Player Matchup

Eset
Eset
Masters
I3 L l S S
Eset
Masters
Level 160
God Stats
10W - 9L
1,750 SR
Queue Stats
444W - 358L
2,807 MMR
Solo
Da Ji
Da Ji
Diamond V
Prometheus5451
Da Ji
Diamond V
Level 147
God Stats
3W - 4L
1,635 SR
Queue Stats
236W - 290L
2,318 MMR
Solo
Cthulhu
Cthulhu
Platinum II
SousWorld
Cthulhu
Platinum II
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 277L
2,007 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,628 SR
2,377 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,703 SR
2,430 MMR
Horus
Horus
Diamond I
Evaiiid
Horus
Diamond I
Level 141
God Stats
1W - 0L
1,717 SR
Queue Stats
198W - 172L
2,731 MMR
Party 1
Thoth
Thoth
Gold IV
IAwFawkI
Thoth
Gold IV
Level 146
God Stats
7W - 3L
1,618 SR
Queue Stats
8W - 4L
1,799 MMR
Solo
Cabrakan
Cabrakan
Masters
Yxūiz
Cabrakan
Masters
Level 84
God Stats
27W - 16L
1,775 SR
Queue Stats
127W - 89L
2,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,906
576
7,440
6,832
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 4 / 0
6,881
573
5,035
13,205
8,145
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
SousWorld
Cthulhu
11
0 / 1 / 0
7,713
643
6,183
10,670
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabSobekBaba YagaAchillesAtlas

VS

Bans
AresGuan YuKuzenboVamanaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Evaiiid
Horus
13
3 / 0 / 4
9,414
785
9,405
14,322
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
IAwFawkI
Thoth
14
2 / 0 / 5
8,816
735
12,282
6,232
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Yxūiz
Cabrakan
13
2 / 0 / 5
9,307
776
3,999
11,783
16,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Horus
Evaiiid
Horus
3
0
4
5
L
0
2
0
0
W
Thoth
IAwFawkI
Thoth
2
0
5
4.5
L
0
4
0
0
L
Cthulhu
SousWorld
Cthulhu
0
1
0
0
W
Cabrakan
Yxūiz
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,658
Damage
25,686
30,707
Taken
32,337
19,570
Mitigated
31,667
4,746
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Evaiiid
Horus
9,405
3,471
1,634
8,512
14,322
12,328
437
4,725
8,990
0
20,937
L
7,440
731
0
1,419
6,832
1,859
0
4,217
2,615
20,229
0
W
Thoth
IAwFawkI
Thoth
12,282
555
0
4,079
6,232
3,074
2,056
3,422
2,616
55,958
0
L
5,035
583
0
1,170
13,205
8,145
0
5,723
7,482
0
14,508
L
Cthulhu
SousWorld
Cthulhu
6,183
54
207
1,950
10,670
9,566
0
6,505
4,165
23,440
0
W
Cabrakan
Yxūiz
Cabrakan
3,999
1,257
0
4,735
11,783
16,265
256
5,021
6,420
19,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,500
Gold Earned
27,537
115
Minions Killed
138
2
Camps Cleared
7
614,756
Distance Traveled
694,952
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,414
785
16
1
2
242,030
0
L
Eset
6,906
576
56
5
1
200,279
3
W
Thoth
8,816
735
90
8
1
210,660
2
L
Da Ji
6,881
573
18
2
0
190,216
4
L
Cthulhu
7,713
643
41
3
1
224,261
0
W
Cabrakan
9,307
776
32
3
4
242,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role