Player Matchup

Izanami
Izanami
Ayanokoji_LOL
Izanami
Level 60
God Stats
2W - 0L
1,743 SR
Queue Stats
128W - 109L
1,544 Elo+
Solo
Xbalanque
Xbalanque
CPAIN666
Xbalanque
Level 108
God Stats
12W - 10L
1,549 SR
Queue Stats
558W - 594L
1,451 Elo+
Party 3
Kuzenbo
Kuzenbo
Mythageros
Kuzenbo
Level 134
God Stats
5W - 2L
1,858 SR
Queue Stats
642W - 582L
1,542 Elo+
Party 2
Chang'e
Chang'e
Ooozon
Chang'e
Level 109
God Stats
3W - 0L
1,725 SR
Queue Stats
756W - 707L
1,476 Elo+
Party 2
Achilles
Achilles
XxDordysluGxX
Achilles
Level 86
God Stats
3W - 5L
1,399 SR
Queue Stats
262W - 224L
1,506 Elo+
Party 3
Team Averages
Level 99
1,655 SR
1,504 Elo+

VS

Team Averages
Level 101
1,498 SR
1,498 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Caudery792
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
HagaR-E-N
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 212L
1,511 Elo+
Solo
Horus
Horus
TangibeSleet
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Rama
Rama
xDiexDie
Rama
Level 143
God Stats
4W - 6L
1,489 SR
Queue Stats
429W - 460L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
8 / 1 / 10
11,026
848
17,332
12,350
7,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xbalanque
CPAIN666
Xbalanque
17
2 / 3 / 17
10,249
788
15,634
15,445
8,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Mythageros
Kuzenbo
16
3 / 1 / 15
9,753
750
8,530
13,117
22,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Ooozon
Chang'e
16
2 / 2 / 13
9,449
727
8,538
13,337
7,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
XxDordysluGxX
Achilles
18
8 / 2 / 14
10,895
838
14,864
21,448
21,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 2 / 5
9,432
726
9,889
14,942
11,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 4
7,598
584
4,627
16,755
12,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 4 / 5
9,122
702
12,879
12,815
12,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
7,246
557
3,262
16,659
13,689
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
15
4 / 4 / 0
8,636
664
16,437
9,516
5,492
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
25
23
Kills
9
9
Deaths
23
69
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
2
5
2.75
W
Izanami
8
1
10
13
W
Xbalanque
CPAIN666
Xbalanque
2
3
17
3.5
L
0
6
4
0.33
L
2
4
5
1.13
W
Kuzenbo
Mythageros
Kuzenbo
3
1
15
10.5
W
Chang'e
Ooozon
Chang'e
2
2
13
4.25
L
0
7
2
0.14
W
Achilles
XxDordysluGxX
Achilles
8
2
14
7.5
L
Rama
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,898
Damage
47,094
75,697
Taken
70,687
66,868
Mitigated
55,517
33,530
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,889
1,592
123
4,601
14,942
11,369
0
5,056
9,886
0
29,014
W
Izanami
17,332
8,103
1,949
1,947
12,350
7,542
2,148
0
12,216
0
39,581
W
Xbalanque
CPAIN666
Xbalanque
15,634
5,505
842
1,604
15,445
8,191
3,424
0
14,654
0
32,611
L
4,627
1,213
0
2,060
16,755
12,870
0
2,895
13,860
0
9,290
L
12,879
5,593
1,243
2,935
12,815
12,097
0
4,171
8,644
0
26,298
W
Kuzenbo
Mythageros
Kuzenbo
8,530
3,001
2,147
1,541
13,117
22,146
302
0
12,966
15,997
0
W
Chang'e
Ooozon
Chang'e
8,538
1,797
11,811
4,212
13,337
7,218
1,303
0
13,135
21,109
0
L
3,262
328
1,557
2,849
16,659
13,689
0
3,131
13,528
0
5,118
W
Achilles
XxDordysluGxX
Achilles
14,864
4,399
2,002
5,475
21,448
21,771
899
0
21,211
0
30,190
L
Rama
16,437
7,010
780
603
9,516
5,492
0
1,815
7,701
0
35,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,372
Gold Earned
42,034
158
Minions Killed
129
0
Camps Cleared
0
1,190,149
Distance Traveled
1,168,304
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,432
726
47
4
0
248,384
0
W
Izanami
11,026
848
58
4
0
210,895
0
W
Xbalanque
10,249
788
47
4
0
228,842
1
L
Tyr
7,598
584
8
1
0
265,348
0
L
Set
9,122
702
21
2
0
255,092
1
W
Kuzenbo
9,753
750
12
1
0
244,677
0
W
Chang'e
9,449
727
20
2
0
229,483
0
L
Horus
7,246
557
7
1
0
201,271
0
W
Achilles
10,895
838
21
2
0
276,252
0
L
Rama
8,636
664
46
4
0
198,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role