Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BIGTaintedAL
Tsukuyomi
Level 81
God Stats
13W - 6L
1,635 SR
Queue Stats
234W - 241L
1,530 Elo+
Solo
Hades
Hades
Dycer05
Hades
Level 119
God Stats
2W - 1L
1,452 SR
Queue Stats
78W - 74L
1,440 Elo+
Solo
Atlas
Atlas
Jerry_Davidson
Atlas
Level 104
God Stats
1W - 0L
1,743 SR
Queue Stats
22W - 23L
1,416 Elo+
Solo
Team Averages
Level 93
1,566 SR
1,477 Elo+

VS

Team Averages
Level 49
1,527 SR
1,407 Elo+
Kukulkan
Kukulkan
Naruto02061854
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Izanami
Izanami
SaiyanSauceGawd
Izanami
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 1
Ymir
Ymir
SamuraiGamer316
Ymir
Level 41
God Stats
54W - 40L
1,607 SR
Queue Stats
397W - 451L
1,406 Elo+
Party 1
Yu Huang
Yu Huang
TheMightyCudgel
Yu Huang
Level 159
God Stats
2W - 3L
1,530 SR
Queue Stats
11W - 21L
1,362 Elo+
Solo
Arachne
Arachne
trayshawn4352
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 115L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
6 / 0 / 3
9,069
1,296
7,098
914
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
 
He Bo
13
1 / 0 / 5
7,460
1,066
3,734
3,405
1,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
BIGTaintedAL
Tsukuyomi
13
0 / 0 / 9
7,416
1,059
9,098
5,189
2,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hades
Dycer05
Hades
13
1 / 1 / 7
7,695
1,099
6,500
6,188
5,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 0 / 6
8,172
1,167
5,757
7,169
7,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

352

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
0 / 2 / 0
6,621
946
1,176
2,967
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
7,011
1,002
2,878
7,558
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 0 / 1
7,732
1,105
4,085
9,148
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
12
0 / 0 / 1
7,298
1,043
9,019
4,212
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
12
1 / 5 / 0
7,190
1,027
1,738
11,561
7,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
9
Kills
1
1
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
0
3
7.5
W
He Bo
 
He Bo
1
0
5
3.5
W
Tsukuyomi
BIGTaintedAL
Tsukuyomi
0
0
9
4.5
W
Hades
Dycer05
Hades
1
1
7
4.5
W
1
0
6
4
L
Kukulkan
0
2
0
0
L
0
2
1
0.25
L
0
0
1
0.5
L
Yu Huang
0
0
1
0.5
L
Arachne
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
18,896
22,865
Taken
35,446
17,008
Mitigated
23,016
4,189
Healing
3,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,098
5,522
0
407
914
387
0
530
372
0
31,310
W
He Bo
 
He Bo
3,734
265
207
344
3,405
1,551
0
1,866
1,445
12,952
0
W
Tsukuyomi
BIGTaintedAL
Tsukuyomi
9,098
1,881
0
25
5,189
2,428
0
3,305
1,797
0
18,374
W
Hades
Dycer05
Hades
6,500
924
51
2,438
6,188
5,473
0
3,392
2,588
23,736
0
W
5,757
1,846
0
717
7,169
7,169
0
4,622
2,383
15,953
0
L
Kukulkan
1,176
99
0
0
2,967
1,205
0
1,583
1,384
3,089
0
L
2,878
1,724
0
577
7,558
2,938
0
3,010
4,548
0
11,886
L
4,085
191
0
1,068
9,148
9,559
0
4,876
4,272
12,374
0
L
Yu Huang
9,019
1,063
0
1,228
4,212
2,002
0
1,646
2,566
35,055
0
L
Arachne
1,738
1,302
0
967
11,561
7,312
0
4,876
6,685
0
9,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,812
Gold Earned
35,852
162
Minions Killed
135
7
Camps Cleared
4
710,853
Distance Traveled
594,438
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,069
1,296
56
8
4
151,106
1
W
He Bo
7,460
1,066
19
3
1
142,352
1
W
Tsukuyomi
7,416
1,059
18
3
1
161,359
0
W
Hades
7,695
1,099
46
7
1
122,707
4
W
Atlas
8,172
1,167
23
3
0
133,329
1
L
Kukulkan
6,621
946
3
0
0
80,962
0
L
Izanami
7,011
1,002
20
3
0
143,111
0
L
Ymir
7,732
1,105
20
3
2
128,700
0
L
Yu Huang
7,298
1,043
71
10
0
117,362
0
L
Arachne
7,190
1,027
21
3
2
124,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role