Player Matchup

Cu Chulainn
Cu Chulainn
A Little Moist
Cu Chulainn
Level 124
God Stats
2W - 1L
1,438 SR
Queue Stats
70W - 98L
1,568 Elo+
Solo
Hun Batz
Hun Batz
PatientSphinx47
Hun Batz
Level 63
God Stats
40W - 53L
1,469 SR
Queue Stats
85W - 107L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PrudentPraction
Morgan Le Fay
Level 71
God Stats
26W - 29L
1,438 SR
Queue Stats
37W - 51L
1,347 Elo+
Party 1
Team Averages
Level 86
1,448 SR
1,436 Elo+

VS

Team Averages
Level 109
1,453 SR
1,458 Elo+
Discordia
Discordia
IvánImanol
Discordia
Level 89
God Stats
5W - 10L
1,408 SR
Queue Stats
215W - 346L
1,269 Elo+
Solo
Mercury
Mercury
nobody254
Mercury
Level 82
God Stats
3W - 4L
1,374 SR
Queue Stats
134W - 144L
1,450 Elo+
Solo
Atlas
Atlas
times_x_infinity
Atlas
Level 156
God Stats
51W - 40L
1,578 SR
Queue Stats
635W - 454L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A Little Moist
Cu Chulainn
12
1 / 0 / 4
7,097
710
7,462
9,527
6,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
11
1 / 1 / 2
6,815
682
6,596
8,335
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PrudentPraction
Morgan Le Fay
12
4 / 1 / 2
7,486
749
4,198
6,245
3,143
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IvánImanol
Discordia
11
0 / 1 / 2
6,091
609
6,910
3,392
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
nobody254
Mercury
8
0 / 3 / 2
5,888
589
2,813
7,449
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 2 / 0
7,747
775
5,233
10,646
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
6
Kills
2
2
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
A Little Moist
Cu Chulainn
1
0
4
3
L
Discordia
IvánImanol
Discordia
0
1
2
1
W
Hun Batz
1
1
2
2
W
Morgan Le Fay
PrudentPraction
Morgan Le Fay
4
1
2
5
L
Mercury
nobody254
Mercury
0
3
2
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,256
Damage
14,956
24,107
Taken
21,487
13,342
Mitigated
10,616
3,200
Healing
2,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
A Little Moist
Cu Chulainn
7,462
1,130
0
1,779
9,527
6,375
0
5,310
4,217
0
29,024
L
Discordia
IvánImanol
Discordia
6,910
601
360
274
3,392
1,153
0
1,220
2,172
22,560
0
W
Hun Batz
6,596
1,220
438
355
8,335
3,824
0
4,490
3,845
0
22,117
W
Morgan Le Fay
PrudentPraction
Morgan Le Fay
4,198
772
85
543
6,245
3,143
673
3,353
2,892
22,016
0
L
Mercury
nobody254
Mercury
2,813
995
0
0
7,449
3,270
0
1,589
5,860
0
9,302
L
5,233
1,415
0
1,964
10,646
6,193
0
1,389
9,257
15,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,398
Gold Earned
19,726
129
Minions Killed
82
9
Camps Cleared
0
551,226
Distance Traveled
429,222
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,097
710
54
5
3
173,299
4
L
Discordia
6,091
609
35
4
0
158,427
2
W
Hun Batz
6,815
682
33
3
3
203,181
1
W
Morgan Le Fay
7,486
749
42
4
3
174,746
0
L
Mercury
5,888
589
16
2
0
145,199
1
L
Atlas
7,747
775
31
3
0
125,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role