Player Matchup

Terra
Terra
 
Terra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Adleronn
Ullr
Level 158
God Stats
14W - 19L
1,744 SR
Queue Stats
92W - 104L
1,418 Elo+
Solo
Sol
Sol
JhonnyCastro
Sol
Level 115
God Stats
5W - 5L
1,387 SR
Queue Stats
104W - 99L
1,446 Elo+
Solo
Skadi
Skadi
Luiz Biel
Skadi
Level 61
God Stats
62W - 42L
1,515 SR
Queue Stats
96W - 78L
1,433 Elo+
Solo
Team Averages
Level 123
1,529 SR
1,459 Elo+

VS

Team Averages
Level 120
1,552 SR
1,494 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
CriticalBeatBox
Susano
Level 156
God Stats
12W - 13L
1,445 SR
Queue Stats
219W - 252L
1,484 Elo+
Solo
Heimdallr
Heimdallr
LaycoNi
Heimdallr
Level 157
God Stats
3W - 1L
1,814 SR
Queue Stats
136W - 127L
1,557 Elo+
Solo
Chaac
Chaac
edward_one
Chaac
Level 65
God Stats
10W - 18L
1,500 SR
Queue Stats
80W - 100L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 0 / 0
6,862
624
3,999
4,454
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
 
Ymir
11
3 / 0 / 2
6,757
614
2,958
7,923
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
10
0 / 2 / 1
5,821
529
3,101
7,708
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,308
573
4,664
7,178
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Luiz Biel
Skadi
9
0 / 2 / 3
5,540
504
2,105
9,014
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 1 / 2
5,683
517
4,367
6,388
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
 
Nu Wa
6
0 / 0 / 0
4,522
411
1,628
1,656
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 3 / 0
5,588
508
4,386
9,842
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
LaycoNi
Heimdallr
11
3 / 1 / 0
6,643
604
7,297
6,678
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
10
0 / 2 / 0
5,571
506
1,869
6,046
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
7
Kills
4
4
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
0
2
W
Ymir
 
Ymir
3
0
2
4
L
Atlas
 
Atlas
0
1
2
1
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Ullr
0
2
1
0.25
L
1
3
0
0.33
W
2
0
2
3
L
Heimdallr
LaycoNi
Heimdallr
3
1
0
3
W
Skadi
Luiz Biel
Skadi
0
2
3
0.75
L
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,827
Damage
19,547
36,277
Taken
30,610
15,766
Mitigated
13,814
13,407
Healing
9,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
3,999
1,009
148
2,469
4,454
2,704
0
0
4,454
43,442
0
W
Ymir
 
Ymir
2,958
1,235
0
2,969
7,923
5,398
0
2,470
5,453
20,643
0
L
Atlas
 
Atlas
4,367
1,997
0
1,578
6,388
3,579
0
2,357
4,031
25,076
1,434
L
Nu Wa
 
Nu Wa
1,628
577
0
351
1,656
679
45
1,470
186
16,093
0
W
Ullr
3,101
1,396
0
1,439
7,708
2,545
0
689
7,019
0
38,712
L
4,386
715
0
3,536
9,842
3,940
0
2,919
6,881
0
37,389
W
4,664
1,491
0
4,157
7,178
2,296
1,340
2,112
5,066
49,196
0
L
Heimdallr
LaycoNi
Heimdallr
7,297
3,439
0
2,627
6,678
2,690
0
1,234
5,444
0
47,086
W
Skadi
Luiz Biel
Skadi
2,105
1,232
0
2,225
9,014
2,823
280
673
8,341
0
32,173
L
Chaac
1,869
618
0
1,054
6,046
2,926
0
3,130
2,447
0
34,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
28,007
351
Minions Killed
294
0
Camps Cleared
0
977,213
Distance Traveled
896,560
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,862
624
99
9
0
227,263
4
W
Ymir
6,757
614
28
3
0
190,200
0
L
Atlas
5,683
517
46
4
0
180,357
2
L
Nu Wa
4,522
411
29
3
0
96,104
1
W
Ullr
5,821
529
67
6
0
188,398
4
L
Susano
5,588
508
70
6
0
213,608
5
W
Sol
6,308
573
94
9
0
198,408
3
L
Heimdallr
6,643
604
90
8
0
203,785
2
W
Skadi
5,540
504
63
6
0
172,944
2
L
Chaac
5,571
506
59
5
0
202,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role