Level 142
God Stats
13W - 21L
1,497 SR
Queue Stats
390W - 352L
1,546 Elo+
Party 1
Neith
Neith
家女千万
Neith
Level 47
God Stats
4W - 3L
1,527 SR
Queue Stats
12W - 20L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
8,665
481
9,682
15,675
13,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
0 / 6 / 5
7,489
416
7,385
16,469
10,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 3 / 3
8,134
452
6,358
15,091
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 1
8,032
446
7,073
13,843
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
16
6 / 3 / 1
10,078
560
5,431
9,287
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beliefs rS
Hou Yi
15
2 / 1 / 3
9,235
513
8,513
10,877
4,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Cahana
Ares
14
3 / 2 / 11
8,947
497
6,153
17,015
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
16
6 / 3 / 9
10,064
559
13,241
17,889
11,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 0 / 9
10,468
582
15,308
8,221
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 10
9,140
508
8,858
12,978
5,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
21
21
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Hou Yi
Beliefs rS
Hou Yi
2
1
3
3.5
W
Ares
Cahana
Ares
3
2
11
4.25
W
Ymir
6
3
9
3.5
L
0
6
5
0.42
W
8
0
9
12.5
L
1
3
3
0.83
L
2
3
1
0.83
L
Ra
6
3
1
2.17
W
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,929
Damage
52,073
70,365
Taken
66,980
51,686
Mitigated
42,280
16,556
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,682
4,578
670
3,332
15,675
13,509
0
6,688
8,847
0
61,718
W
Hou Yi
Beliefs rS
Hou Yi
8,513
3,171
0
3,667
10,877
4,402
0
1,363
9,514
0
71,462
W
Ares
Cahana
Ares
6,153
360
654
4,307
17,015
16,645
124
4,228
12,787
28,219
2,932
W
Ymir
13,241
4,387
0
5,076
17,889
11,688
1,204
2,910
14,979
75,092
1,671
L
7,385
842
0
3,415
16,469
10,095
0
9,029
7,204
0
56,566
W
15,308
1,966
2,457
3,314
8,221
4,012
1,199
1,850
6,371
81,397
0
L
6,358
1,067
135
1,760
15,091
18,145
0
8,279
6,652
41,800
0
L
7,073
3,440
0
2,979
13,843
5,162
0
3,422
10,281
0
59,813
L
Ra
5,431
440
763
3,502
9,287
4,775
228
5,536
3,611
63,544
0
W
8,858
4,032
0
5,096
12,978
5,533
4,371
1,438
11,540
0
64,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
47,854
472
Minions Killed
514
0
Camps Cleared
0
1,621,761
Distance Traveled
1,655,075
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,665
481
99
6
0
328,890
2
W
Hou Yi
9,235
513
128
7
0
352,262
7
W
Ares
8,947
497
29
2
0
268,350
2
W
Ymir
10,064
559
124
7
0
337,989
4
L
Mulan
7,489
416
84
5
0
305,433
1
W
Ra
10,468
582
144
8
0
400,556
4
L
Cthulhu
8,134
452
63
4
0
338,796
3
L
Izanami
8,032
446
107
6
0
320,560
5
L
Ra
10,078
560
119
7
0
328,082
6
W
Neith
9,140
508
89
5
0
295,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role