Player Matchup

Ao Kuang
Ao Kuang
ColossusGW
Ao Kuang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 77L
1,442 Elo+
Solo
Hachiman
Hachiman
STWStoner
Hachiman
Level 84
God Stats
1W - 2L
1,550 SR
Queue Stats
127W - 151L
1,403 Elo+
Solo
Susano
Susano
pedr189
Susano
Level 86
God Stats
5W - 6L
1,384 SR
Queue Stats
275W - 301L
1,495 Elo+
Solo
Team Averages
Level 86
1,478 SR
1,447 Elo+

VS

Team Averages
Level 96
1,598 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
iTz_GoHaN_Op
Guan Yu
Level 29
God Stats
2W - 0L
1,795 SR
Queue Stats
178W - 49L
1,706 Elo+
Party 1
Arachne
Arachne
xXPsychoSniperX
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ColossusGW
Ao Kuang
12
3 / 6 / 2
9,056
697
9,671
19,973
18,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
STWStoner
Hachiman
12
0 / 7 / 5
8,027
617
9,223
15,585
5,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
pedr189
Susano
12
3 / 6 / 3
8,723
671
13,191
15,874
5,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 1 / 10
10,630
818
22,318
14,179
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
iTz_GoHaN_Op
Guan Yu
15
9 / 1 / 8
10,501
808
11,515
11,178
11,041
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 12
9,736
749
9,532
14,708
6,757
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
6
Kills
19
19
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
10
12
L
Ao Kuang
ColossusGW
Ao Kuang
3
6
2
0.67
L
Hachiman
STWStoner
Hachiman
0
7
5
0.36
W
Guan Yu
iTz_GoHaN_Op
Guan Yu
9
1
8
13
L
Susano
pedr189
Susano
3
6
3
0.75
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
43,365
51,432
Taken
40,065
29,878
Mitigated
24,528
11,004
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,318
8,777
0
6,684
14,179
6,730
1,961
4,244
9,935
60,319
6,333
L
Ao Kuang
ColossusGW
Ao Kuang
9,671
2,821
1,699
6,986
19,973
18,431
0
6,913
13,060
19,677
0
L
Hachiman
STWStoner
Hachiman
9,223
5,475
0
1,835
15,585
5,617
232
6,370
9,215
0
34,472
W
Guan Yu
iTz_GoHaN_Op
Guan Yu
11,515
1,058
6,614
7,176
11,178
11,041
32
1,937
9,241
258
22,517
L
Susano
pedr189
Susano
13,191
2,442
0
484
15,874
5,830
127
6,413
9,461
0
33,345
W
9,532
6,328
0
1,100
14,708
6,757
521
3,997
10,711
0
20,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,806
Gold Earned
30,867
135
Minions Killed
133
4
Camps Cleared
7
656,760
Distance Traveled
796,811
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,630
818
94
7
5
236,674
3
L
Ao Kuang
9,056
697
20
2
2
202,707
4
L
Hachiman
8,027
617
73
6
1
220,929
1
W
Guan Yu
10,501
808
17
1
2
284,596
3
L
Susano
8,723
671
42
3
1
233,124
4
W
Arachne
9,736
749
22
2
0
275,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role