Player Matchup

Achilles
Achilles
B0T-_DI3G00
Achilles
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 196L
1,410 Elo+
Solo
Anubis
Anubis
DnCaD Funkero
Anubis
Level 45
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 38L
1,212 Elo+
Solo
Pele
Pele
gjrcunado
Pele
Level 109
God Stats
9W - 4L
1,591 SR
Queue Stats
322W - 335L
1,400 Elo+
Solo
Horus
Horus
ofugi12
Horus
Level 29
God Stats
28W - 8L
1,755 SR
Queue Stats
190W - 131L
1,551 Elo+
Party 1
Skadi
Skadi
pluks2
Skadi
Level 108
God Stats
9W - 2L
1,858 SR
Queue Stats
436W - 279L
1,551 Elo+
Party 1
Team Averages
Level 68
1,688 SR
1,425 Elo+

VS

Team Averages
Level 68
1,487 SR
1,413 Elo+
Bacchus
Bacchus
Nextage8395
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,426 Elo+
Solo
Anubis
Anubis
NickoFaget1997
Anubis
Level 68
God Stats
3W - 7L
1,319 SR
Queue Stats
24W - 46L
1,368 Elo+
Party 2
Artemis
Artemis
SadXablauever
Artemis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
lautii_forg
Pele
Level 84
God Stats
2W - 3L
1,614 SR
Queue Stats
41W - 62L
1,424 Elo+
Party 2
Hercules
Hercules
rulox19
Hercules
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 91L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B0T-_DI3G00
Achilles
9
0 / 4 / 1
5,705
519
3,029
9,080
4,585
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 2
6,407
582
3,589
7,866
3,306
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
10
3 / 0 / 2
6,204
564
5,691
8,994
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
ofugi12
Horus
10
2 / 0 / 5
6,170
561
5,201
7,343
4,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
pluks2
Skadi
13
8 / 0 / 2
8,001
727
9,348
5,645
2,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nextage8395
Bacchus
5
0 / 4 / 1
4,341
395
2,629
10,475
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 1
5,646
513
5,928
8,870
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
4
0 / 3 / 0
3,980
362
1,386
2,839
393
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 1
5,601
509
4,183
9,915
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
rulox19
Hercules
11
3 / 0 / 1
6,552
596
7,048
7,362
6,615
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
7
7
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
B0T-_DI3G00
Achilles
0
4
1
0.13
W
1
3
2
0.67
L
Bacchus
Nextage8395
Bacchus
0
4
1
0.13
L
2
5
1
0.5
L
Artemis
0
3
0
0
W
Pele
3
0
2
4
L
2
2
1
1.25
W
Horus
ofugi12
Horus
2
0
5
4.5
W
Skadi
pluks2
Skadi
8
0
2
9
L
Hercules
rulox19
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
21,174
38,928
Taken
39,461
18,037
Mitigated
19,276
11,714
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B0T-_DI3G00
Achilles
3,029
1,082
0
1,701
9,080
4,585
495
0
9,080
0
29,626
W
3,589
624
0
2,842
7,866
3,306
394
4,637
3,229
39,535
0
L
Bacchus
Nextage8395
Bacchus
2,629
962
0
755
10,475
6,141
0
40
10,435
12,503
0
L
5,928
186
0
2,921
8,870
3,329
0
2,932
5,938
34,577
0
L
Artemis
1,386
648
0
10
2,839
393
0
0
2,839
0
7,961
W
Pele
5,691
1,421
0
1,355
8,994
3,346
1,072
1,153
7,841
0
39,625
L
4,183
1,449
0
3,487
9,915
2,798
0
617
9,298
0
34,129
W
Horus
ofugi12
Horus
5,201
1,989
1,221
2,738
7,343
4,790
366
1,205
5,865
0
13,446
W
Skadi
pluks2
Skadi
9,348
6,033
0
1,857
5,645
2,010
3,174
1,562
4,083
0
68,030
L
Hercules
rulox19
Hercules
7,048
2,083
0
1,968
7,362
6,615
0
0
7,362
0
45,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,487
Gold Earned
26,120
325
Minions Killed
222
0
Camps Cleared
0
1,093,696
Distance Traveled
970,406
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,705
519
50
5
0
201,477
2
W
Anubis
6,407
582
77
7
0
188,159
3
L
Bacchus
4,341
395
8
1
0
191,814
2
L
Anubis
5,646
513
66
6
0
186,236
5
L
Artemis
3,980
362
13
1
0
110,372
1
W
Pele
6,204
564
55
5
0
262,745
3
L
Pele
5,601
509
55
5
0
247,307
3
W
Horus
6,170
561
20
2
0
240,172
2
W
Skadi
8,001
727
123
11
0
201,143
1
L
Hercules
6,552
596
80
7
0
234,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role