Player Matchup

Sol
Sol
Drippybaka
Sol
Level 81
God Stats
1W - 2L
1,438 SR
Queue Stats
24W - 25L
1,387 Elo+
Solo
Khepri
Khepri
JohanJurado
Khepri
Level 66
God Stats
2W - 5L
1,278 SR
Queue Stats
134W - 150L
1,297 Elo+
Party 1
Mercury
Mercury
Treiack
Mercury
Level 46
God Stats
19W - 27L
1,382 SR
Queue Stats
197W - 240L
1,335 Elo+
Party 1
Hachiman
Hachiman
Zombievictim181
Hachiman
Level 89
God Stats
0W - 4L
1,258 SR
Queue Stats
332W - 354L
1,382 Elo+
Solo
Amaterasu
Amaterasu
soma09789
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,061 Elo+
Party 1
Team Averages
Level 59
1,371 SR
1,292 Elo+

VS

Team Averages
Level 96
1,507 SR
1,446 Elo+
Mulan
Mulan
 
Mulan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PopGeauxsYaTop
Scylla
Level 86
God Stats
28W - 31L
1,466 SR
Queue Stats
222W - 248L
1,392 Elo+
Solo
Apollo
Apollo
theduke517
Apollo
Level 83
God Stats
23W - 19L
1,506 SR
Queue Stats
63W - 53L
1,442 Elo+
Solo
Bakasura
Bakasura
trainwreck420
Bakasura
Level 103
God Stats
3W - 1L
1,779 SR
Queue Stats
171W - 165L
1,434 Elo+
Solo
Fafnir
Fafnir
我今年七岁
Fafnir
Level 109
God Stats
12W - 24L
1,284 SR
Queue Stats
778W - 851L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,212
621
6,428
7,634
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
7
1 / 1 / 0
4,701
470
1,038
5,391
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Treiack
Mercury
4
0 / 0 / 1
3,948
395
873
1,161
294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
7
0 / 2 / 1
4,611
461
3,485
4,637
1,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
soma09789
Amaterasu
8
0 / 1 / 0
4,650
465
2,961
6,711
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 0
6,138
614
4,336
7,433
5,293
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,249
525
2,721
3,730
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
theduke517
Apollo
9
2 / 2 / 0
5,419
542
5,739
6,850
2,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
trainwreck420
Bakasura
9
2 / 1 / 1
5,406
541
3,272
7,765
3,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 0 / 3
6,055
606
1,961
7,889
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
L
3
1
0
3
L
Khepri
1
1
0
1
W
0
1
0
0
L
Mercury
Treiack
Mercury
0
0
1
0.5
L
Hachiman
0
2
1
0.25
L
Amaterasu
soma09789
Amaterasu
0
1
0
0
W
Apollo
theduke517
Apollo
2
2
0
1
W
Bakasura
trainwreck420
Bakasura
2
1
1
2.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
18,029
25,534
Taken
33,667
10,722
Mitigated
17,850
8,218
Healing
11,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,336
763
0
2,281
7,433
5,293
0
0
7,433
0
39,391
L
6,428
2,221
0
3,282
7,634
3,055
460
3,079
4,362
41,398
6,067
L
Khepri
1,038
293
244
1,819
5,391
3,171
0
762
4,604
11,264
0
W
2,721
0
0
1,000
3,730
1,346
144
1,890
1,840
39,132
0
L
Mercury
Treiack
Mercury
873
178
0
230
1,161
294
0
271
890
0
7,944
L
Hachiman
3,485
2,322
0
1,365
4,637
1,327
0
570
4,056
0
26,194
L
Amaterasu
soma09789
Amaterasu
2,961
1,542
0
1,278
6,711
2,875
0
0
6,711
0
19,246
W
Apollo
theduke517
Apollo
5,739
3,962
0
2,618
6,850
2,049
0
436
6,414
0
43,581
W
Bakasura
trainwreck420
Bakasura
3,272
2,517
0
1,879
7,765
3,357
432
2,991
4,774
0
21,329
W
1,961
592
0
3,751
7,889
5,805
0
1,403
6,486
9,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
28,267
195
Minions Killed
286
0
Camps Cleared
0
802,736
Distance Traveled
1,039,414
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,138
614
86
9
0
226,583
0
L
Sol
6,212
621
82
8
0
184,676
1
L
Khepri
4,701
470
23
2
0
166,247
1
W
Scylla
5,249
525
61
6
0
183,794
2
L
Mercury
3,948
395
21
2
0
121,470
0
L
Hachiman
4,611
461
39
4
0
161,658
3
L
Amaterasu
4,650
465
30
3
0
168,685
0
W
Apollo
5,419
542
73
7
0
166,387
2
W
Bakasura
5,406
541
55
6
0
253,632
1
W
Fafnir
6,055
606
11
1
0
209,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role